My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Valkyrie Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards Witch
Zap
Guards Witch
Barbarian Barrel
Knight Valkyrie Guards Witch
The Log
Mini P.E.K.K.A Hog Rider Guards Witch
Earthquake
Hog Rider Guards Witch
Arrows
Guards Witch
Royal Delivery
Knight Mini P.E.K.K.A Valkyrie Hog Rider Guards Witch
Fireball
Hog Rider Witch
Poison
Guards Witch
Lightning
Knight Ice Golem Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mini P.E.K.K.A Valkyrie Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Knight Guards Mini P.E.K.K.A Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Knight Guards

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Ice Golem Mini P.E.K.K.A Valkyrie Guards Witch
Knight
Hog Rider Zap Witch
Ice Golem
Hog Rider Zap Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Zap Ice Golem Valkyrie Hog Rider
Valkyrie
Hog Rider Zap Mini P.E.K.K.A Witch
Hog Rider
Zap Knight Ice Golem Valkyrie Mini P.E.K.K.A Guards Witch
Guards
Zap Hog Rider
Witch
Zap Knight Ice Golem Valkyrie Hog Rider

Defense Synergies 1 15

Zap
Mini P.E.K.K.A Knight Ice Golem Valkyrie Guards Witch
Knight
Zap Mini P.E.K.K.A Witch
Ice Golem
Zap Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A
Zap Knight Ice Golem Valkyrie Guards Witch
Valkyrie
Zap Mini P.E.K.K.A Witch
Hog Rider
Guards
Zap Ice Golem Mini P.E.K.K.A Witch
Witch
Zap Knight Ice Golem Mini P.E.K.K.A Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Ice Golem Valkyrie
Mini P.E.K.K.A Zap Knight Valkyrie Witch
Mini P.E.K.K.A Witch Knight Valkyrie
Mini P.E.K.K.A Witch Knight Valkyrie Guards
Mini P.E.K.K.A Valkyrie
Zap Valkyrie Guards
Zap Witch
Zap Ice Golem Valkyrie
Mini P.E.K.K.A Witch
Knight Guards Ice Golem Mini P.E.K.K.A Valkyrie
Valkyrie Guards Witch Zap Knight Ice Golem
Zap Witch
Mini P.E.K.K.A Zap Knight Valkyrie Guards Witch
Valkyrie Zap Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A
Knight Mini P.E.K.K.A Valkyrie Witch
Valkyrie Zap Knight Guards Witch
Zap Valkyrie Witch Knight Ice Golem Guards
Mini P.E.K.K.A
Valkyrie Knight Mini P.E.K.K.A Guards Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Guards Zap Ice Golem Witch
Zap Knight Ice Golem Mini P.E.K.K.A Valkyrie
Guards Zap Knight Ice Golem Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie Guards Zap Knight Ice Golem
Knight Mini P.E.K.K.A Valkyrie Guards Witch
Zap Ice Golem Witch
Mini P.E.K.K.A Guards Knight Ice Golem Valkyrie Witch
Mini P.E.K.K.A Knight Valkyrie
Zap Knight Ice Golem Mini P.E.K.K.A Valkyrie Witch
Witch Guards
Knight Mini P.E.K.K.A Valkyrie Guards Witch
Zap Valkyrie Guards
Mini P.E.K.K.A Knight Ice Golem Valkyrie Guards Witch
Valkyrie Witch
Guards Witch Zap Knight Ice Golem Mini P.E.K.K.A Valkyrie
Valkyrie Zap Ice Golem Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem Valkyrie Guards
Zap
Knight Ice Golem Valkyrie Guards
Zap Valkyrie
Zap Ice Golem Witch
Witch
Zap Ice Golem
Zap
Mini P.E.K.K.A Guards
Zap Knight Valkyrie
Zap
Knight Ice Golem
Zap Ice Golem
Zap Witch
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Zap Valkyrie Witch
Zap
Zap Ice Golem Valkyrie Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Ice Golem Witch
Zap Guards Witch
Mini P.E.K.K.A
Zap
Zap
Zap Guards Witch
Zap Witch
Knight Mini P.E.K.K.A Valkyrie
Zap Ice Golem
Zap
Zap Guards Witch
Zap Witch
Zap Witch

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