My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Sparky
Giant Snowball
Barbarians Baby Dragon
Zap
Sparky
Barbarian Barrel
Knight Barbarians Valkyrie Sparky
The Log
Barbarians Sparky
Earthquake
Barbarians
Arrows
Royal Delivery
Knight Barbarians Valkyrie Baby Dragon Sparky
Fireball
Barbarians Baby Dragon Sparky
Poison
Barbarians Sparky
Lightning
Knight Valkyrie Baby Dragon Sparky
Rocket
Barbarians Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Valkyrie Baby Dragon Barbarians Lightning Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Knight Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Knight Valkyrie Baby Dragon The Log
Knight
Baby Dragon Zap The Log Sparky
Barbarians
Valkyrie
Zap Baby Dragon Sparky
Baby Dragon
Knight Zap Valkyrie Lightning Sparky
Lightning
Baby Dragon
The Log
Zap Knight Sparky
Sparky
Zap Knight Valkyrie Baby Dragon The Log

Defense Synergies 0 15

Zap
Knight Barbarians Valkyrie Baby Dragon The Log Sparky
Knight
Zap Baby Dragon The Log Sparky
Barbarians
Zap
Valkyrie
Zap Baby Dragon The Log Sparky
Baby Dragon
Zap Knight Valkyrie The Log
Lightning
The Log
The Log
Zap Knight Valkyrie Baby Dragon Lightning Sparky
Sparky
Zap Knight Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Valkyrie Baby Dragon The Log Sparky
Barbarians Sparky Zap Knight Valkyrie The Log
Barbarians Sparky Knight Valkyrie Lightning
Barbarians Sparky Knight Valkyrie
Lightning Barbarians Valkyrie The Log Sparky
The Log Zap Valkyrie Baby Dragon
Lightning Zap Baby Dragon
Lightning Zap Barbarians Valkyrie Baby Dragon The Log Sparky
Barbarians Sparky
Knight Barbarians Valkyrie Sparky
Barbarians Valkyrie Zap Knight Baby Dragon The Log
Zap Baby Dragon
Barbarians Sparky Zap Knight Valkyrie Lightning The Log
Valkyrie Sparky Zap Barbarians Baby Dragon The Log
Barbarians Sparky Knight
Barbarians Zap Lightning The Log Sparky
Barbarians Sparky Knight Valkyrie
Zap Knight Barbarians Valkyrie Baby Dragon The Log
Zap Valkyrie Baby Dragon The Log Knight Barbarians
Barbarians Sparky
Valkyrie Knight Barbarians Baby Dragon The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Valkyrie Zap Sparky
Zap Knight Valkyrie Baby Dragon Lightning The Log
Barbarians Zap Knight Valkyrie Lightning The Log Sparky
Valkyrie Lightning Zap Knight Barbarians The Log Sparky
Barbarians Knight Valkyrie Sparky
Zap Baby Dragon
Sparky Knight Barbarians Valkyrie Lightning
Knight Barbarians Valkyrie Sparky
Zap Lightning Knight Barbarians Valkyrie Baby Dragon The Log Sparky
Barbarians Sparky
Knight Barbarians Valkyrie Sparky
Lightning Zap Barbarians Valkyrie The Log
Barbarians Lightning Knight Valkyrie Sparky
Barbarians Valkyrie Baby Dragon Sparky
Barbarians Sparky Zap Knight Valkyrie Baby Dragon Lightning The Log
Valkyrie Zap Barbarians Baby Dragon The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Valkyrie Baby Dragon The Log Sparky
Zap Baby Dragon The Log
Lightning Baby Dragon The Log Sparky
Lightning Knight Barbarians Valkyrie The Log Sparky
Zap Valkyrie Baby Dragon The Log Sparky
Zap Baby Dragon
Baby Dragon The Log Sparky
The Log Zap Baby Dragon Lightning
The Log Zap Lightning
Lightning Sparky
Lightning Zap Knight Valkyrie The Log Sparky
Lightning Zap Baby Dragon
Lightning Knight Baby Dragon The Log Sparky
Lightning Baby Dragon
Lightning Zap Baby Dragon The Log Sparky
Lightning Zap Baby Dragon The Log Sparky
Lightning Baby Dragon The Log Sparky
Lightning Sparky
Lightning Sparky
Lightning Zap Baby Dragon The Log Sparky
Lightning Zap Valkyrie Baby Dragon The Log
Lightning Baby Dragon The Log Sparky
Lightning
Lightning The Log Sparky
Lightning Zap Barbarians Baby Dragon The Log
Zap The Log Valkyrie Baby Dragon Sparky
The Log Zap Baby Dragon Lightning Sparky
Lightning Zap Baby Dragon The Log Sparky
Lightning Zap Baby Dragon The Log Sparky
Lightning Zap Baby Dragon Sparky
Zap Lightning
Lightning Sparky
Lightning Zap The Log Sparky
Zap Lightning Sparky
Sparky
Lightning The Log Sparky
Zap Lightning Barbarians
Lightning Zap Baby Dragon
The Log
Lightning Knight Valkyrie Baby Dragon Sparky
The Log Zap Baby Dragon Lightning
Lightning Zap Sparky
Sparky
Zap Baby Dragon Lightning The Log Sparky
Zap Lightning
Lightning Zap Baby Dragon The Log Sparky

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