My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Miner
Giant Snowball
Minion Horde Hog Rider Electro Dragon Miner
Zap
Minion Horde
Barbarian Barrel
Elite Barbarians
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Elite Barbarians Hog Rider Electro Dragon Bowler Miner
Fireball
Minion Horde Elite Barbarians Hog Rider Electro Dragon Bowler
Poison
Minion Horde Electro Dragon
Lightning
Elite Barbarians Electro Dragon Bowler
Rocket
Minion Horde Elite Barbarians Hog Rider Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Bowler Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Hog Rider Minion Horde Electro Dragon Bowler Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Miner Hog Rider Minion Horde

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Hog Rider Miner Minion Horde Electro Dragon Bowler
Minion Horde
Miner Zap Hog Rider
Elite Barbarians
Zap Hog Rider
Hog Rider
Zap Minion Horde Elite Barbarians Rocket Bowler
Rocket
Hog Rider Miner
Electro Dragon
Zap Bowler Miner
Bowler
Zap Hog Rider Electro Dragon Miner
Miner
Zap Minion Horde Rocket Electro Dragon Bowler

Defense Synergies 0 6

Zap
Minion Horde Elite Barbarians Electro Dragon Bowler Miner
Minion Horde
Zap
Elite Barbarians
Zap
Hog Rider
Rocket
Electro Dragon
Zap Bowler
Bowler
Zap Electro Dragon
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Zap Minion Horde Electro Dragon
Minion Horde Elite Barbarians Zap Electro Dragon
Minion Horde Rocket Bowler Elite Barbarians Electro Dragon
Minion Horde Elite Barbarians Electro Dragon Bowler
Elite Barbarians Rocket Bowler
Bowler Zap Electro Dragon
Minion Horde Rocket Zap Electro Dragon
Rocket Bowler Zap Electro Dragon
Minion Horde Elite Barbarians
Elite Barbarians Minion Horde Bowler Miner
Minion Horde Zap Electro Dragon Bowler
Minion Horde Zap Electro Dragon
Minion Horde Bowler Zap Elite Barbarians Rocket Electro Dragon
Rocket Bowler Zap Minion Horde Electro Dragon
Elite Barbarians Minion Horde
Minion Horde Rocket Zap Elite Barbarians Bowler
Minion Horde Elite Barbarians Electro Dragon Bowler
Zap Minion Horde Elite Barbarians Electro Dragon Bowler
Zap Electro Dragon Bowler
Elite Barbarians
Bowler Minion Horde Elite Barbarians Electro Dragon
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Bowler
Zap Elite Barbarians Rocket Electro Dragon Bowler Miner
Zap Minion Horde Elite Barbarians Rocket Electro Dragon Bowler
Rocket Bowler Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Bowler
Rocket Zap Minion Horde Electro Dragon
Rocket Minion Horde Elite Barbarians Bowler
Minion Horde Elite Barbarians
Zap Minion Horde Rocket Electro Dragon Elite Barbarians
Minion Horde
Minion Horde Elite Barbarians Electro Dragon Bowler
Rocket Zap Elite Barbarians Bowler
Elite Barbarians Rocket Bowler Minion Horde
Minion Horde Electro Dragon Bowler
Elite Barbarians Electro Dragon Zap Minion Horde Rocket Bowler
Bowler Zap Minion Horde Elite Barbarians Electro Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Electro Dragon
Zap Electro Dragon Bowler Miner
Rocket Minion Horde Electro Dragon Miner
Rocket
Rocket Zap Minion Horde Bowler
Zap Minion Horde Rocket Electro Dragon
Minion Horde Bowler
Zap Electro Dragon Bowler
Miner Zap Electro Dragon
Rocket Minion Horde Elite Barbarians Electro Dragon Bowler
Rocket Miner Zap Minion Horde Electro Dragon Bowler
Zap Rocket Electro Dragon
Rocket Elite Barbarians Bowler Miner
Minion Horde Rocket Electro Dragon
Zap Elite Barbarians
Rocket Zap Minion Horde Electro Dragon Bowler
Minion Horde Rocket Electro Dragon Bowler
Rocket
Minion Horde Rocket
Rocket Zap Electro Dragon Bowler
Rocket Zap Electro Dragon Bowler Miner
Rocket Minion Horde Bowler
Rocket
Rocket Bowler
Rocket Zap Minion Horde Electro Dragon
Zap Electro Dragon Bowler
Minion Horde
Miner Zap Electro Dragon Bowler
Zap Electro Dragon Bowler Miner
Rocket Miner Zap
Elite Barbarians Zap Minion Horde Electro Dragon
Zap Rocket Electro Dragon Minion Horde
Minion Horde Elite Barbarians Bowler
Zap Minion Horde Rocket Electro Dragon Miner
Zap Rocket Minion Horde Electro Dragon
Minion Horde
Rocket Bowler
Zap Minion Horde Rocket Electro Dragon
Rocket Zap Electro Dragon
Miner Minion Horde Rocket Electro Dragon Bowler
Zap Electro Dragon Bowler
Rocket Zap
Minion Horde Elite Barbarians Electro Dragon
Zap Electro Dragon Minion Horde Elite Barbarians Rocket Bowler
Zap Rocket Electro Dragon
Electro Dragon Zap Rocket Bowler Miner
Rocket Electro Dragon Bowler

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