My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Musketeer Guards
Zap
Firecracker Guards
Barbarian Barrel
Knight Firecracker Musketeer Guards
The Log
Firecracker Musketeer Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Knight Firecracker Musketeer Guards
Fireball
Firecracker Musketeer
Poison
Firecracker Musketeer Guards
Lightning
Knight Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Knight Firecracker Guards Musketeer Poison Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Knight Firecracker

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Mirror Knight Musketeer Guards Poison
Knight
Firecracker Musketeer Zap Poison
Firecracker
Zap Knight Mirror
Musketeer
Knight Zap Mirror
Mirror
Zap Firecracker Musketeer Poison Lightning
Guards
Zap
Poison
Zap Knight Mirror
Lightning
Mirror

Defense Synergies 4 12

Zap
Mirror Knight Firecracker Musketeer Guards Poison
Knight
Firecracker Musketeer Zap Poison
Firecracker
Knight Zap Musketeer Mirror Guards
Musketeer
Knight Guards Zap Firecracker Mirror
Mirror
Zap Firecracker Musketeer Poison
Guards
Musketeer Zap Firecracker Poison
Poison
Zap Knight Mirror Guards
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Firecracker Musketeer
Zap Knight Firecracker Musketeer
Knight Musketeer Lightning
Knight Firecracker Musketeer Guards
Lightning Firecracker Poison
Zap Firecracker Musketeer Guards
Musketeer Lightning Zap Firecracker Poison
Lightning Zap Musketeer Poison
Musketeer
Knight Guards Firecracker Musketeer
Guards Poison Zap Knight Firecracker Musketeer
Musketeer Zap Firecracker Poison
Zap Knight Musketeer Guards Lightning
Zap Firecracker Guards Poison
Knight
Zap Lightning
Knight Firecracker Musketeer Poison
Zap Knight Firecracker Musketeer Guards
Zap Poison Knight Firecracker Musketeer Guards
Musketeer
Knight Firecracker Musketeer Guards Poison
Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap
Poison Zap Knight Firecracker Musketeer Lightning
Guards Zap Knight Musketeer Lightning
Guards Lightning Zap Knight Musketeer
Knight Musketeer Guards
Firecracker Poison Zap Musketeer
Guards Knight Musketeer Lightning
Knight
Zap Lightning Knight Firecracker Poison
Musketeer Guards
Knight Musketeer Guards
Lightning Zap Guards Poison
Lightning Knight Guards
Firecracker Musketeer
Guards Zap Knight Firecracker Musketeer Poison Lightning
Poison Zap Firecracker Musketeer
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Knight Firecracker Musketeer Guards
Firecracker Poison Zap Musketeer
Lightning Poison
Lightning Knight Firecracker Musketeer Guards Poison
Poison Zap Firecracker
Firecracker Poison Zap Musketeer
Firecracker Musketeer Poison
Poison Zap Firecracker Lightning
Poison Zap Firecracker Lightning
Lightning Musketeer Guards Poison
Firecracker Poison Lightning Zap Knight Musketeer
Poison Lightning Zap Firecracker Musketeer
Poison Lightning Knight Firecracker Musketeer
Lightning Firecracker Musketeer Poison
Lightning Zap Firecracker Musketeer Poison
Lightning Zap Firecracker Musketeer Poison
Lightning Firecracker Musketeer Poison
Lightning Poison
Lightning
Lightning Zap Firecracker Musketeer Poison
Lightning Zap Firecracker Poison
Lightning Musketeer Poison
Lightning Poison
Musketeer Lightning
Lightning Zap Musketeer Poison
Zap Firecracker Poison
Firecracker Poison Zap Musketeer Lightning
Lightning Zap Musketeer Poison
Poison Lightning Zap Firecracker Musketeer
Poison Lightning Zap Firecracker Musketeer
Zap Lightning Firecracker Musketeer Guards Poison
Lightning
Poison Lightning Zap Musketeer
Zap Lightning Firecracker Poison
Firecracker Poison Lightning
Zap Lightning Musketeer Guards
Poison Lightning Zap Firecracker Musketeer
Poison Lightning Knight Firecracker Musketeer
Zap Firecracker Musketeer Poison Lightning
Lightning Zap Poison
Firecracker Musketeer
Zap Firecracker Musketeer Guards Poison Lightning
Firecracker Zap Musketeer Poison Lightning
Poison Lightning Zap Firecracker Musketeer
Lightning Firecracker
Poison

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