My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Dark Prince Witch Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dark Prince Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Balloon
Giant Snowball
Skeleton Army Witch Balloon
Zap
Firecracker Skeleton Army Dark Prince Witch Balloon
Barbarian Barrel
Knight Firecracker Skeleton Army Dark Prince Witch
The Log
Firecracker Skeleton Army Dark Prince Witch
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Knight Firecracker Skeleton Army Dark Prince Witch Balloon
Fireball
Firecracker Skeleton Army Witch Balloon
Poison
Firecracker Skeleton Army Witch Balloon
Lightning
Knight Dark Prince Witch Balloon
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Dark Prince Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Firecracker Skeleton Army Dark Prince Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Firecracker Skeleton Army

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Balloon Knight Dark Prince Witch Mega Knight
Knight
Firecracker Balloon Zap Witch
Firecracker
Zap Knight Dark Prince Balloon Mega Knight
Skeleton Army
Dark Prince
Zap Firecracker Witch Balloon
Witch
Zap Knight Dark Prince Mega Knight
Balloon
Zap Knight Firecracker Dark Prince Mega Knight
Mega Knight
Zap Firecracker Witch Balloon

Defense Synergies 2 12

Zap
Mega Knight Knight Firecracker Skeleton Army Dark Prince Witch
Knight
Firecracker Zap Skeleton Army Witch
Firecracker
Knight Zap Skeleton Army Dark Prince Mega Knight
Skeleton Army
Zap Knight Firecracker
Dark Prince
Zap Firecracker Witch
Witch
Zap Knight Dark Prince Mega Knight
Balloon
Mega Knight
Zap Firecracker Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker
Skeleton Army Zap Knight Firecracker Dark Prince Witch Mega Knight
Skeleton Army Witch Mega Knight Knight Dark Prince
Skeleton Army Witch Knight Firecracker Dark Prince Mega Knight
Firecracker Skeleton Army Dark Prince Mega Knight
Skeleton Army Zap Firecracker Dark Prince Mega Knight
Zap Firecracker Witch
Zap Mega Knight
Witch Skeleton Army
Knight Skeleton Army Firecracker Dark Prince Mega Knight
Skeleton Army Witch Zap Knight Firecracker Dark Prince Mega Knight
Zap Firecracker Witch
Skeleton Army Mega Knight Zap Knight Dark Prince Witch
Skeleton Army Mega Knight Zap Firecracker Dark Prince Witch
Skeleton Army Knight Mega Knight
Skeleton Army Zap Mega Knight
Mega Knight Knight Firecracker Skeleton Army Dark Prince Witch
Mega Knight Zap Knight Firecracker Skeleton Army Dark Prince Witch
Zap Witch Knight Firecracker Dark Prince Mega Knight
Skeleton Army Dark Prince Mega Knight Knight Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Zap Dark Prince Witch
Zap Knight Firecracker Mega Knight
Skeleton Army Mega Knight Zap Knight Dark Prince Witch
Skeleton Army Dark Prince Mega Knight Zap Knight
Knight Skeleton Army Dark Prince Witch Mega Knight
Firecracker Zap Witch
Skeleton Army Dark Prince Knight Witch
Mega Knight Knight Skeleton Army Dark Prince
Zap Mega Knight Knight Firecracker Skeleton Army Dark Prince Witch
Witch Skeleton Army
Mega Knight Knight Dark Prince Witch
Skeleton Army Mega Knight Zap Dark Prince
Skeleton Army Dark Prince Mega Knight Knight Witch
Firecracker Skeleton Army Witch Mega Knight
Skeleton Army Witch Zap Knight Firecracker Dark Prince
Mega Knight Zap Firecracker Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker
Firecracker Zap
Knight Firecracker Dark Prince
Zap Firecracker Dark Prince Mega Knight
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Firecracker Zap Knight Dark Prince
Zap Firecracker
Knight Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Witch
Firecracker Mega Knight
Zap Firecracker Dark Prince Mega Knight
Zap Firecracker Witch Mega Knight
Mega Knight
Zap
Zap Firecracker Dark Prince Witch Mega Knight
Witch
Firecracker Zap Witch
Zap Witch Mega Knight
Zap Firecracker
Zap Firecracker Witch
Zap Firecracker Witch
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Skeleton Army Dark Prince Witch
Zap Firecracker Witch
Knight Firecracker Dark Prince Mega Knight
Zap Firecracker
Zap
Firecracker Dark Prince Mega Knight
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Dark Prince Witch Mega Knight

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