My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Dart Goblin Guards Ram Rider
Zap
Dart Goblin Guards Ram Rider
Barbarian Barrel
Knight Dart Goblin Valkyrie Wizard Guards
The Log
Dart Goblin Guards Ram Rider
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Knight Dart Goblin Valkyrie Wizard Guards Ram Rider
Fireball
Dart Goblin Wizard Ram Rider
Poison
Dart Goblin Wizard Guards
Lightning
Knight Valkyrie Wizard Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Dart Goblin Guards Valkyrie Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Dart Goblin Guards

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Ram Rider Knight Dart Goblin Valkyrie Guards Mega Knight
Knight
Dart Goblin Zap Wizard Ram Rider
Dart Goblin
Knight Valkyrie Zap Ram Rider Mega Knight
Valkyrie
Dart Goblin Zap Wizard Ram Rider
Wizard
Knight Valkyrie Ram Rider Mega Knight
Guards
Zap Ram Rider
Ram Rider
Zap Knight Dart Goblin Valkyrie Wizard Guards Mega Knight
Mega Knight
Zap Dart Goblin Wizard Ram Rider

Defense Synergies 2 13

Zap
Mega Knight Knight Dart Goblin Valkyrie Guards Ram Rider
Knight
Dart Goblin Zap Wizard
Dart Goblin
Knight Zap Valkyrie Guards Ram Rider Mega Knight
Valkyrie
Zap Dart Goblin Wizard
Wizard
Knight Valkyrie Guards Mega Knight
Guards
Zap Dart Goblin Wizard
Ram Rider
Zap Dart Goblin
Mega Knight
Zap Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Dart Goblin Valkyrie Wizard Ram Rider
Zap Knight Dart Goblin Valkyrie Ram Rider Mega Knight
Ram Rider Mega Knight Knight Dart Goblin Valkyrie
Knight Dart Goblin Valkyrie Guards Ram Rider Mega Knight
Valkyrie Mega Knight
Zap Dart Goblin Valkyrie Guards Mega Knight
Dart Goblin Ram Rider Zap Wizard
Zap Dart Goblin Valkyrie Ram Rider Mega Knight
Knight Guards Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Guards Zap Knight Wizard Ram Rider Mega Knight
Zap Dart Goblin Wizard Ram Rider
Mega Knight Zap Knight Valkyrie Wizard Guards Ram Rider
Valkyrie Wizard Mega Knight Zap Dart Goblin Guards
Knight Ram Rider Mega Knight
Zap Ram Rider Mega Knight
Wizard Mega Knight Knight Valkyrie
Valkyrie Mega Knight Zap Knight Dart Goblin Wizard Guards Ram Rider
Zap Valkyrie Wizard Knight Dart Goblin Guards Ram Rider Mega Knight
Dart Goblin Ram Rider
Valkyrie Wizard Mega Knight Knight Dart Goblin Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Mega Knight Zap
Zap Knight Valkyrie Wizard Mega Knight
Guards Mega Knight Zap Knight Valkyrie Ram Rider
Valkyrie Guards Mega Knight Zap Knight Ram Rider
Knight Valkyrie Guards Ram Rider Mega Knight
Wizard Zap Dart Goblin Ram Rider
Guards Knight Dart Goblin Valkyrie Ram Rider
Mega Knight Knight Valkyrie
Zap Mega Knight Knight Valkyrie
Dart Goblin Guards
Mega Knight Knight Dart Goblin Valkyrie Guards
Mega Knight Zap Valkyrie Guards
Mega Knight Knight Valkyrie Wizard Guards Ram Rider
Wizard Dart Goblin Valkyrie Mega Knight
Guards Zap Knight Dart Goblin Valkyrie
Valkyrie Mega Knight Zap Dart Goblin Wizard
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Valkyrie Guards
Zap Dart Goblin Ram Rider
Dart Goblin
Knight Dart Goblin Valkyrie Guards
Wizard Zap Valkyrie Mega Knight
Wizard Zap Dart Goblin Ram Rider
Dart Goblin Wizard
Zap Dart Goblin Wizard Ram Rider
Zap Dart Goblin Wizard Ram Rider
Guards
Zap Knight Dart Goblin Valkyrie Wizard Ram Rider
Zap Dart Goblin Wizard
Knight Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Zap Dart Goblin Wizard Mega Knight
Zap Dart Goblin Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Valkyrie Wizard Mega Knight
Zap Dart Goblin Wizard Ram Rider
Zap Wizard Ram Rider Mega Knight
Zap Dart Goblin
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard Guards
Zap Dart Goblin Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Dart Goblin Guards
Zap Dart Goblin Wizard Ram Rider
Knight Dart Goblin Valkyrie Wizard Mega Knight
Zap Dart Goblin Wizard
Zap
Dart Goblin Mega Knight
Zap Dart Goblin Guards
Zap Dart Goblin
Zap Dart Goblin Mega Knight
Dart Goblin Wizard Mega Knight

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