My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Prince Inferno Dragon
Giant Snowball
Bats Goblin Gang Hog Rider Inferno Dragon
Zap
Bats Goblin Gang Prince Inferno Dragon
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Hog Rider Prince
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Hog Rider Prince Inferno Dragon
Fireball
Goblin Gang Hog Rider Inferno Dragon
Poison
Bats Goblin Gang
Lightning
Prince Inferno Dragon
Rocket
Hog Rider Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Hog Rider Inferno Dragon Prince Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Hog Rider

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Mega Knight Zap Prince Inferno Dragon
Zap
Hog Rider Prince Bats Mega Knight
Goblin Gang
Hog Rider Prince
Hog Rider
Bats Zap Goblin Gang Lightning Prince Mega Knight
Prince
Zap Mega Knight Bats Goblin Gang Hog Rider Lightning
Lightning
Hog Rider Prince
Inferno Dragon
Mega Knight Bats
Mega Knight
Bats Prince Inferno Dragon Zap Hog Rider

Defense Synergies 1 10

Bats
Zap Prince Inferno Dragon Mega Knight
Zap
Mega Knight Bats Goblin Gang Prince Inferno Dragon
Goblin Gang
Zap Prince Inferno Dragon
Hog Rider
Prince
Bats Zap Goblin Gang
Lightning
Inferno Dragon
Bats Zap Goblin Gang Mega Knight
Mega Knight
Zap Bats Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap
Inferno Dragon Bats Zap Goblin Gang Prince Mega Knight
Goblin Gang Prince Mega Knight Bats Lightning Inferno Dragon
Prince Inferno Dragon Bats Goblin Gang Mega Knight
Lightning Prince Mega Knight
Goblin Gang Bats Zap Mega Knight
Bats Lightning Inferno Dragon Zap Goblin Gang
Lightning Zap Mega Knight
Inferno Dragon Goblin Gang Prince
Goblin Gang Prince Mega Knight
Bats Goblin Gang Zap Mega Knight
Inferno Dragon Bats Zap Goblin Gang
Prince Mega Knight Bats Zap Goblin Gang Lightning
Mega Knight Bats Zap Goblin Gang Prince
Inferno Dragon Goblin Gang Prince Mega Knight
Zap Goblin Gang Prince Lightning Inferno Dragon Mega Knight
Mega Knight Bats Goblin Gang Prince
Mega Knight Bats Zap Goblin Gang Prince
Zap Bats Inferno Dragon Mega Knight
Prince Inferno Dragon
Goblin Gang Mega Knight Bats Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Prince
Zap Goblin Gang Prince Lightning Inferno Dragon Mega Knight
Goblin Gang Mega Knight Bats Zap Prince Lightning
Goblin Gang Prince Lightning Mega Knight Bats Zap
Goblin Gang Prince Inferno Dragon Mega Knight
Bats Zap Goblin Gang
Goblin Gang Prince Bats Lightning
Mega Knight Prince Inferno Dragon
Zap Lightning Mega Knight Bats Prince Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight Bats Prince
Lightning Mega Knight Zap Prince
Prince Lightning Mega Knight Goblin Gang
Mega Knight
Goblin Gang Bats Zap Prince Lightning Inferno Dragon
Bats Mega Knight Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning Prince
Zap Mega Knight
Bats Zap
Zap Lightning
Zap Lightning
Lightning Bats Goblin Gang Prince
Lightning Zap Prince
Lightning Zap
Lightning
Lightning
Lightning Zap Prince
Lightning Zap
Lightning Mega Knight
Lightning
Bats Lightning
Lightning Zap Prince Mega Knight
Lightning Zap Mega Knight
Lightning Prince Mega Knight
Lightning
Prince Lightning
Lightning Zap
Zap Mega Knight
Inferno Dragon
Zap Lightning
Lightning Zap Prince Mega Knight
Lightning Zap
Lightning Bats Zap
Zap Lightning Bats
Lightning
Lightning Zap Mega Knight
Zap Lightning
Prince Mega Knight
Lightning
Zap Lightning Bats Goblin Gang Prince
Lightning Zap
Lightning Goblin Gang Prince Mega Knight
Zap Lightning
Lightning Zap
Prince Mega Knight
Zap Bats Goblin Gang Lightning
Bats Zap Lightning
Lightning Zap Prince Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: