My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Electro Dragon Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Healer Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Electro Dragon Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight
The Log
Earthquake
Arrows
Royal Delivery
Knight Battle Healer Electro Dragon Inferno Dragon
Fireball
Battle Healer Electro Dragon Inferno Dragon
Poison
Battle Healer Electro Dragon
Lightning
Knight Battle Healer Electro Dragon Inferno Dragon
Rocket
Battle Healer Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Rage Electro Giant Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage Knight Battle Healer Inferno Dragon Electro Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Rage Knight

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Knight Battle Healer Electro Dragon
Knight
Zap Electro Dragon
Battle Healer
Rage Electro Dragon Inferno Dragon Zap Mirror
Mirror
Zap Electro Giant Battle Healer
Rage
Battle Healer Electro Dragon
Electro Dragon
Battle Healer Zap Knight Rage Inferno Dragon
Electro Giant
Mirror Inferno Dragon
Inferno Dragon
Battle Healer Electro Dragon Electro Giant

Defense Synergies 5 8

Zap
Mirror Knight Battle Healer Electro Dragon Inferno Dragon
Knight
Electro Dragon Zap
Battle Healer
Mirror Electro Dragon Inferno Dragon Zap
Mirror
Zap Battle Healer Electro Dragon Inferno Dragon
Rage
Electro Dragon
Knight Battle Healer Zap Mirror Inferno Dragon
Electro Giant
Inferno Dragon
Inferno Dragon
Battle Healer Zap Mirror Electro Dragon Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Dragon
Inferno Dragon Zap Knight Battle Healer Electro Dragon
Knight Electro Dragon Inferno Dragon
Inferno Dragon Knight Electro Dragon
Battle Healer
Zap Electro Dragon
Inferno Dragon Zap Electro Dragon
Zap Battle Healer Electro Dragon Electro Giant
Inferno Dragon
Knight Battle Healer
Zap Knight Electro Dragon Electro Giant
Inferno Dragon Zap Electro Dragon
Zap Knight Battle Healer Electro Dragon
Zap Electro Dragon
Inferno Dragon Knight
Zap Electro Giant Inferno Dragon
Knight Electro Dragon
Zap Knight Battle Healer Electro Dragon
Zap Knight Battle Healer Electro Dragon Inferno Dragon
Inferno Dragon
Knight Battle Healer Electro Dragon Electro Giant
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Battle Healer Electro Giant
Zap Knight Battle Healer Electro Dragon Inferno Dragon
Zap Knight Battle Healer Electro Dragon
Zap Knight Battle Healer
Knight Battle Healer Inferno Dragon
Electro Giant Zap Electro Dragon
Knight Battle Healer
Knight Battle Healer Inferno Dragon
Zap Electro Dragon Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Electro Dragon
Zap Electro Giant
Knight
Electro Dragon Electro Giant
Electro Dragon Electro Giant Zap Knight Battle Healer Inferno Dragon
Zap Battle Healer Electro Dragon Electro Giant Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Electro Dragon
Zap Electro Dragon
Electro Dragon
Knight
Zap
Electro Giant Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Electro Dragon
Zap Knight Electro Dragon
Zap Electro Dragon
Knight
Electro Dragon
Zap
Zap Electro Dragon
Electro Dragon
Zap Electro Dragon
Zap Electro Dragon Electro Giant
Zap Electro Dragon
Zap Electro Giant Electro Dragon
Inferno Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap
Zap Electro Dragon Electro Giant
Zap Electro Dragon Electro Giant
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Zap Electro Dragon
Knight Electro Dragon
Zap Electro Dragon
Zap Electro Giant
Electro Dragon
Zap Electro Dragon Electro Giant
Zap Electro Dragon
Electro Dragon Zap Electro Giant
Inferno Dragon
Electro Dragon

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