My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Cannon Hog Rider Skeleton Army Baby Dragon
Zap
Cannon Firecracker Skeleton Army
Barbarian Barrel
Knight Cannon Firecracker Skeleton Army
The Log
Cannon Firecracker Hog Rider Skeleton Army
Earthquake
Cannon Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Knight Firecracker Hog Rider Skeleton Army Baby Dragon
Fireball
Cannon Firecracker Hog Rider Skeleton Army Baby Dragon
Poison
Cannon Firecracker Skeleton Army
Lightning
Knight Cannon Baby Dragon
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Baby Dragon Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Firecracker Skeleton Army Hog Rider Baby Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Cannon Firecracker

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Baby Dragon Mega Knight
Knight
Firecracker Hog Rider Baby Dragon Zap
Cannon
Firecracker
Zap Knight Hog Rider Baby Dragon Mega Knight
Hog Rider
Zap Knight Firecracker Baby Dragon Mega Knight
Skeleton Army
Baby Dragon
Knight Zap Firecracker Hog Rider Mega Knight
Mega Knight
Zap Firecracker Hog Rider Baby Dragon

Defense Synergies 4 13

Zap
Cannon Mega Knight Knight Firecracker Skeleton Army Baby Dragon
Knight
Cannon Firecracker Zap Skeleton Army Baby Dragon
Cannon
Zap Knight Firecracker Skeleton Army Baby Dragon
Firecracker
Knight Zap Cannon Skeleton Army Baby Dragon Mega Knight
Hog Rider
Skeleton Army
Zap Knight Cannon Firecracker
Baby Dragon
Zap Knight Cannon Firecracker Mega Knight
Mega Knight
Zap Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Firecracker Baby Dragon
Skeleton Army Zap Knight Cannon Firecracker Mega Knight
Cannon Skeleton Army Mega Knight Knight
Cannon Skeleton Army Knight Firecracker Mega Knight
Firecracker Skeleton Army Mega Knight
Skeleton Army Zap Cannon Firecracker Baby Dragon Mega Knight
Zap Cannon Firecracker Baby Dragon
Zap Cannon Baby Dragon Mega Knight
Cannon Skeleton Army
Knight Skeleton Army Cannon Firecracker Mega Knight
Skeleton Army Zap Knight Cannon Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Cannon Skeleton Army Mega Knight Zap Knight
Skeleton Army Mega Knight Zap Cannon Firecracker Baby Dragon
Skeleton Army Knight Cannon Mega Knight
Skeleton Army Zap Cannon Mega Knight
Mega Knight Knight Cannon Firecracker Skeleton Army
Cannon Mega Knight Zap Knight Firecracker Skeleton Army Baby Dragon
Zap Baby Dragon Knight Cannon Firecracker Mega Knight
Cannon
Skeleton Army Mega Knight Knight Cannon Firecracker Baby Dragon
Cannon Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Zap
Zap Knight Firecracker Baby Dragon Mega Knight
Skeleton Army Mega Knight Zap Knight
Skeleton Army Mega Knight Zap Knight
Knight Cannon Skeleton Army Mega Knight
Firecracker Zap Baby Dragon
Skeleton Army Knight
Mega Knight Knight Skeleton Army
Zap Mega Knight Knight Firecracker Skeleton Army Baby Dragon
Cannon Skeleton Army
Mega Knight Knight
Skeleton Army Mega Knight Zap
Skeleton Army Mega Knight Knight Cannon
Cannon Firecracker Skeleton Army Baby Dragon Mega Knight
Skeleton Army Zap Knight Firecracker Baby Dragon
Mega Knight Zap Cannon Firecracker Baby Dragon
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon
Firecracker Zap Baby Dragon
Baby Dragon
Knight Firecracker
Zap Firecracker Baby Dragon Mega Knight
Firecracker Zap Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Firecracker Zap Knight
Zap Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Zap Baby Dragon
Zap Firecracker Baby Dragon Mega Knight
Firecracker Zap Baby Dragon
Zap Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Zap Firecracker Baby Dragon
Zap Firecracker
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Skeleton Army
Zap Firecracker Baby Dragon
Knight Firecracker Baby Dragon Mega Knight
Zap Firecracker Baby Dragon
Zap
Firecracker Mega Knight
Zap Firecracker Baby Dragon
Firecracker Zap
Zap Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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