My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Bowler Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Dark Prince Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Dark Prince
Giant Snowball
Minion Horde Lumberjack
Zap
Minion Horde Dark Prince
Barbarian Barrel
Elite Barbarians Dark Prince Electro Wizard Lumberjack
The Log
Elite Barbarians Dark Prince Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Dark Prince Bowler Electro Wizard Lumberjack
Fireball
Minion Horde Elite Barbarians Bowler Electro Wizard Lumberjack
Poison
Minion Horde Electro Wizard
Lightning
Elite Barbarians Dark Prince Bowler Electro Wizard Lumberjack
Rocket
Minion Horde Elite Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dark Prince Electro Wizard Lumberjack Minion Horde Bowler Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Dark Prince Electro Wizard Lumberjack

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Electro Wizard Minion Horde Dark Prince Bowler Lumberjack
Minion Horde
Zap Dark Prince Lumberjack
Elite Barbarians
Zap Lumberjack
Dark Prince
Zap Minion Horde Lightning Electro Wizard Lumberjack
Bowler
Zap Lightning Electro Wizard Lumberjack
Lightning
Dark Prince Bowler
Electro Wizard
Zap Dark Prince Bowler Lumberjack
Lumberjack
Zap Minion Horde Elite Barbarians Dark Prince Bowler Electro Wizard

Defense Synergies 2 10

Zap
Electro Wizard Minion Horde Elite Barbarians Dark Prince Bowler Lumberjack
Minion Horde
Zap
Elite Barbarians
Dark Prince Zap
Dark Prince
Elite Barbarians Zap Bowler Electro Wizard
Bowler
Zap Dark Prince Electro Wizard Lumberjack
Lightning
Electro Wizard
Zap Dark Prince Bowler Lumberjack
Lumberjack
Zap Bowler Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Zap Minion Horde Electro Wizard
Minion Horde Elite Barbarians Lumberjack Zap Dark Prince Electro Wizard
Minion Horde Bowler Lumberjack Elite Barbarians Dark Prince Lightning Electro Wizard
Minion Horde Elite Barbarians Lumberjack Dark Prince Bowler Electro Wizard
Lightning Elite Barbarians Dark Prince Bowler Lumberjack
Bowler Zap Dark Prince Electro Wizard Lumberjack
Minion Horde Lightning Electro Wizard Zap
Bowler Lightning Zap Electro Wizard
Minion Horde Elite Barbarians Lumberjack
Elite Barbarians Minion Horde Dark Prince Bowler Electro Wizard Lumberjack
Minion Horde Electro Wizard Zap Dark Prince Bowler Lumberjack
Minion Horde Zap Electro Wizard
Minion Horde Bowler Lumberjack Zap Elite Barbarians Dark Prince Lightning Electro Wizard
Bowler Zap Minion Horde Dark Prince Electro Wizard Lumberjack
Elite Barbarians Minion Horde Electro Wizard Lumberjack
Minion Horde Zap Elite Barbarians Bowler Lightning Electro Wizard Lumberjack
Minion Horde Elite Barbarians Dark Prince Bowler Electro Wizard Lumberjack
Zap Minion Horde Elite Barbarians Dark Prince Bowler Electro Wizard Lumberjack
Zap Dark Prince Bowler Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Dark Prince Bowler Minion Horde Elite Barbarians Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Dark Prince Bowler Electro Wizard
Electro Wizard Zap Elite Barbarians Bowler Lightning Lumberjack
Lumberjack Zap Minion Horde Elite Barbarians Dark Prince Bowler Lightning Electro Wizard
Dark Prince Bowler Lightning Lumberjack Zap Minion Horde Elite Barbarians Electro Wizard
Minion Horde Elite Barbarians Dark Prince Bowler Lumberjack
Zap Minion Horde Electro Wizard
Dark Prince Minion Horde Elite Barbarians Bowler Lightning Electro Wizard Lumberjack
Minion Horde Elite Barbarians Dark Prince Lumberjack
Zap Minion Horde Lightning Electro Wizard Elite Barbarians Dark Prince
Minion Horde
Minion Horde Elite Barbarians Dark Prince Bowler Lumberjack
Lightning Zap Elite Barbarians Dark Prince Bowler Electro Wizard
Elite Barbarians Dark Prince Bowler Lightning Minion Horde Lumberjack
Minion Horde Bowler
Elite Barbarians Electro Wizard Zap Minion Horde Dark Prince Bowler Lightning Lumberjack
Bowler Zap Minion Horde Elite Barbarians Dark Prince Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde
Zap Bowler Electro Wizard
Lightning Minion Horde
Lightning Dark Prince
Zap Minion Horde Dark Prince Bowler
Zap Minion Horde
Minion Horde Bowler
Zap Bowler Lightning
Zap Lightning
Lightning Minion Horde Elite Barbarians Bowler Electro Wizard Lumberjack
Lightning Zap Minion Horde Dark Prince Bowler Electro Wizard
Lightning Zap
Lightning Elite Barbarians Bowler
Lightning Minion Horde
Lightning Zap Elite Barbarians
Lightning Zap Minion Horde Bowler
Lightning Minion Horde Bowler
Lightning
Minion Horde Lightning
Lightning Zap Dark Prince Bowler Electro Wizard
Lightning Zap Bowler
Lightning Minion Horde Bowler
Lightning
Bowler Lightning
Lightning Zap Minion Horde
Zap Dark Prince Bowler
Minion Horde
Zap Bowler Lightning Electro Wizard
Lightning Zap Bowler
Lightning Zap
Elite Barbarians Lightning Zap Minion Horde Electro Wizard
Zap Lightning Electro Wizard Minion Horde
Lightning Minion Horde Elite Barbarians Bowler
Lightning Zap Minion Horde
Zap Lightning Minion Horde Electro Wizard
Minion Horde
Bowler Lightning
Zap Minion Horde Lightning Electro Wizard Dark Prince
Lightning Zap Electro Wizard
Lightning Minion Horde Dark Prince Bowler Electro Wizard Lumberjack
Zap Bowler Lightning
Lightning Zap
Minion Horde Elite Barbarians Dark Prince
Zap Minion Horde Elite Barbarians Bowler Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Dark Prince Bowler Electro Wizard
Lightning Bowler

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