My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Dark Prince Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Dark Prince Sparky
Giant Snowball
Minion Horde Skeleton Army Lumberjack
Zap
Minion Horde Skeleton Army Dark Prince Sparky
Barbarian Barrel
Wizard Skeleton Army Dark Prince Lumberjack Sparky
The Log
Skeleton Army Dark Prince Lumberjack Sparky
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Wizard Skeleton Army Dark Prince Lumberjack Sparky
Fireball
Minion Horde Wizard Skeleton Army Lumberjack Sparky
Poison
Minion Horde Wizard Skeleton Army Sparky
Lightning
Wizard Dark Prince Lumberjack Sparky
Rocket
Minion Horde Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Dark Prince Freeze Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Freeze Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Dark Prince Freeze Lumberjack Minion Horde Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Dark Prince Freeze

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Minion Horde Dark Prince Freeze Lumberjack
Minion Horde
Zap Dark Prince Freeze Lumberjack Sparky
Wizard
Dark Prince Lumberjack Sparky
Skeleton Army
Sparky
Dark Prince
Zap Minion Horde Wizard Lumberjack Sparky
Freeze
Zap Minion Horde
Lumberjack
Zap Minion Horde Wizard Dark Prince Sparky
Sparky
Zap Minion Horde Wizard Skeleton Army Dark Prince Lumberjack

Defense Synergies 0 16

Zap
Minion Horde Skeleton Army Dark Prince Lumberjack Sparky
Minion Horde
Zap Freeze Sparky
Wizard
Skeleton Army Dark Prince Freeze Lumberjack
Skeleton Army
Zap Wizard Freeze Lumberjack Sparky
Dark Prince
Zap Wizard
Freeze
Minion Horde Wizard Skeleton Army Lumberjack Sparky
Lumberjack
Zap Wizard Skeleton Army Freeze
Sparky
Zap Minion Horde Skeleton Army Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard Sparky
Minion Horde Skeleton Army Lumberjack Sparky Zap Dark Prince
Minion Horde Skeleton Army Lumberjack Sparky Dark Prince Freeze
Minion Horde Skeleton Army Lumberjack Sparky Dark Prince
Skeleton Army Dark Prince Lumberjack Sparky
Skeleton Army Freeze Zap Dark Prince Lumberjack
Minion Horde Zap Wizard Freeze
Zap Sparky
Minion Horde Sparky Skeleton Army Lumberjack
Skeleton Army Minion Horde Dark Prince Lumberjack Sparky
Minion Horde Skeleton Army Zap Wizard Dark Prince Freeze Lumberjack
Minion Horde Zap Wizard
Minion Horde Skeleton Army Lumberjack Sparky Zap Wizard Dark Prince Freeze
Wizard Skeleton Army Sparky Zap Minion Horde Dark Prince Freeze Lumberjack
Skeleton Army Sparky Minion Horde Lumberjack
Minion Horde Skeleton Army Zap Freeze Lumberjack Sparky
Minion Horde Wizard Sparky Skeleton Army Dark Prince Lumberjack
Zap Minion Horde Wizard Skeleton Army Dark Prince Lumberjack
Zap Wizard Freeze Dark Prince Lumberjack
Sparky Lumberjack
Wizard Skeleton Army Dark Prince Minion Horde Lumberjack Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Dark Prince Sparky
Zap Wizard Lumberjack
Skeleton Army Lumberjack Zap Minion Horde Dark Prince Sparky
Skeleton Army Dark Prince Lumberjack Zap Minion Horde Sparky
Minion Horde Skeleton Army Dark Prince Lumberjack Sparky
Wizard Zap Minion Horde Freeze
Skeleton Army Dark Prince Sparky Minion Horde Lumberjack
Minion Horde Skeleton Army Dark Prince Lumberjack Sparky
Zap Minion Horde Freeze Skeleton Army Dark Prince Sparky
Minion Horde Skeleton Army Sparky
Minion Horde Dark Prince Lumberjack Sparky
Skeleton Army Zap Dark Prince
Skeleton Army Dark Prince Minion Horde Wizard Lumberjack Sparky
Wizard Minion Horde Skeleton Army Sparky
Skeleton Army Sparky Zap Minion Horde Dark Prince Freeze Lumberjack
Zap Minion Horde Wizard Dark Prince Freeze Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze Sparky
Zap
Minion Horde Sparky
Dark Prince Freeze Sparky
Wizard Zap Minion Horde Dark Prince Sparky
Wizard Zap Minion Horde Freeze
Minion Horde Wizard Sparky
Zap Wizard Freeze
Zap Wizard
Minion Horde Lumberjack Sparky
Zap Minion Horde Wizard Dark Prince Sparky
Zap Wizard
Sparky
Minion Horde Freeze
Zap Sparky
Zap Minion Horde Wizard Sparky
Minion Horde Wizard Sparky
Freeze Sparky
Minion Horde Sparky
Zap Wizard Dark Prince Sparky
Zap Wizard
Minion Horde Sparky
Wizard
Sparky
Zap Minion Horde
Zap Freeze Wizard Dark Prince Sparky
Minion Horde
Zap Wizard Sparky
Zap Wizard Sparky
Zap Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Wizard Freeze
Minion Horde Sparky
Zap Minion Horde Wizard Sparky
Zap Minion Horde Freeze Sparky
Minion Horde Sparky
Wizard Sparky
Zap Minion Horde Skeleton Army Dark Prince Freeze
Zap Wizard
Freeze
Minion Horde Wizard Dark Prince Lumberjack Sparky
Zap Wizard
Zap Sparky
Minion Horde Dark Prince Sparky
Zap Minion Horde Freeze Sparky
Zap
Zap Dark Prince Freeze Sparky
Sparky
Wizard Sparky

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