My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rune Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Rune Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Dart Goblin Princess
Zap
Minions Dart Goblin Princess
Barbarian Barrel
Knight Dart Goblin Princess
The Log
Dart Goblin Mini P.E.K.K.A Princess
Earthquake
Arrows
Minions Dart Goblin Princess
Royal Delivery
Knight Minions Dart Goblin Mini P.E.K.K.A Princess
Fireball
Minions Dart Goblin Princess
Poison
Minions Dart Goblin Princess
Lightning
Knight Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Rune Giant Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Minions Dart Goblin Princess Mini P.E.K.K.A Rune Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Minions

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Minions Dart Goblin Mini P.E.K.K.A The Log Princess
Knight
Minions Dart Goblin Princess Zap The Log
Minions
Knight Zap Mini P.E.K.K.A Rune Giant
Dart Goblin
Knight Zap Rune Giant The Log Princess
Mini P.E.K.K.A
Zap Minions The Log Princess
Rune Giant
Minions Dart Goblin
The Log
Zap Knight Dart Goblin Mini P.E.K.K.A Princess
Princess
Knight Zap Dart Goblin Mini P.E.K.K.A The Log

Defense Synergies 5 14

Zap
Mini P.E.K.K.A Knight Minions Dart Goblin The Log Princess
Knight
Minions Dart Goblin Princess Zap Mini P.E.K.K.A The Log
Minions
Knight Zap Dart Goblin The Log
Dart Goblin
Knight Zap Minions Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A
Zap The Log Knight Dart Goblin Princess
Rune Giant
The Log
Mini P.E.K.K.A Zap Knight Minions Dart Goblin Princess
Princess
Knight Zap Dart Goblin Mini P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Dart Goblin The Log
Mini P.E.K.K.A Zap Knight Minions Dart Goblin The Log
Mini P.E.K.K.A Knight Minions Dart Goblin
Mini P.E.K.K.A Knight Minions Dart Goblin
Mini P.E.K.K.A The Log Princess
The Log Zap Minions Dart Goblin
Minions Dart Goblin Zap Princess
Zap Dart Goblin The Log
Mini P.E.K.K.A Minions Princess
Knight Dart Goblin Mini P.E.K.K.A
Minions Dart Goblin Zap Knight The Log Princess
Minions Zap Dart Goblin Princess
Mini P.E.K.K.A Zap Knight Minions The Log
Zap Minions Dart Goblin Mini P.E.K.K.A The Log Princess
Mini P.E.K.K.A Knight
Zap Mini P.E.K.K.A The Log
Knight Minions Mini P.E.K.K.A
Zap Knight Minions Dart Goblin The Log
Zap The Log Knight Minions Dart Goblin Princess
Mini P.E.K.K.A Dart Goblin
Knight Minions Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap
Zap Knight Mini P.E.K.K.A The Log
Zap Knight Minions Mini P.E.K.K.A The Log
Mini P.E.K.K.A Zap Knight The Log
Knight Mini P.E.K.K.A
Zap Minions Dart Goblin Princess
Mini P.E.K.K.A Knight Minions Dart Goblin
Mini P.E.K.K.A Knight
Zap Knight Minions Mini P.E.K.K.A The Log
Dart Goblin
Knight Minions Dart Goblin Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Knight
Dart Goblin Princess
Zap Knight Minions Dart Goblin Mini P.E.K.K.A The Log
Minions Zap Dart Goblin Mini P.E.K.K.A The Log Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin The Log
Zap Dart Goblin The Log Princess
Dart Goblin The Log
Knight Dart Goblin The Log
Zap The Log
Zap Minions Dart Goblin Princess
Dart Goblin The Log Princess
The Log Zap Dart Goblin Princess
The Log Zap Dart Goblin
Minions Mini P.E.K.K.A
Zap Knight Dart Goblin The Log Princess
Zap Dart Goblin Princess
Knight Dart Goblin The Log Princess
Minions Dart Goblin Princess
Princess Zap Dart Goblin The Log
Zap Dart Goblin The Log Princess
Dart Goblin The Log Princess
Minions Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A The Log Princess
Zap Dart Goblin The Log Princess
Minions The Log
Princess
The Log
Zap The Log
Zap The Log Princess
The Log Zap Dart Goblin Princess
Zap The Log Princess
Zap Dart Goblin The Log
Zap Dart Goblin Princess
Zap Minions Dart Goblin
Mini P.E.K.K.A
Zap Dart Goblin The Log
Zap Princess
The Log Princess
Zap Minions Dart Goblin Princess
Zap Dart Goblin Princess
The Log
Knight Dart Goblin Mini P.E.K.K.A Princess
The Log Zap Dart Goblin Princess
Zap
Dart Goblin
Zap Minions Dart Goblin The Log Princess
Zap Dart Goblin Princess
Zap Dart Goblin The Log Princess
Dart Goblin

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