My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Electro Wizard Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Electro Wizard Magic Archer Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Furnace
Zap
Furnace
Barbarian Barrel
Knight Furnace Electro Wizard Magic Archer
The Log
Hog Rider Furnace
Earthquake
Hog Rider Furnace
Arrows
Furnace
Royal Delivery
Knight Hog Rider Electro Wizard Magic Archer Mother Witch
Fireball
Hog Rider Furnace Electro Wizard Magic Archer Mother Witch
Poison
Furnace Electro Wizard Magic Archer Mother Witch
Lightning
Knight Furnace Electro Wizard Magic Archer Mother Witch
Rocket
Hog Rider Furnace Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Hog Rider Furnace Electro Wizard Magic Archer Mother Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Knight Hog Rider Furnace

Attack Synergies 3 19

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Knight Furnace Magic Archer Mother Witch Mega Knight
Knight
Hog Rider Zap Furnace Electro Wizard Magic Archer Mother Witch
Hog Rider
Zap Knight Furnace Electro Wizard Magic Archer Mother Witch Mega Knight
Furnace
Zap Knight Hog Rider
Electro Wizard
Zap Knight Hog Rider Magic Archer Mega Knight
Magic Archer
Zap Knight Hog Rider Electro Wizard Mother Witch Mega Knight
Mother Witch
Zap Knight Hog Rider Magic Archer Mega Knight
Mega Knight
Zap Hog Rider Electro Wizard Magic Archer Mother Witch

Defense Synergies 4 13

Zap
Electro Wizard Mega Knight Knight Furnace Magic Archer Mother Witch
Knight
Electro Wizard Magic Archer Zap Furnace Mother Witch
Hog Rider
Furnace
Zap Knight Electro Wizard Magic Archer
Electro Wizard
Zap Knight Furnace Magic Archer Mega Knight
Magic Archer
Knight Zap Furnace Electro Wizard Mother Witch Mega Knight
Mother Witch
Zap Knight Magic Archer Mega Knight
Mega Knight
Zap Electro Wizard Magic Archer Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Wizard Magic Archer
Zap Knight Furnace Electro Wizard Mega Knight
Furnace Mega Knight Knight Electro Wizard
Knight Furnace Electro Wizard Mega Knight
Mega Knight
Zap Furnace Electro Wizard Magic Archer Mother Witch Mega Knight
Furnace Electro Wizard Zap Magic Archer
Zap Electro Wizard Magic Archer Mega Knight
Furnace
Knight Electro Wizard Mega Knight
Electro Wizard Mother Witch Zap Knight Furnace Magic Archer Mega Knight
Zap Furnace Electro Wizard Magic Archer
Furnace Mega Knight Zap Knight Electro Wizard
Mega Knight Zap Furnace Electro Wizard Magic Archer
Knight Furnace Electro Wizard Mega Knight
Zap Furnace Electro Wizard Mega Knight
Mega Knight Knight Furnace Electro Wizard
Mega Knight Zap Knight Furnace Electro Wizard Magic Archer
Zap Furnace Knight Electro Wizard Magic Archer Mother Witch Mega Knight
Electro Wizard
Mega Knight Knight Furnace Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Furnace Electro Wizard
Electro Wizard Zap Knight Magic Archer Mega Knight
Mega Knight Zap Knight Furnace Electro Wizard
Mega Knight Zap Knight Electro Wizard
Knight Mega Knight
Furnace Mother Witch Zap Electro Wizard Magic Archer
Knight Furnace Electro Wizard
Mega Knight Knight
Zap Electro Wizard Mega Knight Knight Magic Archer
Mega Knight Knight
Mega Knight Zap Electro Wizard
Mega Knight Knight
Furnace Magic Archer Mega Knight
Electro Wizard Zap Knight Furnace Magic Archer
Mega Knight Zap Electro Wizard Magic Archer Mother Witch
Zap Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight
Zap Electro Wizard Magic Archer
Magic Archer
Knight
Zap Furnace Magic Archer Mega Knight
Mother Witch Zap Furnace Magic Archer
Furnace Magic Archer
Zap Magic Archer
Zap
Electro Wizard
Zap Knight Electro Wizard Magic Archer
Zap Magic Archer
Knight Magic Archer
Magic Archer
Zap Furnace Magic Archer
Zap Furnace Magic Archer
Magic Archer Furnace Mega Knight
Zap Electro Wizard Magic Archer Mega Knight
Zap Magic Archer Mother Witch Mega Knight
Magic Archer Mega Knight
Zap
Zap Mother Witch Furnace Magic Archer Mega Knight
Zap Electro Wizard Magic Archer
Zap Magic Archer Mega Knight
Zap Magic Archer
Zap Furnace Electro Wizard Magic Archer Mother Witch
Zap Electro Wizard
Zap Magic Archer Mega Knight
Zap Electro Wizard Magic Archer
Mega Knight
Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Knight Electro Wizard Magic Archer Mega Knight
Zap Magic Archer
Zap
Mega Knight
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer Mega Knight
Mega Knight

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