My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch Princess
Zap
Goblin Gang Goblin Barrel Witch Princess
Barbarian Barrel
Goblin Gang Goblin Barrel Witch Princess
The Log
Goblin Gang Mini P.E.K.K.A Goblin Barrel Witch Princess
Earthquake
Goblin Gang Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch Princess
Royal Delivery
Goblin Gang Mini P.E.K.K.A Goblin Barrel Witch P.E.K.K.A Princess
Fireball
Goblin Gang Goblin Barrel Witch Princess
Poison
Goblin Gang Witch Princess
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Goblin Barrel Princess Mini P.E.K.K.A Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Goblin Barrel

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Mini P.E.K.K.A Witch The Log Princess
Goblin Gang
Goblin Barrel Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Goblin Gang The Log Princess
Goblin Barrel
Goblin Gang P.E.K.K.A Princess
Witch
Zap P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Goblin Barrel Witch The Log Princess
The Log
Zap Mini P.E.K.K.A P.E.K.K.A Princess
Princess
Zap Goblin Gang Mini P.E.K.K.A Goblin Barrel P.E.K.K.A The Log

Defense Synergies 3 14

Zap
Mini P.E.K.K.A Goblin Gang Witch P.E.K.K.A The Log Princess
Goblin Gang
Zap Mini P.E.K.K.A P.E.K.K.A The Log Princess
Mini P.E.K.K.A
Zap The Log Goblin Gang Witch Princess
Goblin Barrel
Witch
Zap Mini P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Goblin Gang Princess
The Log
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Witch Princess
Princess
Zap Goblin Gang Mini P.E.K.K.A P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Witch The Log
Goblin Gang Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Goblin Gang
Mini P.E.K.K.A P.E.K.K.A The Log Princess
Goblin Gang The Log Zap
Zap Goblin Gang Witch Princess
Zap P.E.K.K.A The Log
Mini P.E.K.K.A Witch P.E.K.K.A Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A
Goblin Gang Witch Zap The Log Princess
Zap Goblin Gang Witch Princess
Mini P.E.K.K.A P.E.K.K.A Zap Goblin Gang Witch The Log
Zap Goblin Gang Mini P.E.K.K.A Witch P.E.K.K.A The Log Princess
Mini P.E.K.K.A P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Witch P.E.K.K.A
Zap Goblin Gang Witch The Log
Zap Witch The Log Princess
Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Witch P.E.K.K.A
Zap Goblin Gang Mini P.E.K.K.A The Log
Goblin Gang P.E.K.K.A Zap Mini P.E.K.K.A Witch The Log
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Mini P.E.K.K.A Witch
Zap Goblin Gang Witch Princess
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Mini P.E.K.K.A Witch The Log
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Mini P.E.K.K.A Witch
P.E.K.K.A Zap The Log
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Witch
Witch Princess
Goblin Gang Witch Zap Mini P.E.K.K.A P.E.K.K.A The Log
Zap Mini P.E.K.K.A Witch P.E.K.K.A The Log Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess
The Log
The Log
Zap The Log
Zap Witch Princess
Witch The Log Princess
The Log Zap Princess
The Log Zap
Goblin Gang Mini P.E.K.K.A
Zap The Log Princess
Zap Princess
The Log Princess
Princess
Princess Zap The Log
Zap Witch The Log Princess
The Log Princess
Mini P.E.K.K.A
Zap Mini P.E.K.K.A The Log Princess
Zap Witch The Log Princess
The Log
Princess
The Log
Zap The Log
Zap The Log Witch Princess
Witch
The Log Zap Witch Princess
Zap Witch The Log Princess
Zap The Log
Zap Witch Princess
Zap Witch
Mini P.E.K.K.A
Zap The Log
Zap Princess
P.E.K.K.A
The Log Princess
Zap Goblin Gang Witch Princess
Zap Witch Princess
The Log
Goblin Gang Mini P.E.K.K.A Princess
The Log Zap Princess
Zap
P.E.K.K.A
Zap Goblin Gang Witch The Log Princess
Zap Witch Princess
Zap Witch The Log Princess
P.E.K.K.A

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