My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Witch
Barbarian Barrel
Knight Valkyrie Skeleton Army Witch
The Log
Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Knight Minion Horde Valkyrie Skeleton Army Witch
Fireball
Minion Horde Skeleton Army Witch
Poison
Minion Horde Skeleton Army Witch
Lightning
Knight Valkyrie Witch
Rocket
Minion Horde Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Tornado Fireball Valkyrie Minion Horde Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Army Tornado

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Knight Minion Horde Valkyrie Witch
Knight
Zap Minion Horde Fireball Witch
Minion Horde
Zap Knight
Fireball
Zap Tornado Knight
Valkyrie
Zap Tornado Witch
Skeleton Army
Tornado
Zap Fireball Valkyrie Witch
Witch
Zap Knight Valkyrie Tornado

Defense Synergies 2 16

Zap
Fireball Knight Minion Horde Valkyrie Skeleton Army Tornado Witch
Knight
Zap Minion Horde Fireball Skeleton Army Tornado Witch
Minion Horde
Zap Knight Tornado
Fireball
Zap Tornado Knight Valkyrie
Valkyrie
Zap Fireball Tornado Witch
Skeleton Army
Zap Knight
Tornado
Fireball Zap Knight Minion Horde Valkyrie Witch
Witch
Zap Knight Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Fireball Valkyrie
Minion Horde Skeleton Army Zap Knight Valkyrie Witch
Minion Horde Skeleton Army Tornado Witch Knight Valkyrie
Minion Horde Skeleton Army Witch Knight Valkyrie
Fireball Valkyrie Skeleton Army Tornado
Fireball Skeleton Army Tornado Zap Valkyrie
Minion Horde Tornado Zap Fireball Witch
Zap Fireball Valkyrie
Minion Horde Witch Skeleton Army Tornado
Knight Skeleton Army Tornado Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Witch Zap Knight Fireball Tornado
Minion Horde Zap Fireball Tornado Witch
Minion Horde Skeleton Army Zap Knight Fireball Valkyrie Witch
Fireball Valkyrie Skeleton Army Zap Minion Horde Tornado Witch
Skeleton Army Knight Minion Horde
Minion Horde Skeleton Army Tornado Zap Fireball
Minion Horde Knight Fireball Valkyrie Skeleton Army Tornado Witch
Fireball Zap Knight Minion Horde Valkyrie Skeleton Army Tornado Witch
Zap Valkyrie Tornado Witch Knight Fireball
Tornado
Valkyrie Skeleton Army Knight Minion Horde Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Zap Fireball Witch
Fireball Zap Knight Valkyrie
Skeleton Army Zap Knight Minion Horde Valkyrie Witch
Valkyrie Skeleton Army Zap Knight Minion Horde Fireball Tornado
Knight Minion Horde Valkyrie Skeleton Army Witch
Fireball Zap Minion Horde Tornado Witch
Skeleton Army Knight Minion Horde Fireball Valkyrie Witch
Knight Minion Horde Valkyrie Skeleton Army
Zap Minion Horde Knight Fireball Valkyrie Skeleton Army Tornado Witch
Witch Minion Horde Skeleton Army
Knight Minion Horde Valkyrie Witch
Skeleton Army Zap Fireball Valkyrie Tornado
Skeleton Army Knight Minion Horde Fireball Valkyrie Witch
Minion Horde Fireball Valkyrie Skeleton Army Witch
Skeleton Army Witch Zap Knight Minion Horde Fireball Valkyrie Tornado
Valkyrie Zap Minion Horde Fireball Witch
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde Valkyrie
Fireball Zap Tornado
Minion Horde Fireball
Knight Fireball Valkyrie
Fireball Zap Minion Horde Valkyrie
Fireball Zap Minion Horde Tornado Witch
Minion Horde Tornado Witch
Fireball Zap Tornado
Fireball Zap Tornado
Minion Horde Fireball Tornado
Zap Knight Minion Horde Fireball Valkyrie Tornado
Fireball Zap Tornado
Knight Fireball
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Fireball Tornado
Minion Horde
Zap Fireball
Zap Fireball Valkyrie Tornado Witch
Minion Horde Fireball
Fireball Tornado
Tornado
Zap Minion Horde Fireball
Zap Tornado Fireball Valkyrie Witch
Minion Horde Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado Witch
Fireball Zap Tornado
Zap Minion Horde Fireball Tornado Witch
Zap Minion Horde Fireball Witch
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fireball Skeleton Army Witch
Fireball Zap Tornado Witch
Fireball
Fireball Knight Minion Horde Valkyrie
Zap Fireball
Zap Fireball Tornado
Minion Horde
Zap Minion Horde Fireball Tornado Witch
Zap Fireball Tornado Witch
Zap Fireball Tornado Witch
Fireball

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