My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Goblin Barrel Skeleton Army Inferno Dragon
Giant Snowball
Bats Hog Rider Goblin Barrel Skeleton Army Inferno Dragon
Zap
Bats Goblin Barrel Skeleton Army Inferno Dragon
Barbarian Barrel
Goblin Barrel Skeleton Army
The Log
Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Hog Rider Goblin Barrel Skeleton Army Inferno Dragon
Fireball
Hog Rider Goblin Barrel Skeleton Army Inferno Dragon
Poison
Bats Skeleton Army
Lightning
Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rage Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Barbarian Barrel Rage Goblin Barrel Skeleton Army Hog Rider Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Bats Zap Barbarian Barrel Rage

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Barbarian Barrel Rage Goblin Barrel Inferno Dragon
Zap
Hog Rider Bats Barbarian Barrel
Hog Rider
Bats Zap Rage Barbarian Barrel Goblin Barrel
Barbarian Barrel
Bats Zap Hog Rider Goblin Barrel
Rage
Hog Rider Bats
Goblin Barrel
Bats Hog Rider Barbarian Barrel Skeleton Army
Skeleton Army
Goblin Barrel
Inferno Dragon
Bats

Defense Synergies 0 7

Bats
Zap Barbarian Barrel Inferno Dragon
Zap
Bats Barbarian Barrel Skeleton Army Inferno Dragon
Hog Rider
Barbarian Barrel
Bats Zap
Rage
Goblin Barrel
Skeleton Army
Zap Inferno Dragon
Inferno Dragon
Bats Zap Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Skeleton Army Inferno Dragon Bats Zap
Skeleton Army Bats Inferno Dragon
Skeleton Army Inferno Dragon Bats
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Bats Zap
Bats Inferno Dragon Zap
Zap Barbarian Barrel
Inferno Dragon Skeleton Army
Skeleton Army Barbarian Barrel
Bats Skeleton Army Zap Barbarian Barrel
Inferno Dragon Bats Zap
Skeleton Army Bats Zap
Skeleton Army Bats Zap Barbarian Barrel
Skeleton Army Inferno Dragon
Skeleton Army Zap Inferno Dragon
Bats Skeleton Army
Bats Zap Barbarian Barrel Skeleton Army
Zap Barbarian Barrel Bats Inferno Dragon
Inferno Dragon
Skeleton Army Bats Barbarian Barrel
Skeleton Army Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Barbarian Barrel
Zap Barbarian Barrel Inferno Dragon
Skeleton Army Bats Zap
Skeleton Army Bats Zap Barbarian Barrel
Skeleton Army Inferno Dragon
Bats Zap
Skeleton Army Bats
Skeleton Army Inferno Dragon
Zap Bats Barbarian Barrel Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Bats
Skeleton Army Zap
Skeleton Army
Skeleton Army
Skeleton Army Bats Zap Barbarian Barrel Inferno Dragon
Bats Zap Barbarian Barrel Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Bats Zap
Zap Barbarian Barrel
Zap
Bats
Zap Barbarian Barrel
Zap
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Bats
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel
Inferno Dragon
Zap Barbarian Barrel
Zap
Zap Barbarian Barrel
Bats Zap
Zap Bats
Zap
Zap
Zap Bats Barbarian Barrel Skeleton Army
Zap
Barbarian Barrel
Zap
Zap
Zap Bats
Bats Zap
Zap Barbarian Barrel
Inferno Dragon

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