My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Skeleton Army
Giant Snowball
Minions Battle Ram Skeleton Army Witch
Zap
Minions Battle Ram Skeleton Army Witch
Barbarian Barrel
Knight Battle Ram Skeleton Army Witch
The Log
Battle Ram Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Knight Minions Battle Ram Skeleton Army Witch P.E.K.K.A
Fireball
Minions Battle Ram Skeleton Army Witch
Poison
Minions Skeleton Army Witch
Lightning
Knight Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Skeleton Army Fireball Battle Ram Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Skeleton Army

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Knight Minions Witch
Knight
Minions Battle Ram Zap Fireball Witch
Minions
Knight Zap Battle Ram P.E.K.K.A
Fireball
Zap Knight Battle Ram
Battle Ram
Zap Knight Minions Fireball Witch P.E.K.K.A
Skeleton Army
Witch
Zap Knight Battle Ram P.E.K.K.A
P.E.K.K.A
Zap Minions Battle Ram Witch

Defense Synergies 2 9

Zap
Fireball Knight Minions Skeleton Army Witch P.E.K.K.A
Knight
Minions Zap Fireball Skeleton Army Witch
Minions
Knight Zap P.E.K.K.A
Fireball
Zap Knight
Battle Ram
Skeleton Army
Zap Knight
Witch
Zap Knight
P.E.K.K.A
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball
Skeleton Army P.E.K.K.A Zap Knight Minions Witch
Skeleton Army Witch P.E.K.K.A Knight Minions
Skeleton Army Witch P.E.K.K.A Knight Minions
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Zap Minions
Minions Zap Fireball Witch
Zap Fireball P.E.K.K.A
Witch P.E.K.K.A Minions Skeleton Army
Knight Skeleton Army
Minions Skeleton Army Witch Zap Knight Fireball
Minions Zap Fireball Witch
Skeleton Army P.E.K.K.A Zap Knight Minions Fireball Witch
Fireball Skeleton Army Zap Minions Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Knight
Skeleton Army Zap Fireball P.E.K.K.A
Knight Minions Fireball Skeleton Army Witch P.E.K.K.A
Fireball Zap Knight Minions Skeleton Army Witch
Zap Witch Knight Minions Fireball
P.E.K.K.A
Skeleton Army Knight Minions Fireball Witch P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Fireball Witch P.E.K.K.A
Fireball Zap Knight
Skeleton Army P.E.K.K.A Zap Knight Minions Witch
Skeleton Army P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight Skeleton Army Witch
Fireball Zap Minions Witch
Skeleton Army P.E.K.K.A Knight Minions Fireball Witch
P.E.K.K.A Knight Skeleton Army
Zap P.E.K.K.A Knight Minions Fireball Skeleton Army Witch
Witch P.E.K.K.A Skeleton Army
P.E.K.K.A Knight Minions Witch
Skeleton Army P.E.K.K.A Zap Fireball
Skeleton Army P.E.K.K.A Knight Fireball Witch
Fireball Skeleton Army Witch
Skeleton Army Witch Zap Knight Minions Fireball P.E.K.K.A
Minions Zap Fireball Witch P.E.K.K.A
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Zap
Fireball Zap Minions Witch
Witch
Fireball Zap
Fireball Zap
Minions Fireball
Zap Knight Fireball
Fireball Zap
Knight Fireball
Minions Fireball
Zap Fireball
Zap Fireball Witch
Fireball
Fireball
Minions
Zap Fireball
Zap Fireball Witch
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Zap Fireball Witch
Zap Minions Fireball Witch
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Minions Fireball Skeleton Army Witch
Fireball Zap Witch
Fireball
Fireball Knight
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Minions Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
P.E.K.K.A
Fireball

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