My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Balloon Bandit Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Balloon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Bandit Inferno Dragon
Giant Snowball
Balloon Inferno Dragon Lumberjack
Zap
Firecracker Balloon Bandit Inferno Dragon
Barbarian Barrel
Knight Firecracker Bandit Lumberjack
The Log
Firecracker Bandit Lumberjack
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Balloon Bandit Inferno Dragon Lumberjack
Fireball
Firecracker Balloon Bandit Inferno Dragon Lumberjack
Poison
Firecracker Balloon
Lightning
Knight Balloon Bandit Inferno Dragon Lumberjack
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Firecracker Bandit Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Firecracker

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Balloon Knight Barbarian Barrel Bandit Lumberjack
Knight
Firecracker Balloon Zap Barbarian Barrel Lumberjack
Firecracker
Zap Knight Barbarian Barrel Balloon Bandit Inferno Dragon Lumberjack
Barbarian Barrel
Balloon Zap Knight Firecracker Bandit Lumberjack
Balloon
Zap Knight Barbarian Barrel Lumberjack Firecracker Bandit
Bandit
Zap Firecracker Barbarian Barrel Balloon Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Balloon Zap Knight Firecracker Barbarian Barrel Bandit

Defense Synergies 1 14

Zap
Knight Firecracker Barbarian Barrel Bandit Inferno Dragon Lumberjack
Knight
Firecracker Zap Barbarian Barrel Lumberjack
Firecracker
Knight Zap Barbarian Barrel Bandit Lumberjack
Barbarian Barrel
Zap Knight Firecracker Bandit Lumberjack
Balloon
Bandit
Zap Firecracker Barbarian Barrel Lumberjack
Inferno Dragon
Zap
Lumberjack
Zap Knight Firecracker Barbarian Barrel Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Barbarian Barrel
Inferno Dragon Lumberjack Zap Knight Firecracker Bandit
Lumberjack Knight Bandit Inferno Dragon
Inferno Dragon Lumberjack Knight Firecracker Bandit
Firecracker Barbarian Barrel Lumberjack
Barbarian Barrel Zap Firecracker Bandit Lumberjack
Inferno Dragon Zap Firecracker
Zap Barbarian Barrel Bandit
Inferno Dragon Lumberjack
Knight Firecracker Barbarian Barrel Bandit Lumberjack
Zap Knight Firecracker Barbarian Barrel Bandit Lumberjack
Inferno Dragon Zap Firecracker
Lumberjack Zap Knight Bandit
Zap Firecracker Barbarian Barrel Lumberjack
Inferno Dragon Knight Bandit Lumberjack
Zap Bandit Inferno Dragon Lumberjack
Knight Firecracker Lumberjack
Zap Knight Firecracker Barbarian Barrel Bandit Lumberjack
Zap Barbarian Barrel Knight Firecracker Bandit Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Knight Firecracker Barbarian Barrel Bandit Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Barbarian Barrel Bandit
Bandit Zap Knight Firecracker Barbarian Barrel Inferno Dragon Lumberjack
Bandit Lumberjack Zap Knight
Lumberjack Zap Knight Barbarian Barrel Bandit
Knight Bandit Inferno Dragon Lumberjack
Firecracker Zap
Knight Bandit Lumberjack
Knight Inferno Dragon Lumberjack
Zap Knight Firecracker Barbarian Barrel Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Knight Lumberjack
Zap
Knight Bandit Lumberjack
Firecracker
Zap Knight Firecracker Barbarian Barrel Inferno Dragon Lumberjack
Zap Firecracker Barbarian Barrel Inferno Dragon
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Barbarian Barrel Bandit
Firecracker Zap Barbarian Barrel Bandit
Barbarian Barrel Bandit
Knight Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel
Firecracker Zap
Firecracker
Zap Firecracker Barbarian Barrel
Zap Firecracker Bandit
Lumberjack
Firecracker Zap Knight Barbarian Barrel Bandit
Zap Firecracker
Knight Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel Bandit
Zap Firecracker Barbarian Barrel
Zap Firecracker Barbarian Barrel Bandit
Firecracker Barbarian Barrel Bandit
Barbarian Barrel
Zap Firecracker Barbarian Barrel Bandit
Zap Firecracker Barbarian Barrel
Zap Barbarian Barrel
Zap Firecracker Barbarian Barrel
Inferno Dragon
Firecracker Zap Barbarian Barrel Bandit
Zap Bandit
Zap Firecracker Barbarian Barrel Bandit
Zap Firecracker
Zap Firecracker
Zap Bandit
Zap Firecracker
Firecracker
Zap Barbarian Barrel Bandit
Zap Firecracker
Barbarian Barrel
Knight Firecracker Lumberjack
Zap Firecracker
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker Barbarian Barrel Bandit
Inferno Dragon
Firecracker

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