My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Knight Executioner
The Log
Earthquake
Arrows
Royal Delivery
Knight Executioner P.E.K.K.A
Fireball
Executioner
Poison
Executioner
Lightning
Knight Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel The Log Knight Tornado Fireball Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Barbarian Barrel The Log Knight

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Knight Barbarian Barrel Executioner The Log
Knight
Executioner Zap Fireball Barbarian Barrel The Log
Fireball
Zap Tornado Knight The Log
Barbarian Barrel
Zap Knight Tornado Executioner P.E.K.K.A
Tornado
Zap Fireball Executioner P.E.K.K.A Barbarian Barrel The Log
Executioner
Knight Tornado Zap Barbarian Barrel P.E.K.K.A The Log
P.E.K.K.A
Zap Tornado Barbarian Barrel Executioner The Log
The Log
Zap Knight Fireball Tornado Executioner P.E.K.K.A

Defense Synergies 8 14

Zap
Fireball Knight Barbarian Barrel Tornado Executioner P.E.K.K.A The Log
Knight
Executioner Zap Fireball Barbarian Barrel Tornado The Log
Fireball
Zap Barbarian Barrel Tornado The Log Knight
Barbarian Barrel
Fireball Zap Knight Tornado P.E.K.K.A
Tornado
Fireball Executioner P.E.K.K.A Zap Knight Barbarian Barrel The Log
Executioner
Knight Tornado Zap The Log
P.E.K.K.A
Tornado The Log Zap Barbarian Barrel
The Log
Fireball P.E.K.K.A Zap Knight Tornado Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Barbarian Barrel Executioner The Log
P.E.K.K.A Zap Knight Executioner The Log
Tornado P.E.K.K.A Knight Executioner
P.E.K.K.A Knight
Fireball Barbarian Barrel Tornado P.E.K.K.A The Log
Fireball Barbarian Barrel Tornado The Log Zap Executioner
Tornado Zap Fireball Executioner
Zap Fireball Barbarian Barrel P.E.K.K.A The Log
P.E.K.K.A Tornado
Knight Tornado Barbarian Barrel
Executioner Zap Knight Fireball Barbarian Barrel Tornado The Log
Executioner Zap Fireball Tornado
P.E.K.K.A Zap Knight Fireball The Log
Fireball Executioner Zap Barbarian Barrel Tornado P.E.K.K.A The Log
P.E.K.K.A Knight
Tornado Zap Fireball P.E.K.K.A The Log
Knight Fireball Tornado Executioner P.E.K.K.A
Fireball Zap Knight Barbarian Barrel Tornado Executioner The Log
Zap Barbarian Barrel Tornado Executioner The Log Knight Fireball
P.E.K.K.A Tornado
Knight Fireball Barbarian Barrel Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball Barbarian Barrel P.E.K.K.A
Fireball Zap Knight Barbarian Barrel Executioner The Log
P.E.K.K.A Zap Knight The Log
P.E.K.K.A Zap Knight Fireball Barbarian Barrel Tornado The Log
P.E.K.K.A Knight Executioner
Fireball Executioner Zap Tornado
P.E.K.K.A Knight Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball Barbarian Barrel Tornado The Log
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball Tornado The Log
P.E.K.K.A Knight Fireball Executioner
Fireball Executioner
Zap Knight Fireball Barbarian Barrel Tornado Executioner P.E.K.K.A The Log
Executioner Zap Fireball Barbarian Barrel P.E.K.K.A The Log
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel The Log
Fireball Zap Barbarian Barrel Tornado Executioner The Log
Fireball Barbarian Barrel The Log
Knight Fireball Barbarian Barrel The Log
Fireball Executioner Zap Barbarian Barrel The Log
Fireball Executioner Zap Tornado
Tornado Executioner The Log
Fireball The Log Zap Barbarian Barrel Tornado Executioner
Fireball The Log Zap Tornado
Fireball Tornado
Zap Knight Fireball Barbarian Barrel Tornado The Log
Fireball Zap Tornado Executioner
Knight Fireball Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel The Log
Zap Fireball Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel Executioner The Log
Fireball Barbarian Barrel Tornado
Zap Fireball Barbarian Barrel Executioner The Log
Zap Fireball Barbarian Barrel Tornado The Log
Fireball The Log
Fireball Tornado
Tornado The Log
Zap Fireball Barbarian Barrel The Log
Zap Tornado The Log Fireball Barbarian Barrel Executioner
Fireball The Log Zap Barbarian Barrel Tornado Executioner
Fireball Zap Tornado The Log
Fireball Zap Barbarian Barrel Tornado The Log
Zap Fireball Tornado Executioner
Zap Fireball
Fireball
Zap Fireball The Log
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Fireball Barbarian Barrel
Fireball Zap Tornado Executioner
The Log Fireball Barbarian Barrel
Fireball Knight Executioner
The Log Zap Fireball Executioner
Zap Fireball Tornado
Executioner P.E.K.K.A
Zap Fireball Tornado The Log
Zap Fireball Tornado Executioner
Zap Fireball Barbarian Barrel Tornado Executioner The Log
P.E.K.K.A
Fireball

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