My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Dart Goblin Witch
Zap
Goblin Gang Dart Goblin Witch
Barbarian Barrel
Goblin Gang Tesla Dart Goblin Valkyrie Witch
The Log
Goblin Gang Dart Goblin Witch
Earthquake
Goblin Gang Tesla Witch
Arrows
Goblin Gang Dart Goblin Witch
Royal Delivery
Goblin Gang Dart Goblin Valkyrie Witch
Fireball
Goblin Gang Tesla Dart Goblin Witch
Poison
Goblin Gang Dart Goblin Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Gang Dart Goblin Tesla Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Gang Dart Goblin

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang
Dart Goblin Valkyrie Mirror
Tesla
Dart Goblin
Valkyrie Zap Goblin Gang Mirror Mega Knight
Valkyrie
Dart Goblin Zap Goblin Gang Witch
Mirror
Zap Goblin Gang Dart Goblin
Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Dart Goblin Witch

Defense Synergies 4 17

Zap
Mirror Mega Knight Goblin Gang Tesla Dart Goblin Valkyrie Witch
Goblin Gang
Tesla Zap Dart Goblin Valkyrie Mirror
Tesla
Goblin Gang Mirror Zap Dart Goblin Valkyrie
Dart Goblin
Zap Goblin Gang Tesla Valkyrie Mirror Mega Knight
Valkyrie
Zap Goblin Gang Tesla Dart Goblin Mirror Witch
Mirror
Zap Tesla Goblin Gang Dart Goblin Valkyrie Mega Knight
Witch
Zap Valkyrie Mega Knight
Mega Knight
Zap Dart Goblin Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Valkyrie
Zap Goblin Gang Tesla Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Tesla Witch Mega Knight Dart Goblin Valkyrie
Tesla Witch Goblin Gang Dart Goblin Valkyrie Mega Knight
Valkyrie Mega Knight
Goblin Gang Zap Tesla Dart Goblin Valkyrie Mega Knight
Tesla Dart Goblin Zap Goblin Gang Witch
Zap Tesla Dart Goblin Valkyrie Mega Knight
Tesla Witch Goblin Gang
Goblin Gang Tesla Dart Goblin Valkyrie Mega Knight
Goblin Gang Dart Goblin Valkyrie Witch Zap Tesla Mega Knight
Tesla Zap Goblin Gang Dart Goblin Witch
Tesla Mega Knight Zap Goblin Gang Valkyrie Witch
Valkyrie Mega Knight Zap Goblin Gang Tesla Dart Goblin Witch
Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Mega Knight
Tesla Mega Knight Goblin Gang Valkyrie Witch
Tesla Valkyrie Mega Knight Zap Goblin Gang Dart Goblin Witch
Zap Valkyrie Witch Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Goblin Gang Valkyrie Mega Knight Tesla Dart Goblin Witch
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Zap Tesla Witch
Zap Goblin Gang Tesla Valkyrie Mega Knight
Goblin Gang Mega Knight Zap Valkyrie Witch
Goblin Gang Valkyrie Mega Knight Zap Tesla
Goblin Gang Tesla Valkyrie Witch Mega Knight
Zap Goblin Gang Tesla Dart Goblin Witch
Goblin Gang Tesla Dart Goblin Valkyrie Witch
Mega Knight Tesla Valkyrie
Zap Mega Knight Valkyrie Witch
Witch Goblin Gang Tesla Dart Goblin
Mega Knight Tesla Dart Goblin Valkyrie Witch
Mega Knight Zap Valkyrie
Mega Knight Goblin Gang Tesla Valkyrie Witch
Tesla Dart Goblin Valkyrie Witch Mega Knight
Goblin Gang Tesla Witch Zap Dart Goblin Valkyrie
Valkyrie Mega Knight Zap Tesla Dart Goblin Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin Valkyrie
Zap Valkyrie Mega Knight
Zap Dart Goblin Witch
Dart Goblin Witch
Zap Dart Goblin
Zap Dart Goblin
Goblin Gang
Zap Dart Goblin Valkyrie
Zap Dart Goblin
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Witch
Dart Goblin Mega Knight
Zap Dart Goblin Mega Knight
Zap Dart Goblin Valkyrie Witch Mega Knight
Mega Knight
Zap
Zap Valkyrie Witch Mega Knight
Witch
Zap Dart Goblin Witch
Zap Witch Mega Knight
Zap Dart Goblin
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Goblin Gang Dart Goblin Witch
Zap Dart Goblin Witch
Goblin Gang Dart Goblin Valkyrie Mega Knight
Zap Dart Goblin
Zap
Dart Goblin Mega Knight
Zap Goblin Gang Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch Mega Knight
Dart Goblin Mega Knight

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