My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Valkyrie Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Mighty Miner
Giant Snowball
Minions Goblin Gang Hog Rider Mighty Miner
Zap
Minions Goblin Gang Firecracker Mighty Miner
Barbarian Barrel
Knight Goblin Gang Firecracker Valkyrie
The Log
Goblin Gang Firecracker Hog Rider
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Knight Minions Goblin Gang Firecracker Valkyrie Hog Rider
Fireball
Minions Goblin Gang Firecracker Hog Rider Mighty Miner
Poison
Minions Goblin Gang Firecracker
Lightning
Knight Valkyrie Mighty Miner
Rocket
Valkyrie Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Firecracker Valkyrie Hog Rider Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 10 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Knight Minions Valkyrie Mighty Miner
Knight
Minions Goblin Gang Firecracker Hog Rider Zap
Minions
Knight Hog Rider Zap Firecracker Valkyrie
Goblin Gang
Knight Hog Rider Firecracker Valkyrie
Firecracker
Zap Knight Hog Rider Minions Goblin Gang Valkyrie
Valkyrie
Hog Rider Zap Minions Goblin Gang Firecracker
Hog Rider
Zap Knight Minions Goblin Gang Firecracker Valkyrie
Mighty Miner
Zap

Defense Synergies 5 9

Zap
Knight Minions Goblin Gang Firecracker Valkyrie Mighty Miner
Knight
Minions Goblin Gang Firecracker Zap
Minions
Knight Valkyrie Zap Firecracker
Goblin Gang
Knight Zap Firecracker Valkyrie
Firecracker
Knight Valkyrie Zap Minions Goblin Gang
Valkyrie
Minions Firecracker Zap Goblin Gang
Hog Rider
Mighty Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Firecracker Valkyrie
Zap Knight Minions Goblin Gang Firecracker Valkyrie
Goblin Gang Knight Minions Valkyrie
Knight Minions Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie
Goblin Gang Zap Minions Firecracker Valkyrie
Minions Zap Goblin Gang Firecracker
Zap Valkyrie
Mighty Miner Minions Goblin Gang
Knight Goblin Gang Firecracker Valkyrie
Minions Goblin Gang Valkyrie Zap Knight Firecracker
Minions Zap Goblin Gang Firecracker
Zap Knight Minions Goblin Gang Valkyrie
Valkyrie Zap Minions Goblin Gang Firecracker
Knight Goblin Gang
Zap Goblin Gang
Knight Minions Goblin Gang Firecracker Valkyrie
Zap Knight Minions Goblin Gang Firecracker Valkyrie
Zap Valkyrie Knight Minions Firecracker
Goblin Gang Valkyrie Knight Minions Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Zap
Zap Knight Goblin Gang Firecracker Valkyrie
Goblin Gang Zap Knight Minions Valkyrie
Goblin Gang Valkyrie Zap Knight
Knight Goblin Gang Valkyrie Mighty Miner
Firecracker Zap Minions Goblin Gang
Goblin Gang Knight Minions Valkyrie
Mighty Miner Knight Valkyrie
Zap Knight Minions Firecracker Valkyrie
Goblin Gang
Knight Minions Valkyrie
Zap Valkyrie
Knight Goblin Gang Valkyrie
Firecracker Valkyrie
Goblin Gang Zap Knight Minions Firecracker Valkyrie Mighty Miner
Minions Valkyrie Zap Firecracker Mighty Miner
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker Zap
Knight Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap Minions
Firecracker
Zap Firecracker
Zap Firecracker
Minions Goblin Gang
Firecracker Zap Knight Valkyrie
Zap Firecracker
Knight Firecracker
Minions Firecracker
Zap Firecracker
Zap Firecracker
Firecracker
Minions
Zap Firecracker
Zap Firecracker Valkyrie
Minions
Zap
Zap Firecracker Valkyrie
Firecracker Zap
Zap
Zap Firecracker
Zap Firecracker
Zap Minions Firecracker
Zap
Zap Firecracker
Mighty Miner
Firecracker
Zap Minions Goblin Gang
Zap Firecracker
Knight Goblin Gang Firecracker Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Minions Goblin Gang Firecracker
Firecracker Zap
Zap Firecracker
Firecracker

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