My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mini P.E.K.K.A Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers
Giant Snowball
Goblin Gang Tombstone Wall Breakers
Zap
Goblin Gang Tombstone Wall Breakers
Barbarian Barrel
Knight Goblin Gang Tombstone Wizard Wall Breakers
The Log
Goblin Gang Tombstone Mini P.E.K.K.A Wall Breakers
Earthquake
Goblin Gang Tombstone
Arrows
Goblin Gang Tombstone Wall Breakers
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Wizard Wall Breakers
Fireball
Goblin Gang Tombstone Wizard Wall Breakers
Poison
Goblin Gang Tombstone Wizard
Lightning
Knight Tombstone Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Knight Goblin Gang Tombstone Mini P.E.K.K.A Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Knight Goblin Gang

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Mini P.E.K.K.A Wall Breakers Mega Knight
Knight
Goblin Gang Wall Breakers Zap Wizard
Goblin Gang
Knight Mini P.E.K.K.A
Tombstone
Mini P.E.K.K.A
Zap Goblin Gang Wizard Mega Knight
Wizard
Knight Mini P.E.K.K.A Mega Knight
Wall Breakers
Knight Zap Mega Knight
Mega Knight
Zap Mini P.E.K.K.A Wizard Wall Breakers

Defense Synergies 3 10

Zap
Mini P.E.K.K.A Mega Knight Knight Goblin Gang Tombstone
Knight
Goblin Gang Zap Mini P.E.K.K.A Wizard
Goblin Gang
Knight Zap Tombstone Mini P.E.K.K.A
Tombstone
Zap Goblin Gang Wizard
Mini P.E.K.K.A
Zap Knight Goblin Gang Wizard
Wizard
Knight Tombstone Mini P.E.K.K.A Mega Knight
Wall Breakers
Mega Knight
Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tombstone Wizard
Mini P.E.K.K.A Zap Knight Goblin Gang Tombstone Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Knight Tombstone
Mini P.E.K.K.A Knight Goblin Gang Tombstone Mega Knight
Tombstone Mini P.E.K.K.A Mega Knight
Goblin Gang Zap Mega Knight
Zap Goblin Gang Tombstone Wizard
Zap Mega Knight
Mini P.E.K.K.A Goblin Gang Tombstone
Knight Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Zap Knight Tombstone Wizard Mega Knight
Zap Goblin Gang Wizard
Tombstone Mini P.E.K.K.A Mega Knight Zap Knight Goblin Gang Wizard
Wizard Mega Knight Zap Goblin Gang Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Knight Goblin Gang Tombstone Mega Knight
Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Knight Goblin Gang Tombstone Mini P.E.K.K.A
Tombstone Mega Knight Zap Knight Goblin Gang Wizard
Zap Wizard Knight Tombstone Mega Knight
Mini P.E.K.K.A
Goblin Gang Wizard Mega Knight Knight Mini P.E.K.K.A
Tombstone Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Mega Knight Zap Tombstone
Zap Knight Goblin Gang Mini P.E.K.K.A Wizard Mega Knight
Goblin Gang Tombstone Mega Knight Zap Knight Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Mega Knight Zap Knight
Knight Goblin Gang Tombstone Mini P.E.K.K.A Mega Knight
Wizard Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Knight Tombstone
Mini P.E.K.K.A Mega Knight Knight
Zap Mega Knight Knight Tombstone Mini P.E.K.K.A
Goblin Gang Tombstone
Mega Knight Knight Tombstone Mini P.E.K.K.A
Mega Knight Zap
Mini P.E.K.K.A Mega Knight Knight Goblin Gang Tombstone Wizard
Wizard Mega Knight
Goblin Gang Tombstone Zap Knight Mini P.E.K.K.A
Mega Knight Zap Mini P.E.K.K.A Wizard
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Wizard Zap Mega Knight
Wizard Zap
Wizard
Zap Wizard
Zap Wizard
Goblin Gang Mini P.E.K.K.A
Zap Knight Wizard
Zap Wizard
Knight
Zap
Zap Wizard
Wizard Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard Mega Knight
Zap Wizard Mega Knight
Mega Knight
Wizard
Zap
Zap Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Goblin Gang Tombstone
Zap Wizard
Knight Goblin Gang Mini P.E.K.K.A Wizard Mega Knight
Zap Wizard
Zap
Mega Knight
Zap Goblin Gang
Zap
Zap Mega Knight
Wizard Mega Knight

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