My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider Miner
Giant Snowball
Goblin Gang Hog Rider Miner
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Elite Barbarians Inferno Tower Executioner
The Log
Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Hog Rider Executioner Miner
Fireball
Goblin Gang Elite Barbarians Hog Rider Inferno Tower Executioner
Poison
Goblin Gang Inferno Tower Executioner
Lightning
Elite Barbarians Inferno Tower Executioner
Rocket
Elite Barbarians Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Miner Fireball Hog Rider Inferno Tower Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Miner Fireball

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Miner Executioner
Goblin Gang
Hog Rider Miner
Elite Barbarians
Zap Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians Miner
Hog Rider
Zap Goblin Gang Fireball Elite Barbarians Executioner
Inferno Tower
Executioner
Zap Hog Rider Miner
Miner
Zap Goblin Gang Fireball Executioner

Defense Synergies 2 8

Zap
Fireball Goblin Gang Elite Barbarians Inferno Tower Executioner Miner
Goblin Gang
Inferno Tower Zap Miner
Elite Barbarians
Zap
Fireball
Zap Inferno Tower Miner
Hog Rider
Inferno Tower
Goblin Gang Zap Fireball
Executioner
Zap
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Executioner
Elite Barbarians Inferno Tower Zap Goblin Gang Executioner
Goblin Gang Inferno Tower Elite Barbarians Executioner
Elite Barbarians Inferno Tower Goblin Gang
Elite Barbarians Fireball
Goblin Gang Fireball Zap Executioner
Inferno Tower Zap Goblin Gang Fireball Executioner
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Inferno Tower Miner
Goblin Gang Executioner Zap Fireball
Inferno Tower Executioner Zap Goblin Gang Fireball
Inferno Tower Zap Goblin Gang Elite Barbarians Fireball
Fireball Executioner Zap Goblin Gang
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Elite Barbarians Fireball
Goblin Gang Elite Barbarians Fireball Inferno Tower Executioner
Fireball Zap Goblin Gang Elite Barbarians Executioner
Zap Executioner Fireball
Elite Barbarians Inferno Tower
Goblin Gang Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball Inferno Tower
Fireball Zap Goblin Gang Elite Barbarians Executioner Miner
Goblin Gang Zap Elite Barbarians Inferno Tower
Goblin Gang Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians Executioner
Fireball Executioner Zap Goblin Gang
Goblin Gang Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians
Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Goblin Gang
Elite Barbarians Inferno Tower
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Fireball Inferno Tower Executioner
Fireball Executioner
Goblin Gang Elite Barbarians Inferno Tower Zap Fireball Executioner
Executioner Zap Elite Barbarians Fireball Inferno Tower
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Miner
Fireball Miner
Fireball
Fireball Executioner Zap
Fireball Executioner Zap
Executioner
Fireball Zap Executioner
Fireball Miner Zap
Goblin Gang Elite Barbarians Fireball
Miner Zap Fireball
Fireball Zap Executioner
Elite Barbarians Fireball Executioner Miner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Miner Zap Executioner
Fireball Zap Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Executioner
Zap Fireball
Elite Barbarians Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Goblin Gang Fireball
Fireball Zap Executioner
Fireball
Fireball Miner Goblin Gang Executioner
Zap Fireball Executioner
Zap Fireball
Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians Fireball
Zap Fireball Executioner
Zap Fireball Executioner Miner
Fireball

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