My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Clone Sparky
Giant Snowball
Goblin Gang Goblin Barrel Clone Lumberjack
Zap
Goblin Gang Goblin Barrel Clone Sparky
Barbarian Barrel
Goblin Gang Goblin Barrel Clone Ice Wizard Lumberjack Sparky
The Log
Goblin Gang Goblin Barrel Clone Lumberjack Sparky
Earthquake
Goblin Gang Goblin Barrel Clone
Arrows
Goblin Gang Goblin Barrel Clone
Royal Delivery
Goblin Gang Goblin Barrel Clone Ice Wizard Lumberjack Sparky
Fireball
Goblin Gang Goblin Barrel Clone Ice Wizard Lumberjack Sparky
Poison
Goblin Gang Clone Ice Wizard Sparky
Lightning
Ice Wizard Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Ice Wizard Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Gang Goblin Barrel Clone Ice Wizard Lumberjack Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Gang Goblin Barrel

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Ice Wizard Lumberjack
Goblin Gang
Goblin Barrel Mirror Clone Sparky
Mirror
Zap Goblin Barrel Goblin Gang Lumberjack Sparky
Goblin Barrel
Goblin Gang Mirror Clone Ice Wizard Lumberjack Sparky
Clone
Goblin Gang Goblin Barrel Lumberjack Sparky
Ice Wizard
Zap Goblin Barrel Lumberjack
Lumberjack
Zap Mirror Goblin Barrel Clone Ice Wizard Sparky
Sparky
Zap Goblin Gang Mirror Goblin Barrel Clone Lumberjack

Defense Synergies 1 12

Zap
Mirror Goblin Gang Ice Wizard Lumberjack Sparky
Goblin Gang
Zap Mirror Ice Wizard Lumberjack Sparky
Mirror
Zap Goblin Gang Ice Wizard Lumberjack Sparky
Goblin Barrel
Clone
Ice Wizard
Zap Goblin Gang Mirror Lumberjack
Lumberjack
Zap Goblin Gang Mirror Ice Wizard
Sparky
Zap Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Lumberjack Sparky Zap Goblin Gang Ice Wizard
Goblin Gang Lumberjack Sparky Ice Wizard
Lumberjack Sparky Goblin Gang Ice Wizard
Lumberjack Sparky
Goblin Gang Zap Ice Wizard Lumberjack
Zap Goblin Gang Ice Wizard
Zap Sparky
Sparky Goblin Gang Ice Wizard Lumberjack
Goblin Gang Ice Wizard Lumberjack Sparky
Goblin Gang Ice Wizard Zap Lumberjack
Zap Goblin Gang Ice Wizard
Lumberjack Sparky Zap Goblin Gang Ice Wizard
Sparky Zap Goblin Gang Lumberjack
Sparky Goblin Gang Lumberjack
Zap Goblin Gang Lumberjack Sparky
Sparky Goblin Gang Lumberjack
Zap Goblin Gang Ice Wizard Lumberjack
Zap Ice Wizard Lumberjack
Sparky Lumberjack
Goblin Gang Lumberjack Sparky
Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Sparky
Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap Sparky
Goblin Gang Lumberjack Zap Sparky
Goblin Gang Lumberjack Sparky
Zap Goblin Gang Ice Wizard
Goblin Gang Sparky Ice Wizard Lumberjack
Lumberjack Sparky
Zap Sparky
Goblin Gang Sparky
Lumberjack Sparky
Zap
Goblin Gang Lumberjack Sparky
Sparky
Goblin Gang Sparky Zap Lumberjack
Zap Ice Wizard Sparky
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap Ice Wizard
Sparky
Sparky
Zap Sparky
Zap Ice Wizard
Sparky
Zap Ice Wizard
Zap
Goblin Gang Lumberjack Sparky
Zap Sparky
Zap
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Sparky
Zap Sparky
Zap
Sparky
Sparky
Zap
Zap Ice Wizard Sparky
Zap Ice Wizard Sparky
Zap Sparky
Zap Sparky
Zap Ice Wizard Sparky
Zap
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Goblin Gang
Zap Ice Wizard
Goblin Gang Lumberjack Sparky
Zap
Zap Sparky
Sparky
Zap Goblin Gang Sparky
Zap
Zap Sparky
Sparky
Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: