My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Goblin Barrel Goblin Drill
Giant Snowball
Goblin Gang Goblin Barrel Goblin Drill
Zap
Goblin Gang Goblin Barrel Goblin Drill
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel Goblin Drill
The Log
Goblin Gang Elite Barbarians Goblin Barrel Goblin Drill
Earthquake
Goblin Gang Goblin Barrel Goblin Drill
Arrows
Goblin Gang Goblin Barrel Goblin Drill
Royal Delivery
Goblin Gang Elite Barbarians Goblin Barrel Goblin Drill
Fireball
Goblin Gang Elite Barbarians Goblin Barrel Goblin Drill
Poison
Goblin Gang Goblin Drill
Lightning
Elite Barbarians Goblinstein
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Goblin Barrel Goblin Drill Goblinstein Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians The Log Mega Knight
Goblin Gang
Goblin Barrel Goblin Drill
Elite Barbarians
Zap The Log Mega Knight
Goblin Barrel
Goblin Gang Goblin Drill Mega Knight
Goblin Drill
Goblin Gang Goblin Barrel The Log Mega Knight
The Log
Zap Elite Barbarians Goblin Drill Mega Knight
Mega Knight
Zap Elite Barbarians Goblin Barrel Goblin Drill The Log
Goblinstein

Defense Synergies 1 10

Zap
Mega Knight Goblin Gang Elite Barbarians Goblin Drill The Log
Goblin Gang
Zap Goblin Drill The Log
Elite Barbarians
Zap The Log Mega Knight
Goblin Barrel
Goblin Drill
Zap Goblin Gang The Log
The Log
Zap Goblin Gang Elite Barbarians Goblin Drill Mega Knight
Mega Knight
Zap Elite Barbarians The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap The Log
Elite Barbarians Zap Goblin Gang Goblin Drill The Log Mega Knight
Goblin Gang Mega Knight Elite Barbarians Goblin Drill
Elite Barbarians Goblin Gang Goblin Drill Mega Knight
Elite Barbarians The Log Mega Knight
Goblin Gang The Log Zap Mega Knight
Zap Goblin Gang
Zap The Log Mega Knight
Goblin Gang Elite Barbarians Goblin Drill
Goblin Gang Elite Barbarians Mega Knight
Goblin Gang Zap Goblin Drill The Log Mega Knight
Zap Goblin Gang
Goblin Drill Mega Knight Zap Goblin Gang Elite Barbarians The Log
Mega Knight Zap Goblin Gang Goblin Drill The Log
Elite Barbarians Goblin Gang Goblin Drill Mega Knight
Zap Goblin Gang Elite Barbarians Goblin Drill The Log Mega Knight
Mega Knight Goblin Gang Elite Barbarians Goblin Drill
Mega Knight Zap Goblin Gang Elite Barbarians Goblin Drill The Log
Zap Goblin Drill The Log Mega Knight
Elite Barbarians Goblin Drill
Goblin Gang Mega Knight Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians The Log Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians The Log
Goblin Gang Mega Knight Zap Elite Barbarians The Log
Goblin Gang Elite Barbarians Goblin Drill Mega Knight
Zap Goblin Gang
Goblin Gang Elite Barbarians
Mega Knight Elite Barbarians
Zap Mega Knight Elite Barbarians The Log
Goblin Gang Goblin Drill
Mega Knight Elite Barbarians
Mega Knight Zap Elite Barbarians The Log
Elite Barbarians Mega Knight Goblin Gang
Mega Knight
Goblin Gang Elite Barbarians Zap Goblin Drill The Log
Mega Knight Zap Elite Barbarians The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
Zap The Log
Goblin Drill The Log
The Log
Zap The Log Mega Knight
Zap
The Log
The Log Zap
The Log Zap
Goblin Gang Elite Barbarians
Zap The Log
Zap
Elite Barbarians The Log
Zap Elite Barbarians The Log
Zap Goblin Drill The Log
The Log Mega Knight
Zap The Log Mega Knight
Zap The Log Mega Knight
The Log Mega Knight
The Log
Zap Goblin Drill The Log
Zap The Log Mega Knight
The Log Zap
Zap The Log Mega Knight
Zap The Log
Elite Barbarians Zap
Zap
Elite Barbarians
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Goblin Gang
Zap
The Log
Goblin Gang Mega Knight
The Log Zap
Zap
Elite Barbarians Mega Knight
Zap Goblin Gang Elite Barbarians The Log
Zap
Zap The Log Mega Knight
Mega Knight

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