My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Musketeer Hog Rider
Zap
Goblin Gang Dark Prince
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard
The Log
Goblin Gang Musketeer Hog Rider Dark Prince
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Musketeer Valkyrie Hog Rider Dark Prince Electro Wizard
Fireball
Goblin Gang Musketeer Hog Rider Electro Wizard
Poison
Goblin Gang Musketeer Electro Wizard
Lightning
Musketeer Valkyrie Dark Prince Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Musketeer Valkyrie Hog Rider Dark Prince Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Musketeer Valkyrie

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Musketeer Valkyrie Dark Prince Mega Knight
Goblin Gang
Hog Rider Valkyrie Dark Prince
Musketeer
Valkyrie Hog Rider Zap Dark Prince Mega Knight
Valkyrie
Musketeer Hog Rider Zap Goblin Gang Dark Prince Electro Wizard
Hog Rider
Zap Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Dark Prince
Zap Goblin Gang Musketeer Valkyrie Hog Rider Electro Wizard
Electro Wizard
Zap Valkyrie Hog Rider Dark Prince Mega Knight
Mega Knight
Zap Musketeer Hog Rider Electro Wizard

Defense Synergies 4 13

Zap
Electro Wizard Mega Knight Goblin Gang Musketeer Valkyrie Dark Prince
Goblin Gang
Musketeer Zap Valkyrie Dark Prince Electro Wizard
Musketeer
Goblin Gang Valkyrie Zap Dark Prince Electro Wizard Mega Knight
Valkyrie
Musketeer Zap Goblin Gang Electro Wizard
Hog Rider
Dark Prince
Zap Goblin Gang Musketeer Electro Wizard
Electro Wizard
Zap Goblin Gang Musketeer Valkyrie Dark Prince Mega Knight
Mega Knight
Zap Musketeer Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Electro Wizard
Zap Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Goblin Gang Mega Knight Musketeer Valkyrie Dark Prince Electro Wizard
Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Valkyrie Dark Prince Mega Knight
Goblin Gang Zap Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Musketeer Electro Wizard Zap Goblin Gang
Zap Musketeer Valkyrie Electro Wizard Mega Knight
Goblin Gang Musketeer
Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Goblin Gang Valkyrie Electro Wizard Zap Musketeer Dark Prince Mega Knight
Musketeer Zap Goblin Gang Electro Wizard
Mega Knight Zap Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard
Valkyrie Mega Knight Zap Goblin Gang Dark Prince Electro Wizard
Goblin Gang Electro Wizard Mega Knight
Zap Goblin Gang Electro Wizard Mega Knight
Mega Knight Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard
Valkyrie Mega Knight Zap Goblin Gang Musketeer Dark Prince Electro Wizard
Zap Valkyrie Musketeer Dark Prince Electro Wizard Mega Knight
Musketeer Electro Wizard
Goblin Gang Valkyrie Dark Prince Mega Knight Musketeer Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap Dark Prince Electro Wizard
Electro Wizard Zap Goblin Gang Musketeer Valkyrie Mega Knight
Goblin Gang Mega Knight Zap Musketeer Valkyrie Dark Prince Electro Wizard
Goblin Gang Valkyrie Dark Prince Mega Knight Zap Musketeer Electro Wizard
Goblin Gang Musketeer Valkyrie Dark Prince Mega Knight
Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang Dark Prince Musketeer Valkyrie Electro Wizard
Mega Knight Valkyrie Dark Prince
Zap Electro Wizard Mega Knight Valkyrie Dark Prince
Goblin Gang Musketeer
Mega Knight Musketeer Valkyrie Dark Prince
Mega Knight Zap Valkyrie Dark Prince Electro Wizard
Dark Prince Mega Knight Goblin Gang Valkyrie
Musketeer Valkyrie Mega Knight
Goblin Gang Electro Wizard Zap Musketeer Valkyrie Dark Prince
Valkyrie Mega Knight Zap Musketeer Dark Prince Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer Electro Wizard
Musketeer Valkyrie Dark Prince
Zap Valkyrie Dark Prince Mega Knight
Zap Musketeer
Musketeer
Zap
Zap
Goblin Gang Musketeer Electro Wizard
Zap Musketeer Valkyrie Dark Prince Electro Wizard
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer Mega Knight
Zap Musketeer Dark Prince Electro Wizard Mega Knight
Zap Valkyrie Mega Knight
Musketeer Mega Knight
Musketeer
Zap Musketeer
Zap Valkyrie Dark Prince Mega Knight
Zap Musketeer Electro Wizard
Zap Musketeer Mega Knight
Zap Musketeer
Zap Musketeer Electro Wizard
Zap Electro Wizard Musketeer
Zap Musketeer Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Goblin Gang Musketeer Dark Prince
Zap Musketeer Electro Wizard
Goblin Gang Musketeer Valkyrie Dark Prince Electro Wizard Mega Knight
Zap Musketeer
Zap
Musketeer Dark Prince Mega Knight
Zap Goblin Gang Musketeer Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer Dark Prince Electro Wizard Mega Knight
Mega Knight

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