My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Balloon Bandit Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon Bandit Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Balloon Bandit Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Balloon Bandit Night Witch
Giant Snowball
Minions Balloon Lumberjack Night Witch
Zap
Minions Royal Giant Balloon Bandit Night Witch
Barbarian Barrel
Knight Bandit Lumberjack Night Witch
The Log
Royal Giant Bandit Lumberjack
Earthquake
Arrows
Minions Night Witch
Royal Delivery
Knight Minions Balloon Bandit Lumberjack Night Witch
Fireball
Minions Balloon Bandit Lumberjack Night Witch
Poison
Minions Balloon Night Witch
Lightning
Knight Balloon Bandit Lumberjack Night Witch
Rocket
Balloon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Bandit Lumberjack Night Witch Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Bandit

Attack Synergies 5 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Knight Minions Royal Giant Bandit Lumberjack Night Witch
Knight
Minions Balloon Zap Lumberjack Night Witch
Minions
Knight Royal Giant Zap Balloon Bandit Lumberjack
Royal Giant
Minions Zap Bandit Lumberjack Night Witch
Balloon
Zap Knight Lumberjack Minions Bandit
Bandit
Zap Minions Royal Giant Balloon Lumberjack
Lumberjack
Balloon Zap Knight Minions Royal Giant Bandit Night Witch
Night Witch
Zap Knight Royal Giant Lumberjack

Defense Synergies 1 10

Zap
Knight Minions Bandit Lumberjack Night Witch
Knight
Minions Zap Lumberjack Night Witch
Minions
Knight Zap Bandit Lumberjack
Royal Giant
Balloon
Bandit
Zap Minions Lumberjack
Lumberjack
Zap Knight Minions Bandit
Night Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions
Lumberjack Zap Knight Minions Bandit Night Witch
Lumberjack Knight Minions Bandit Night Witch
Lumberjack Night Witch Knight Minions Bandit
Lumberjack
Zap Minions Bandit Lumberjack Night Witch
Minions Zap Night Witch
Zap Bandit
Minions Lumberjack Night Witch
Knight Bandit Lumberjack Night Witch
Minions Zap Knight Bandit Lumberjack Night Witch
Minions Zap Night Witch
Lumberjack Night Witch Zap Knight Minions Bandit
Zap Minions Lumberjack Night Witch
Knight Bandit Lumberjack
Zap Bandit Lumberjack
Knight Minions Lumberjack Night Witch
Zap Knight Minions Bandit Lumberjack Night Witch
Zap Knight Minions Bandit Lumberjack
Lumberjack
Knight Minions Bandit Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Bandit
Bandit Zap Knight Lumberjack
Bandit Lumberjack Zap Knight Minions
Lumberjack Zap Knight Bandit Night Witch
Knight Bandit Lumberjack Night Witch
Zap Minions
Knight Minions Bandit Lumberjack Night Witch
Knight Lumberjack
Zap Knight Minions Bandit
Knight Minions Lumberjack
Zap
Knight Bandit Lumberjack Night Witch
Zap Knight Minions Lumberjack Night Witch
Minions Zap
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Zap Bandit
Bandit
Knight
Zap
Zap Minions
Zap
Zap Bandit
Minions Lumberjack Night Witch
Zap Knight Bandit
Zap
Knight Bandit
Minions Bandit
Zap
Zap Bandit
Bandit
Minions Night Witch
Zap Bandit
Zap
Minions Night Witch
Zap
Zap
Zap Bandit
Zap Bandit
Zap Bandit
Zap Night Witch
Zap Minions
Night Witch
Zap Bandit Night Witch
Zap
Zap Minions Bandit Night Witch
Zap
Knight Lumberjack
Zap
Zap
Zap Minions
Zap
Zap Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: