My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Cannon Dart Goblin Goblin Barrel Guards
Zap
Cannon Dart Goblin Goblin Barrel Guards
Barbarian Barrel
Knight Cannon Tesla Dart Goblin Goblin Barrel Guards
The Log
Cannon Dart Goblin Goblin Barrel Guards
Earthquake
Cannon Tesla Goblin Barrel Guards
Arrows
Dart Goblin Goblin Barrel Guards
Royal Delivery
Knight Dart Goblin Goblin Barrel Guards
Fireball
Cannon Tesla Dart Goblin Goblin Barrel
Poison
Cannon Dart Goblin Guards
Lightning
Knight Cannon Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Cannon Dart Goblin Goblin Barrel Guards Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Cannon

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Dart Goblin Guards The Log
Knight
Dart Goblin Goblin Barrel Zap The Log
Cannon
Tesla
Dart Goblin
Knight Goblin Barrel Zap The Log
Goblin Barrel
Knight Dart Goblin Guards
Guards
Zap Goblin Barrel The Log
The Log
Zap Knight Dart Goblin Guards

Defense Synergies 6 13

Zap
Cannon Knight Tesla Dart Goblin Guards The Log
Knight
Cannon Tesla Dart Goblin Zap The Log
Cannon
Zap Knight The Log Dart Goblin Guards
Tesla
Knight The Log Zap Dart Goblin Guards
Dart Goblin
Knight Zap Cannon Tesla Guards The Log
Goblin Barrel
Guards
Zap Cannon Tesla Dart Goblin The Log
The Log
Cannon Tesla Zap Knight Dart Goblin Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Tesla Dart Goblin The Log
Zap Knight Cannon Tesla Dart Goblin The Log
Cannon Tesla Knight Dart Goblin
Cannon Tesla Knight Dart Goblin Guards
The Log
The Log Zap Cannon Tesla Dart Goblin Guards
Tesla Dart Goblin Zap Cannon
Zap Cannon Tesla Dart Goblin The Log
Cannon Tesla
Knight Guards Cannon Tesla Dart Goblin
Dart Goblin Guards Zap Knight Cannon Tesla The Log
Tesla Zap Dart Goblin
Cannon Tesla Zap Knight Guards The Log
Zap Cannon Tesla Dart Goblin Guards The Log
Knight Cannon Tesla
Zap Cannon Tesla The Log
Tesla Knight Cannon
Cannon Tesla Zap Knight Dart Goblin Guards The Log
Zap The Log Knight Cannon Tesla Dart Goblin Guards
Cannon Tesla Dart Goblin
Knight Cannon Tesla Dart Goblin Guards The Log
Cannon Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap Tesla
Zap Knight Tesla The Log
Guards Zap Knight The Log
Guards Zap Knight Tesla The Log
Knight Cannon Tesla Guards
Zap Tesla Dart Goblin
Guards Knight Tesla Dart Goblin
Knight Tesla
Zap Knight The Log
Cannon Tesla Dart Goblin Guards
Knight Tesla Dart Goblin Guards
Zap Guards The Log
Knight Cannon Tesla Guards
Cannon Tesla Dart Goblin
Tesla Guards Zap Knight Dart Goblin The Log
Zap Cannon Tesla Dart Goblin The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Guards The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin Guards The Log
Zap The Log
Zap Dart Goblin
Dart Goblin The Log
The Log Zap Dart Goblin
The Log Zap Dart Goblin
Guards
Zap Knight Dart Goblin The Log
Zap Dart Goblin
Knight Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin The Log
Dart Goblin The Log
Zap Dart Goblin The Log
Zap Dart Goblin The Log
The Log
The Log
Zap The Log
Zap The Log
The Log Zap Dart Goblin
Zap The Log
Zap Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin Guards
Zap Dart Goblin The Log
Zap
The Log
Zap Dart Goblin Guards
Zap Dart Goblin
The Log
Knight Dart Goblin
The Log Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin Guards The Log
Zap Dart Goblin
Zap Dart Goblin The Log
Dart Goblin

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