My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Princess
Zap
Goblin Gang Dart Goblin Princess
Barbarian Barrel
Goblin Gang Dart Goblin Princess
The Log
Goblin Gang Suspicious Bush Dart Goblin Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Suspicious Bush Dart Goblin Princess
Royal Delivery
Goblin Gang Dart Goblin Hog Rider Princess
Fireball
Goblin Gang Suspicious Bush Dart Goblin Hog Rider Princess
Poison
Goblin Gang Suspicious Bush Dart Goblin Princess
Lightning
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Freeze Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Suspicious Bush Goblin Gang Dart Goblin Princess Hog Rider Freeze Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Suspicious Bush Goblin Gang Dart Goblin

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Dart Goblin Freeze Princess Mega Knight
Goblin Gang
Hog Rider Dart Goblin Princess
Suspicious Bush
Dart Goblin
Zap Goblin Gang Hog Rider Princess Mega Knight
Hog Rider
Zap Goblin Gang Freeze Dart Goblin Princess Mega Knight
Freeze
Hog Rider Zap
Princess
Zap Goblin Gang Dart Goblin Hog Rider Mega Knight
Mega Knight
Zap Dart Goblin Hog Rider Princess

Defense Synergies 1 9

Zap
Mega Knight Goblin Gang Dart Goblin Princess
Goblin Gang
Zap Dart Goblin Princess
Suspicious Bush
Dart Goblin
Zap Goblin Gang Princess Mega Knight
Hog Rider
Freeze
Mega Knight
Princess
Zap Goblin Gang Dart Goblin Mega Knight
Mega Knight
Zap Dart Goblin Freeze Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin
Zap Goblin Gang Dart Goblin Mega Knight
Goblin Gang Mega Knight Dart Goblin Freeze
Goblin Gang Dart Goblin Mega Knight
Princess Mega Knight
Goblin Gang Freeze Zap Dart Goblin Mega Knight
Dart Goblin Zap Goblin Gang Freeze Princess
Zap Dart Goblin Mega Knight
Goblin Gang Princess
Goblin Gang Dart Goblin Mega Knight
Goblin Gang Dart Goblin Zap Freeze Princess Mega Knight
Zap Goblin Gang Dart Goblin Princess
Mega Knight Zap Goblin Gang Freeze
Mega Knight Zap Goblin Gang Dart Goblin Freeze Princess
Goblin Gang Mega Knight
Zap Goblin Gang Freeze Mega Knight
Mega Knight Goblin Gang
Mega Knight Zap Goblin Gang Dart Goblin
Zap Freeze Dart Goblin Princess Mega Knight
Dart Goblin
Goblin Gang Mega Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap
Zap Goblin Gang Mega Knight
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight
Zap Goblin Gang Dart Goblin Freeze Princess
Goblin Gang Dart Goblin
Mega Knight
Zap Freeze Mega Knight
Goblin Gang Dart Goblin
Mega Knight Dart Goblin
Mega Knight Zap
Mega Knight Goblin Gang
Dart Goblin Princess Mega Knight
Goblin Gang Zap Dart Goblin Freeze
Mega Knight Zap Dart Goblin Freeze Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin Freeze
Zap Dart Goblin Princess
Dart Goblin
Dart Goblin Freeze
Zap Mega Knight
Zap Dart Goblin Freeze Princess
Dart Goblin Princess
Zap Dart Goblin Freeze Princess
Zap Dart Goblin
Goblin Gang
Zap Dart Goblin Princess
Zap Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Freeze Princess
Princess Zap Dart Goblin
Zap Dart Goblin Princess
Dart Goblin Princess Mega Knight
Freeze
Zap Dart Goblin Princess Mega Knight
Zap Dart Goblin Princess Mega Knight
Mega Knight
Princess
Zap
Zap Freeze Princess Mega Knight
Zap Dart Goblin Princess
Zap Princess Mega Knight
Zap Dart Goblin
Zap Dart Goblin Princess
Zap Dart Goblin Freeze
Zap Dart Goblin Mega Knight
Zap Freeze Princess
Mega Knight
Princess
Zap Goblin Gang Dart Goblin Freeze Princess
Zap Dart Goblin Princess
Freeze
Goblin Gang Dart Goblin Princess Mega Knight
Zap Dart Goblin Princess
Zap
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin Freeze Princess
Zap Dart Goblin Princess
Zap Dart Goblin Freeze Princess Mega Knight
Dart Goblin Mega Knight

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