My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner Bandit
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang Firecracker Bandit
Barbarian Barrel
Goblin Gang Firecracker Wizard Bandit
The Log
Goblin Gang Firecracker Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Wizard P.E.K.K.A Miner Bandit
Fireball
Goblin Gang Firecracker Wizard Bandit
Poison
Goblin Gang Firecracker Wizard
Lightning
Ice Golem Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Golem Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Gang Firecracker Miner Bandit Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Goblin Gang Firecracker

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Miner Ice Golem Bandit
Goblin Gang
Ice Golem Miner Firecracker P.E.K.K.A Bandit
Firecracker
Zap Miner Goblin Gang Ice Golem P.E.K.K.A Bandit
Ice Golem
Goblin Gang Zap Firecracker Miner
Wizard
P.E.K.K.A Miner Bandit
P.E.K.K.A
Zap Goblin Gang Firecracker Wizard
Miner
Zap Goblin Gang Firecracker Ice Golem Wizard Bandit
Bandit
Zap Goblin Gang Firecracker Wizard Miner

Defense Synergies 1 17

Zap
Goblin Gang Firecracker Ice Golem P.E.K.K.A Miner Bandit
Goblin Gang
Zap Firecracker Ice Golem P.E.K.K.A Miner Bandit
Firecracker
Ice Golem Zap Goblin Gang P.E.K.K.A Bandit
Ice Golem
Firecracker Zap Goblin Gang Wizard Bandit
Wizard
Ice Golem P.E.K.K.A Bandit
P.E.K.K.A
Zap Goblin Gang Firecracker Wizard
Miner
Zap Goblin Gang
Bandit
Zap Goblin Gang Firecracker Ice Golem Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Ice Golem Wizard
P.E.K.K.A Zap Goblin Gang Firecracker Bandit
Goblin Gang P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang Firecracker Bandit
Firecracker P.E.K.K.A
Goblin Gang Zap Firecracker Bandit
Zap Goblin Gang Firecracker Wizard
Zap Ice Golem P.E.K.K.A Bandit
P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Ice Golem Miner Bandit
Goblin Gang Zap Firecracker Ice Golem Wizard Bandit
Zap Goblin Gang Firecracker Wizard
P.E.K.K.A Zap Goblin Gang Wizard Bandit
Wizard Zap Goblin Gang Firecracker P.E.K.K.A
P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang P.E.K.K.A Bandit
Wizard Goblin Gang Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker Wizard Bandit
Zap Wizard Firecracker Ice Golem Bandit
P.E.K.K.A
Goblin Gang Wizard Firecracker P.E.K.K.A Bandit
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Ice Golem P.E.K.K.A Bandit
Bandit Zap Goblin Gang Firecracker Ice Golem Wizard Miner
Goblin Gang P.E.K.K.A Bandit Zap Ice Golem
Goblin Gang P.E.K.K.A Zap Ice Golem Bandit
P.E.K.K.A Goblin Gang Bandit
Firecracker Wizard Zap Goblin Gang Ice Golem
Goblin Gang P.E.K.K.A Ice Golem Bandit
P.E.K.K.A
Zap P.E.K.K.A Firecracker Ice Golem Bandit
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Ice Golem Wizard Bandit
Wizard Firecracker
Goblin Gang Zap Firecracker Ice Golem P.E.K.K.A
Zap Firecracker Ice Golem Wizard P.E.K.K.A
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Bandit
Firecracker Zap Miner Bandit
Miner Bandit
Firecracker Ice Golem
Wizard Zap Firecracker
Firecracker Wizard Zap Ice Golem
Firecracker Wizard
Zap Firecracker Ice Golem Wizard
Miner Zap Firecracker Wizard Bandit
Goblin Gang
Firecracker Miner Zap Wizard Bandit
Zap Firecracker Wizard
Firecracker Ice Golem Miner Bandit
Firecracker Bandit
Zap Firecracker Ice Golem
Zap Firecracker Wizard Bandit
Firecracker Wizard Bandit
Zap Firecracker Wizard Bandit
Zap Firecracker Wizard Miner
Wizard
Zap
Zap Firecracker Ice Golem Wizard
Firecracker Miner Zap Wizard Bandit
Zap Wizard Miner Bandit
Miner Zap Firecracker Bandit
Zap Firecracker Ice Golem Wizard
Zap Firecracker Wizard
Zap Wizard Miner Bandit
Zap Firecracker
P.E.K.K.A
Firecracker Wizard
Zap Goblin Gang Bandit
Zap Firecracker Wizard
Miner Goblin Gang Firecracker Wizard
Zap Firecracker Ice Golem Wizard
Zap
Firecracker P.E.K.K.A
Zap Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker Miner Bandit
P.E.K.K.A
Firecracker Wizard

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