My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider
Giant Snowball
Skeleton Barrel Hog Rider
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Knight Skeleton Barrel Firecracker Wizard
The Log
Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider
Earthquake
Firecracker Hog Rider
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Hog Rider Wizard
Fireball
Skeleton Barrel Firecracker Hog Rider Wizard
Poison
Skeleton Barrel Firecracker Wizard
Lightning
Knight Mini P.E.K.K.A Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Barrel Firecracker Fireball Mini P.E.K.K.A Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Barrel Firecracker

Attack Synergies 10 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Hog Rider Knight Skeleton Barrel Mini P.E.K.K.A
Knight
Skeleton Barrel Firecracker Hog Rider Zap Fireball Wizard
Skeleton Barrel
Knight Firecracker Fireball Zap Mini P.E.K.K.A Hog Rider
Firecracker
Zap Knight Skeleton Barrel Hog Rider Mini P.E.K.K.A
Fireball
Zap Skeleton Barrel Hog Rider Knight
Mini P.E.K.K.A
Zap Skeleton Barrel Firecracker Hog Rider Wizard
Hog Rider
Zap Knight Firecracker Fireball Skeleton Barrel Mini P.E.K.K.A Wizard
Wizard
Knight Mini P.E.K.K.A Hog Rider

Defense Synergies 3 10

Zap
Fireball Mini P.E.K.K.A Knight Skeleton Barrel Firecracker
Knight
Firecracker Zap Fireball Mini P.E.K.K.A Wizard
Skeleton Barrel
Zap Fireball
Firecracker
Knight Zap Mini P.E.K.K.A
Fireball
Zap Knight Skeleton Barrel Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Knight Firecracker Fireball Wizard
Hog Rider
Wizard
Knight Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Skeleton Barrel Firecracker Fireball Wizard
Mini P.E.K.K.A Zap Knight Firecracker
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight Firecracker
Firecracker Fireball Mini P.E.K.K.A
Fireball Zap Firecracker
Zap Firecracker Fireball Wizard
Zap Skeleton Barrel Fireball
Mini P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A
Zap Knight Firecracker Fireball Wizard
Zap Firecracker Fireball Wizard
Mini P.E.K.K.A Zap Knight Fireball Wizard
Fireball Wizard Zap Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Zap Fireball Mini P.E.K.K.A
Wizard Knight Firecracker Fireball Mini P.E.K.K.A
Fireball Zap Knight Firecracker Wizard
Zap Wizard Knight Firecracker Fireball
Mini P.E.K.K.A
Wizard Knight Firecracker Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Fireball
Fireball Zap Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Wizard
Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Zap Knight Fireball
Knight Mini P.E.K.K.A
Firecracker Fireball Wizard Zap Skeleton Barrel
Mini P.E.K.K.A Knight Fireball
Mini P.E.K.K.A Knight
Zap Knight Firecracker Fireball Mini P.E.K.K.A
Knight Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Knight Fireball Wizard
Wizard Firecracker Fireball
Zap Knight Firecracker Fireball Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Firecracker
Firecracker Fireball Zap Skeleton Barrel
Skeleton Barrel Fireball
Knight Skeleton Barrel Firecracker Fireball
Fireball Wizard Zap Firecracker
Firecracker Fireball Wizard Zap Skeleton Barrel
Firecracker Wizard
Fireball Zap Skeleton Barrel Firecracker Wizard
Fireball Zap Skeleton Barrel Firecracker Wizard
Fireball Mini P.E.K.K.A
Firecracker Zap Knight Skeleton Barrel Fireball Wizard
Fireball Zap Firecracker Wizard
Knight Skeleton Barrel Firecracker Fireball
Skeleton Barrel Firecracker Fireball
Zap Skeleton Barrel Firecracker Fireball
Zap Skeleton Barrel Firecracker Fireball Wizard
Skeleton Barrel Firecracker Fireball Wizard
Fireball
Mini P.E.K.K.A
Zap Skeleton Barrel Firecracker Fireball Mini P.E.K.K.A Wizard
Zap Skeleton Barrel Firecracker Fireball Wizard
Fireball
Fireball Wizard
Zap Skeleton Barrel Fireball
Zap Firecracker Fireball Wizard
Firecracker Fireball Zap Skeleton Barrel Wizard
Fireball Zap Skeleton Barrel Wizard
Fireball Zap Skeleton Barrel Firecracker
Zap Firecracker Fireball Wizard
Zap Skeleton Barrel Firecracker Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Zap Firecracker Fireball
Firecracker Fireball Wizard
Zap Skeleton Barrel Fireball
Fireball Zap Firecracker Wizard
Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Wizard
Zap Skeleton Barrel Firecracker Fireball Wizard
Zap Fireball
Firecracker
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Skeleton Barrel Firecracker Fireball

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