My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Knight Goblin Gang Wizard Witch
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Knight Goblin Gang Wizard Witch P.E.K.K.A
Fireball
Goblin Gang Wizard Witch
Poison
Goblin Gang Wizard Witch
Lightning
Knight Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Knight Goblin Gang Fireball Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Knight Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Knight Witch
Knight
Goblin Gang Zap Fireball Wizard Witch
Goblin Gang
Knight P.E.K.K.A
Fireball
Zap Knight
Wizard
Knight Rage P.E.K.K.A
Rage
Witch Wizard
Witch
Rage Zap Knight P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Wizard Witch

Defense Synergies 2 9

Zap
Fireball Knight Goblin Gang Witch P.E.K.K.A
Knight
Goblin Gang Zap Fireball Wizard Witch
Goblin Gang
Knight Zap P.E.K.K.A
Fireball
Zap Knight
Wizard
Knight P.E.K.K.A
Rage
Witch
Zap Knight
P.E.K.K.A
Zap Goblin Gang Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Wizard
P.E.K.K.A Zap Knight Goblin Gang Witch
Goblin Gang Witch P.E.K.K.A Knight
Witch P.E.K.K.A Knight Goblin Gang
Fireball P.E.K.K.A
Goblin Gang Fireball Zap
Zap Goblin Gang Fireball Wizard Witch
Zap Fireball P.E.K.K.A
Witch P.E.K.K.A Goblin Gang
Knight Goblin Gang
Goblin Gang Witch Zap Knight Fireball Wizard
Zap Goblin Gang Fireball Wizard Witch
P.E.K.K.A Zap Knight Goblin Gang Fireball Wizard Witch
Fireball Wizard Zap Goblin Gang Witch P.E.K.K.A
P.E.K.K.A Knight Goblin Gang
Zap Goblin Gang Fireball P.E.K.K.A
Wizard Knight Goblin Gang Fireball Witch P.E.K.K.A
Fireball Zap Knight Goblin Gang Wizard Witch
Zap Wizard Witch Knight Fireball
P.E.K.K.A
Goblin Gang Wizard Knight Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball Witch P.E.K.K.A
Fireball Zap Knight Goblin Gang Wizard
Goblin Gang P.E.K.K.A Zap Knight Witch
Goblin Gang P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Goblin Gang Witch
Fireball Wizard Zap Goblin Gang Witch
Goblin Gang P.E.K.K.A Knight Fireball Witch
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball Witch
Witch P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Witch
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Goblin Gang Fireball Wizard Witch
Wizard Fireball Witch
Goblin Gang Witch Zap Knight Fireball P.E.K.K.A
Zap Fireball Wizard Witch P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Fireball
Zap Knight Fireball Wizard
Fireball Zap Wizard
Knight Fireball
Fireball
Zap Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard Witch
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Zap Fireball Wizard Witch
Zap Fireball Wizard Witch
Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Goblin Gang Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Knight Goblin Gang Wizard
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Zap Goblin Gang Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
P.E.K.K.A
Fireball Wizard

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