My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Tombstone Goblin Barrel
Zap
Firecracker Tombstone Goblin Barrel
Barbarian Barrel
Knight Firecracker Tombstone Goblin Barrel Executioner
The Log
Firecracker Tombstone Goblin Barrel
Earthquake
Firecracker Tombstone Goblin Barrel
Arrows
Firecracker Tombstone Goblin Barrel
Royal Delivery
Knight Firecracker Goblin Barrel Executioner P.E.K.K.A
Fireball
Firecracker Tombstone Goblin Barrel Executioner
Poison
Firecracker Tombstone Executioner
Lightning
Knight Tombstone Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Firecracker Tombstone Goblin Barrel Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Knight Executioner The Log
Knight
Firecracker Goblin Barrel Executioner Zap The Log
Firecracker
Zap Knight Goblin Barrel P.E.K.K.A
Tombstone
Goblin Barrel
Knight Firecracker P.E.K.K.A
Executioner
Knight Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Firecracker Goblin Barrel Executioner The Log
The Log
Zap Knight Executioner P.E.K.K.A

Defense Synergies 4 10

Zap
Knight Firecracker Tombstone Executioner P.E.K.K.A The Log
Knight
Firecracker Executioner Zap The Log
Firecracker
Knight The Log Zap Tombstone P.E.K.K.A
Tombstone
Zap Firecracker
Goblin Barrel
Executioner
Knight Zap The Log
P.E.K.K.A
The Log Zap Firecracker
The Log
Firecracker P.E.K.K.A Zap Knight Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tombstone Executioner The Log
P.E.K.K.A Zap Knight Firecracker Tombstone Executioner The Log
P.E.K.K.A Knight Tombstone Executioner
P.E.K.K.A Knight Firecracker Tombstone
Firecracker Tombstone P.E.K.K.A The Log
The Log Zap Firecracker Executioner
Zap Firecracker Tombstone Executioner
Zap P.E.K.K.A The Log
P.E.K.K.A Tombstone
Knight Firecracker
Executioner Zap Knight Firecracker Tombstone The Log
Executioner Zap Firecracker
Tombstone P.E.K.K.A Zap Knight The Log
Executioner Zap Firecracker Tombstone P.E.K.K.A The Log
P.E.K.K.A Knight Tombstone
Zap P.E.K.K.A The Log
Knight Firecracker Tombstone Executioner P.E.K.K.A
Tombstone Zap Knight Firecracker Executioner The Log
Zap Executioner The Log Knight Firecracker Tombstone
P.E.K.K.A
Knight Firecracker Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tombstone P.E.K.K.A
Zap Knight Firecracker Executioner The Log
Tombstone P.E.K.K.A Zap Knight The Log
P.E.K.K.A Zap Knight The Log
P.E.K.K.A Knight Tombstone Executioner
Firecracker Executioner Zap
P.E.K.K.A Knight Tombstone
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Firecracker Tombstone The Log
P.E.K.K.A Tombstone
P.E.K.K.A Knight Tombstone
P.E.K.K.A Zap The Log
P.E.K.K.A Knight Tombstone Executioner
Firecracker Executioner
Tombstone Zap Knight Firecracker Executioner P.E.K.K.A The Log
Executioner Zap Firecracker P.E.K.K.A The Log
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Zap Executioner The Log
The Log
Knight Firecracker The Log
Executioner Zap Firecracker The Log
Firecracker Executioner Zap
Firecracker Executioner The Log
The Log Zap Firecracker Executioner
The Log Zap Firecracker
Firecracker Zap Knight The Log
Zap Firecracker Executioner
Knight Firecracker Executioner The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker Executioner The Log
Firecracker Executioner The Log
Zap Firecracker Executioner The Log
Zap Firecracker The Log
The Log
The Log
Zap The Log
Zap Firecracker The Log Executioner
Firecracker The Log Zap Executioner
Zap The Log
Zap Firecracker The Log
Zap Firecracker Executioner
Zap Firecracker
Zap The Log
Zap Firecracker
P.E.K.K.A
Firecracker The Log
Zap Tombstone
Zap Firecracker Executioner
The Log
Knight Firecracker Executioner
The Log Zap Firecracker Executioner
Zap
Firecracker Executioner P.E.K.K.A
Zap Firecracker The Log
Firecracker Zap Executioner
Zap Firecracker Executioner The Log
P.E.K.K.A
Firecracker

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