My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Goblin Drill
Giant Snowball
Goblin Gang Musketeer Goblin Drill Princess
Zap
Goblin Gang Royal Giant Goblin Drill Princess
Barbarian Barrel
Knight Goblin Gang Musketeer Goblin Drill Princess
The Log
Goblin Gang Royal Giant Musketeer Goblin Drill Princess
Earthquake
Goblin Gang Goblin Drill
Arrows
Goblin Gang Goblin Drill Princess
Royal Delivery
Knight Goblin Gang Musketeer Goblin Drill Princess
Fireball
Goblin Gang Musketeer Goblin Drill Princess
Poison
Goblin Gang Musketeer Goblin Drill Princess
Lightning
Knight Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Goblin Drill Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Princess Fireball Musketeer Goblin Drill Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Princess

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Knight Royal Giant Musketeer Princess
Knight
Goblin Gang Musketeer Princess Zap Fireball Goblin Drill
Goblin Gang
Knight Royal Giant Goblin Drill Princess
Royal Giant
Fireball Zap Goblin Gang Musketeer Princess
Fireball
Zap Royal Giant Goblin Drill Knight Princess
Musketeer
Knight Zap Royal Giant
Goblin Drill
Fireball Knight Goblin Gang Princess
Princess
Knight Zap Goblin Gang Royal Giant Fireball Goblin Drill

Defense Synergies 5 13

Zap
Fireball Knight Goblin Gang Musketeer Goblin Drill Princess
Knight
Goblin Gang Musketeer Princess Zap Fireball
Goblin Gang
Knight Musketeer Zap Goblin Drill Princess
Royal Giant
Fireball
Zap Knight Musketeer Goblin Drill Princess
Musketeer
Knight Goblin Gang Zap Fireball Goblin Drill
Goblin Drill
Zap Goblin Gang Fireball Musketeer Princess
Princess
Knight Zap Goblin Gang Fireball Goblin Drill

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer
Zap Knight Goblin Gang Musketeer Goblin Drill
Goblin Gang Knight Musketeer Goblin Drill
Knight Goblin Gang Musketeer Goblin Drill
Fireball Princess
Goblin Gang Fireball Zap Musketeer
Musketeer Zap Goblin Gang Fireball Princess
Zap Fireball Musketeer
Goblin Gang Musketeer Goblin Drill Princess
Knight Goblin Gang Musketeer
Goblin Gang Zap Knight Fireball Musketeer Goblin Drill Princess
Musketeer Zap Goblin Gang Fireball Princess
Goblin Drill Zap Knight Goblin Gang Fireball Musketeer
Fireball Zap Goblin Gang Goblin Drill Princess
Knight Goblin Gang Goblin Drill
Zap Goblin Gang Fireball Goblin Drill
Knight Goblin Gang Fireball Musketeer Goblin Drill
Fireball Zap Knight Goblin Gang Musketeer Goblin Drill
Zap Goblin Drill Knight Fireball Musketeer Princess
Musketeer Goblin Drill
Goblin Gang Knight Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball
Fireball Zap Knight Goblin Gang Musketeer
Goblin Gang Zap Knight Musketeer
Goblin Gang Zap Knight Fireball Musketeer
Knight Goblin Gang Musketeer Goblin Drill
Fireball Zap Goblin Gang Musketeer Princess
Goblin Gang Knight Fireball Musketeer
Knight
Zap Knight Fireball
Goblin Gang Musketeer Goblin Drill
Knight Musketeer
Zap Fireball
Knight Goblin Gang Fireball
Fireball Musketeer Princess
Goblin Gang Zap Knight Fireball Musketeer Goblin Drill
Zap Fireball Musketeer Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Musketeer Goblin Drill
Fireball Zap Musketeer Princess
Fireball Goblin Drill
Knight Fireball Musketeer
Fireball Zap
Fireball Zap Musketeer Princess
Musketeer Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball Musketeer
Zap Knight Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Knight Fireball Musketeer Princess
Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Goblin Drill Princess
Fireball Musketeer Princess
Fireball
Zap Fireball Musketeer Princess
Zap Fireball Princess
Fireball Musketeer
Fireball Princess
Musketeer
Zap Fireball Musketeer Goblin Drill
Zap Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Princess
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball
Fireball Knight Goblin Gang Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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