My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Giant Skeleton Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Army Giant Skeleton Sparky
Giant Snowball
Minions Skeleton Army Baby Dragon Lumberjack
Zap
Minions Skeleton Army Sparky
Barbarian Barrel
Knight Skeleton Army Giant Skeleton Lumberjack Sparky
The Log
Skeleton Army Giant Skeleton Lumberjack Sparky
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Knight Minions Skeleton Army Baby Dragon Giant Skeleton Lumberjack Sparky
Fireball
Minions Skeleton Army Baby Dragon Lumberjack Sparky
Poison
Minions Skeleton Army Sparky
Lightning
Knight Baby Dragon Lumberjack Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Skeleton Army Baby Dragon Lumberjack Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Skeleton Army

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Sparky Knight Minions Baby Dragon Giant Skeleton Lumberjack
Knight
Minions Baby Dragon Zap Lumberjack Sparky
Minions
Knight Zap Baby Dragon Giant Skeleton Lumberjack Sparky
Skeleton Army
Sparky
Baby Dragon
Knight Zap Minions Giant Skeleton Lumberjack Sparky
Giant Skeleton
Zap Minions Baby Dragon Lumberjack Sparky
Lumberjack
Zap Knight Minions Baby Dragon Giant Skeleton Sparky
Sparky
Zap Knight Minions Skeleton Army Baby Dragon Giant Skeleton Lumberjack

Defense Synergies 1 20

Zap
Knight Minions Skeleton Army Baby Dragon Giant Skeleton Lumberjack Sparky
Knight
Minions Zap Skeleton Army Baby Dragon Lumberjack Sparky
Minions
Knight Zap Baby Dragon Giant Skeleton Lumberjack
Skeleton Army
Zap Knight Giant Skeleton Lumberjack Sparky
Baby Dragon
Zap Knight Minions Giant Skeleton Lumberjack
Giant Skeleton
Zap Minions Skeleton Army Baby Dragon Lumberjack
Lumberjack
Zap Knight Minions Skeleton Army Baby Dragon Giant Skeleton
Sparky
Zap Knight Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Baby Dragon Sparky
Skeleton Army Lumberjack Sparky Zap Knight Minions
Skeleton Army Lumberjack Sparky Knight Minions Giant Skeleton
Skeleton Army Lumberjack Sparky Knight Minions
Skeleton Army Giant Skeleton Lumberjack Sparky
Skeleton Army Zap Minions Baby Dragon Lumberjack
Minions Zap Baby Dragon
Zap Baby Dragon Giant Skeleton Sparky
Sparky Minions Skeleton Army Lumberjack
Knight Skeleton Army Giant Skeleton Lumberjack Sparky
Minions Skeleton Army Zap Knight Baby Dragon Giant Skeleton Lumberjack
Minions Zap Baby Dragon
Skeleton Army Lumberjack Sparky Zap Knight Minions Giant Skeleton
Skeleton Army Sparky Zap Minions Baby Dragon Lumberjack
Skeleton Army Sparky Knight Lumberjack
Skeleton Army Zap Lumberjack Sparky
Sparky Knight Minions Skeleton Army Lumberjack
Zap Knight Minions Skeleton Army Baby Dragon Lumberjack
Zap Baby Dragon Knight Minions Giant Skeleton Lumberjack
Sparky Lumberjack
Skeleton Army Knight Minions Baby Dragon Giant Skeleton Lumberjack Sparky
Skeleton Army Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Lumberjack Zap Giant Skeleton Sparky
Zap Knight Baby Dragon Lumberjack
Skeleton Army Giant Skeleton Lumberjack Zap Knight Minions Sparky
Skeleton Army Giant Skeleton Lumberjack Zap Knight Sparky
Giant Skeleton Knight Skeleton Army Lumberjack Sparky
Zap Minions Baby Dragon
Skeleton Army Sparky Knight Minions Giant Skeleton Lumberjack
Giant Skeleton Knight Skeleton Army Lumberjack Sparky
Zap Giant Skeleton Knight Minions Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky
Knight Minions Giant Skeleton Lumberjack Sparky
Skeleton Army Zap Giant Skeleton
Skeleton Army Giant Skeleton Knight Lumberjack Sparky
Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Zap Knight Minions Baby Dragon Giant Skeleton Lumberjack
Minions Zap Baby Dragon Giant Skeleton Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon Giant Skeleton Sparky
Zap Baby Dragon
Baby Dragon Giant Skeleton Sparky
Knight Giant Skeleton Sparky
Zap Baby Dragon Sparky
Zap Minions Baby Dragon
Baby Dragon Sparky
Zap Baby Dragon
Zap
Minions Lumberjack Sparky
Zap Knight Sparky
Zap Baby Dragon
Knight Baby Dragon Sparky
Minions Baby Dragon
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Baby Dragon Sparky
Sparky
Minions Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon
Minions Baby Dragon Giant Skeleton Sparky
Sparky
Zap Baby Dragon
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Sparky
Zap Minions
Sparky
Zap Sparky
Zap Sparky
Giant Skeleton Sparky
Sparky
Zap Minions Skeleton Army
Zap Baby Dragon
Knight Baby Dragon Lumberjack Sparky
Zap Baby Dragon
Zap Giant Skeleton Sparky
Sparky
Zap Minions Baby Dragon Giant Skeleton Sparky
Zap
Zap Baby Dragon Giant Skeleton Sparky
Sparky
Sparky

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