My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Musketeer Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Knight Firecracker Tesla Musketeer Wizard Goblin Barrel
The Log
Firecracker Musketeer Goblin Barrel
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Musketeer Wizard Goblin Barrel
Fireball
Firecracker Tesla Musketeer Wizard Goblin Barrel
Poison
Firecracker Musketeer Wizard
Lightning
Knight Tesla Musketeer Wizard
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Firecracker Goblin Barrel Tesla Musketeer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Firecracker

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Knight Musketeer The Log
Knight
Firecracker Musketeer Goblin Barrel Zap Wizard The Log
Firecracker
Zap Knight Goblin Barrel
Tesla
Musketeer
Knight Zap The Log
Wizard
Knight
Goblin Barrel
Knight Firecracker
The Log
Zap Knight Musketeer

Defense Synergies 7 11

Zap
Knight Firecracker Tesla Musketeer The Log
Knight
Firecracker Tesla Musketeer Zap Wizard The Log
Firecracker
Knight The Log Zap Tesla Musketeer
Tesla
Knight Musketeer The Log Zap Firecracker Wizard
Musketeer
Knight Tesla The Log Zap Firecracker
Wizard
Knight Tesla The Log
Goblin Barrel
The Log
Firecracker Tesla Musketeer Zap Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla Musketeer Wizard The Log
Zap Knight Firecracker Tesla Musketeer The Log
Tesla Knight Musketeer
Tesla Knight Firecracker Musketeer
Firecracker The Log
The Log Zap Firecracker Tesla Musketeer
Tesla Musketeer Zap Firecracker Wizard
Zap Tesla Musketeer The Log
Tesla Musketeer
Knight Firecracker Tesla Musketeer
Zap Knight Firecracker Tesla Musketeer Wizard The Log
Tesla Musketeer Zap Firecracker Wizard
Tesla Zap Knight Musketeer Wizard The Log
Wizard Zap Firecracker Tesla The Log
Knight Tesla
Zap Tesla The Log
Tesla Wizard Knight Firecracker Musketeer
Tesla Zap Knight Firecracker Musketeer Wizard The Log
Zap Wizard The Log Knight Firecracker Tesla Musketeer
Tesla Musketeer
Wizard Knight Firecracker Tesla Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla
Zap Knight Firecracker Tesla Musketeer Wizard The Log
Zap Knight Musketeer The Log
Zap Knight Tesla Musketeer The Log
Knight Tesla Musketeer
Firecracker Wizard Zap Tesla Musketeer
Knight Tesla Musketeer
Knight Tesla
Zap Knight Firecracker The Log
Tesla Musketeer
Knight Tesla Musketeer
Zap The Log
Knight Tesla Wizard
Wizard Firecracker Tesla Musketeer
Tesla Zap Knight Firecracker Musketeer The Log
Zap Firecracker Tesla Musketeer Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Musketeer The Log
Firecracker Zap Musketeer The Log
The Log
Knight Firecracker Musketeer The Log
Wizard Zap Firecracker The Log
Firecracker Wizard Zap Musketeer
Firecracker Musketeer Wizard The Log
The Log Zap Firecracker Wizard
The Log Zap Firecracker Wizard
Musketeer
Firecracker Zap Knight Musketeer Wizard The Log
Zap Firecracker Musketeer Wizard
Knight Firecracker Musketeer The Log
Firecracker Musketeer
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer Wizard The Log
Firecracker Musketeer Wizard The Log
Zap Firecracker Musketeer Wizard The Log
Zap Firecracker Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Zap Musketeer The Log
Zap Firecracker The Log Wizard
Firecracker The Log Zap Musketeer Wizard
Zap Musketeer Wizard The Log
Zap Firecracker Musketeer The Log
Zap Firecracker Musketeer Wizard
Zap Firecracker Musketeer Wizard
Zap Musketeer Wizard The Log
Zap Firecracker
Firecracker Wizard The Log
Zap Musketeer
Zap Firecracker Musketeer Wizard
The Log
Knight Firecracker Musketeer Wizard
The Log Zap Firecracker Musketeer Wizard
Zap
Firecracker Musketeer
Zap Firecracker Musketeer The Log
Firecracker Zap Musketeer
Zap Firecracker Musketeer The Log

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