My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider Witch
Zap
Goblin Gang Dark Prince Witch
Barbarian Barrel
Goblin Gang Valkyrie Bomb Tower Wizard Dark Prince Witch
The Log
Goblin Gang Hog Rider Dark Prince Witch
Earthquake
Goblin Gang Bomb Tower Hog Rider Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Valkyrie Hog Rider Wizard Dark Prince Witch
Fireball
Goblin Gang Bomb Tower Hog Rider Wizard Witch
Poison
Goblin Gang Bomb Tower Wizard Witch
Lightning
Valkyrie Bomb Tower Wizard Dark Prince Witch
Rocket
Valkyrie Bomb Tower Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Valkyrie Bomb Tower Hog Rider Dark Prince Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Valkyrie Bomb Tower

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Valkyrie Dark Prince Witch
Goblin Gang
Hog Rider Valkyrie Dark Prince
Valkyrie
Hog Rider Zap Goblin Gang Wizard Dark Prince Witch
Bomb Tower
Hog Rider
Zap Goblin Gang Valkyrie Wizard Dark Prince Witch
Wizard
Valkyrie Hog Rider Dark Prince
Dark Prince
Zap Goblin Gang Valkyrie Hog Rider Wizard Witch
Witch
Zap Valkyrie Hog Rider Dark Prince

Defense Synergies 1 12

Zap
Bomb Tower Goblin Gang Valkyrie Dark Prince Witch
Goblin Gang
Zap Valkyrie Bomb Tower Dark Prince
Valkyrie
Zap Goblin Gang Bomb Tower Wizard Witch
Bomb Tower
Zap Goblin Gang Valkyrie
Hog Rider
Wizard
Valkyrie Dark Prince
Dark Prince
Zap Goblin Gang Wizard Witch
Witch
Zap Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Bomb Tower Zap Goblin Gang Valkyrie Dark Prince Witch
Goblin Gang Bomb Tower Witch Valkyrie Dark Prince
Bomb Tower Witch Goblin Gang Valkyrie Dark Prince
Valkyrie Bomb Tower Dark Prince
Goblin Gang Zap Valkyrie Bomb Tower Dark Prince
Zap Goblin Gang Bomb Tower Wizard Witch
Zap Valkyrie Bomb Tower
Witch Goblin Gang Bomb Tower
Goblin Gang Valkyrie Dark Prince
Goblin Gang Valkyrie Witch Zap Bomb Tower Wizard Dark Prince
Zap Goblin Gang Wizard Witch
Bomb Tower Zap Goblin Gang Valkyrie Wizard Dark Prince Witch
Valkyrie Bomb Tower Wizard Zap Goblin Gang Dark Prince Witch
Goblin Gang Bomb Tower
Bomb Tower Zap Goblin Gang
Bomb Tower Wizard Goblin Gang Valkyrie Dark Prince Witch
Bomb Tower Zap Goblin Gang Valkyrie Wizard Dark Prince Witch
Zap Valkyrie Bomb Tower Wizard Witch Dark Prince
Bomb Tower
Goblin Gang Valkyrie Wizard Dark Prince Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Dark Prince Witch
Zap Goblin Gang Valkyrie Bomb Tower Wizard
Goblin Gang Zap Valkyrie Bomb Tower Dark Prince Witch
Goblin Gang Valkyrie Dark Prince Zap
Goblin Gang Valkyrie Dark Prince Witch
Wizard Zap Goblin Gang Bomb Tower Witch
Goblin Gang Dark Prince Valkyrie Bomb Tower Witch
Valkyrie Bomb Tower Dark Prince
Zap Valkyrie Bomb Tower Dark Prince Witch
Witch Goblin Gang
Valkyrie Bomb Tower Dark Prince Witch
Zap Valkyrie Dark Prince
Dark Prince Goblin Gang Valkyrie Bomb Tower Wizard Witch
Wizard Valkyrie Bomb Tower Witch
Goblin Gang Witch Zap Valkyrie Bomb Tower Dark Prince
Valkyrie Zap Bomb Tower Wizard Dark Prince Witch
Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie Dark Prince
Wizard Zap Valkyrie Dark Prince
Wizard Zap Witch
Wizard Witch
Zap Wizard
Zap Wizard
Goblin Gang
Zap Valkyrie Wizard Dark Prince
Zap Wizard
Zap
Zap Wizard Witch
Wizard
Zap Wizard Dark Prince
Zap Valkyrie Wizard Witch
Wizard
Zap
Zap Valkyrie Wizard Dark Prince Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Wizard Witch
Zap Wizard
Zap
Wizard
Zap Goblin Gang Dark Prince Witch
Zap Wizard Witch
Goblin Gang Valkyrie Wizard Dark Prince
Zap Wizard
Zap
Dark Prince
Zap Goblin Gang Witch
Zap Witch
Zap Dark Prince Witch
Wizard

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