My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Goblin Barrel Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Goblin Barrel Balloon
Giant Snowball
Goblin Gang Goblin Barrel Balloon
Zap
Goblin Gang Goblin Barrel Balloon
Barbarian Barrel
Goblin Gang Elite Barbarians Wizard Goblin Barrel Executioner
The Log
Goblin Gang Elite Barbarians Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Elite Barbarians Wizard Goblin Barrel Balloon Executioner
Fireball
Goblin Gang Elite Barbarians Wizard Goblin Barrel Balloon Executioner
Poison
Goblin Gang Wizard Balloon Executioner
Lightning
Elite Barbarians Wizard Balloon Executioner
Rocket
Elite Barbarians Wizard Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Goblin Barrel Wizard Balloon Executioner Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Goblin Barrel Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Balloon Executioner Mega Knight
Goblin Gang
Goblin Barrel Balloon
Elite Barbarians
Zap Wizard Mega Knight
Wizard
Elite Barbarians Balloon Mega Knight
Goblin Barrel
Goblin Gang Balloon Mega Knight
Balloon
Zap Goblin Gang Wizard Goblin Barrel Executioner Mega Knight
Executioner
Zap Balloon Mega Knight
Mega Knight
Zap Elite Barbarians Wizard Goblin Barrel Balloon Executioner

Defense Synergies 1 7

Zap
Mega Knight Goblin Gang Elite Barbarians Executioner
Goblin Gang
Zap
Elite Barbarians
Zap Wizard Mega Knight
Wizard
Elite Barbarians Mega Knight
Goblin Barrel
Balloon
Executioner
Zap Mega Knight
Mega Knight
Zap Elite Barbarians Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Executioner
Elite Barbarians Zap Goblin Gang Executioner Mega Knight
Goblin Gang Mega Knight Elite Barbarians Executioner
Elite Barbarians Goblin Gang Mega Knight
Elite Barbarians Mega Knight
Goblin Gang Zap Executioner Mega Knight
Zap Goblin Gang Wizard Executioner
Zap Mega Knight
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Mega Knight
Goblin Gang Executioner Zap Wizard Mega Knight
Executioner Zap Goblin Gang Wizard
Mega Knight Zap Goblin Gang Elite Barbarians Wizard
Wizard Executioner Mega Knight Zap Goblin Gang
Elite Barbarians Goblin Gang Mega Knight
Zap Goblin Gang Elite Barbarians Mega Knight
Wizard Mega Knight Goblin Gang Elite Barbarians Executioner
Mega Knight Zap Goblin Gang Elite Barbarians Wizard Executioner
Zap Wizard Executioner Mega Knight
Elite Barbarians
Goblin Gang Wizard Mega Knight Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Wizard Executioner Mega Knight
Goblin Gang Mega Knight Zap Elite Barbarians
Goblin Gang Mega Knight Zap Elite Barbarians
Goblin Gang Elite Barbarians Executioner Mega Knight
Wizard Executioner Zap Goblin Gang
Goblin Gang Elite Barbarians
Mega Knight Elite Barbarians
Zap Mega Knight Elite Barbarians
Goblin Gang
Mega Knight Elite Barbarians
Mega Knight Zap Elite Barbarians
Elite Barbarians Mega Knight Goblin Gang Wizard Executioner
Wizard Executioner Mega Knight
Goblin Gang Elite Barbarians Zap Executioner
Executioner Mega Knight Zap Elite Barbarians Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Wizard Executioner Zap Mega Knight
Wizard Executioner Zap
Wizard Executioner
Zap Wizard Executioner
Zap Wizard
Goblin Gang Elite Barbarians
Zap Wizard
Zap Wizard Executioner
Elite Barbarians Executioner
Zap Elite Barbarians
Zap Wizard Executioner
Wizard Executioner Mega Knight
Zap Wizard Executioner Mega Knight
Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Executioner Mega Knight
Zap Wizard Executioner
Zap Wizard Mega Knight
Zap
Elite Barbarians Zap Wizard Executioner
Zap Wizard
Elite Barbarians
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Goblin Gang
Zap Wizard Executioner
Goblin Gang Wizard Executioner Mega Knight
Zap Wizard Executioner
Zap
Elite Barbarians Executioner Mega Knight
Zap Goblin Gang Elite Barbarians
Zap Executioner
Zap Executioner Mega Knight
Wizard Mega Knight

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