My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Flying Machine Executioner P.E.K.K.A Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Electro Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Flying Machine
Zap
Flying Machine
Barbarian Barrel
Goblin Cage Executioner
The Log
Goblin Cage
Earthquake
Goblin Cage
Arrows
Flying Machine
Royal Delivery
Goblin Cage Flying Machine Executioner P.E.K.K.A
Fireball
Goblin Cage Flying Machine Executioner
Poison
Goblin Cage Flying Machine Executioner
Lightning
Goblin Cage Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Electro Giant Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Goblin Cage Flying Machine Executioner P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Goblin Cage Flying Machine

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Goblin Cage Flying Machine Executioner Mega Knight
Goblin Cage
Zap Flying Machine
Flying Machine
Zap Goblin Cage P.E.K.K.A Mega Knight
Tornado
Zap Executioner P.E.K.K.A Electro Giant Mega Knight
Executioner
Tornado Zap P.E.K.K.A Mega Knight
P.E.K.K.A
Zap Tornado Flying Machine Executioner
Electro Giant
Tornado
Mega Knight
Zap Flying Machine Tornado Executioner

Defense Synergies 3 14

Zap
Mega Knight Goblin Cage Flying Machine Tornado Executioner P.E.K.K.A
Goblin Cage
Zap Flying Machine Tornado Executioner Electro Giant
Flying Machine
Zap Goblin Cage P.E.K.K.A Mega Knight
Tornado
Executioner P.E.K.K.A Zap Goblin Cage Electro Giant Mega Knight
Executioner
Tornado Zap Goblin Cage Mega Knight
P.E.K.K.A
Tornado Zap Flying Machine
Electro Giant
Goblin Cage Tornado
Mega Knight
Zap Flying Machine Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Goblin Cage Flying Machine Executioner
P.E.K.K.A Zap Goblin Cage Flying Machine Executioner Mega Knight
Goblin Cage Tornado P.E.K.K.A Mega Knight Executioner
Goblin Cage P.E.K.K.A Mega Knight
Goblin Cage Tornado P.E.K.K.A Mega Knight
Tornado Zap Flying Machine Executioner Mega Knight
Tornado Zap Goblin Cage Flying Machine Executioner
Zap Goblin Cage Flying Machine P.E.K.K.A Electro Giant Mega Knight
P.E.K.K.A Goblin Cage Tornado
Tornado Mega Knight
Executioner Zap Flying Machine Tornado Electro Giant Mega Knight
Executioner Zap Flying Machine Tornado
Goblin Cage P.E.K.K.A Mega Knight Zap Flying Machine
Executioner Mega Knight Zap Goblin Cage Tornado P.E.K.K.A
P.E.K.K.A Goblin Cage Mega Knight
Tornado Zap Goblin Cage P.E.K.K.A Electro Giant Mega Knight
Mega Knight Goblin Cage Tornado Executioner P.E.K.K.A
Goblin Cage Mega Knight Zap Flying Machine Tornado Executioner
Zap Goblin Cage Tornado Executioner Flying Machine Mega Knight
P.E.K.K.A Goblin Cage Tornado
Mega Knight Flying Machine Executioner P.E.K.K.A Electro Giant
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Goblin Cage P.E.K.K.A Electro Giant
Zap Flying Machine Executioner Mega Knight
P.E.K.K.A Mega Knight Zap Goblin Cage
P.E.K.K.A Mega Knight Zap Goblin Cage Tornado
P.E.K.K.A Goblin Cage Executioner Mega Knight
Executioner Electro Giant Zap Flying Machine Tornado
P.E.K.K.A Goblin Cage Flying Machine
P.E.K.K.A Mega Knight Goblin Cage
Zap Goblin Cage P.E.K.K.A Mega Knight Flying Machine Tornado
P.E.K.K.A Goblin Cage
P.E.K.K.A Mega Knight Goblin Cage Flying Machine
P.E.K.K.A Mega Knight Zap Goblin Cage Tornado Electro Giant
P.E.K.K.A Mega Knight Goblin Cage Executioner
Goblin Cage Flying Machine Executioner Electro Giant Mega Knight
Electro Giant Zap Goblin Cage Flying Machine Tornado Executioner P.E.K.K.A
Executioner Mega Knight Zap Goblin Cage Flying Machine P.E.K.K.A Electro Giant
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Zap Flying Machine Tornado Executioner
Flying Machine
Flying Machine
Executioner Zap Mega Knight
Executioner Electro Giant Zap Flying Machine Tornado
Flying Machine Tornado Executioner
Zap Flying Machine Tornado Executioner
Zap Flying Machine Tornado
Tornado
Zap Flying Machine Tornado
Zap Flying Machine Tornado Executioner
Flying Machine Executioner
Flying Machine
Zap Flying Machine
Zap Flying Machine Executioner
Flying Machine Executioner Mega Knight
Tornado
Zap Flying Machine Executioner Mega Knight
Zap Flying Machine Tornado Electro Giant Mega Knight
Mega Knight
Tornado
Tornado
Zap Flying Machine
Zap Tornado Electro Giant Executioner Mega Knight
Zap Flying Machine Tornado Executioner
Zap Flying Machine Tornado Mega Knight
Zap Tornado
Zap Flying Machine Tornado Executioner Electro Giant
Zap Flying Machine Electro Giant
Zap Mega Knight
Zap
P.E.K.K.A Mega Knight
Zap Flying Machine
Zap Flying Machine Tornado Executioner
Flying Machine Executioner Mega Knight
Zap Flying Machine Executioner
Zap Tornado Electro Giant
Flying Machine Executioner P.E.K.K.A Mega Knight
Zap Electro Giant Flying Machine Tornado
Zap Flying Machine Tornado Executioner
Zap Flying Machine Tornado Executioner Electro Giant Mega Knight
P.E.K.K.A
Mega Knight

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