My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Skeleton Army
Giant Snowball
Minions Tombstone Goblin Barrel Skeleton Army Baby Dragon
Zap
Minions Tombstone Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Tombstone Goblin Barrel Skeleton Army
The Log
Tombstone Goblin Barrel Skeleton Army
Earthquake
Tombstone Goblin Barrel Skeleton Army
Arrows
Minions Tombstone Goblin Barrel Skeleton Army
Royal Delivery
Knight Minions Goblin Barrel Skeleton Army Baby Dragon P.E.K.K.A
Fireball
Minions Tombstone Goblin Barrel Skeleton Army Baby Dragon
Poison
Minions Tombstone Skeleton Army
Lightning
Knight Tombstone Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tombstone Skeleton Army Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Tombstone Goblin Barrel Skeleton Army Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Tombstone

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Knight Minions Baby Dragon
Knight
Minions Goblin Barrel Baby Dragon Zap
Minions
Knight Zap Baby Dragon P.E.K.K.A
Tombstone
Goblin Barrel
Knight Skeleton Army Baby Dragon P.E.K.K.A
Skeleton Army
Goblin Barrel
Baby Dragon
Knight Zap Minions Goblin Barrel P.E.K.K.A
P.E.K.K.A
Zap Minions Goblin Barrel Baby Dragon

Defense Synergies 1 13

Zap
Knight Minions Tombstone Skeleton Army Baby Dragon P.E.K.K.A
Knight
Minions Zap Skeleton Army Baby Dragon
Minions
Knight Zap Tombstone Baby Dragon P.E.K.K.A
Tombstone
Zap Minions Baby Dragon
Goblin Barrel
Skeleton Army
Zap Knight
Baby Dragon
Zap Knight Minions Tombstone P.E.K.K.A
P.E.K.K.A
Zap Minions Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Tombstone Baby Dragon
Skeleton Army P.E.K.K.A Zap Knight Minions Tombstone
Skeleton Army P.E.K.K.A Knight Minions Tombstone
Skeleton Army P.E.K.K.A Knight Minions Tombstone
Tombstone Skeleton Army P.E.K.K.A
Skeleton Army Zap Minions Baby Dragon
Minions Zap Tombstone Baby Dragon
Zap Baby Dragon P.E.K.K.A
P.E.K.K.A Minions Tombstone Skeleton Army
Knight Skeleton Army
Minions Skeleton Army Zap Knight Tombstone Baby Dragon
Minions Zap Baby Dragon
Tombstone Skeleton Army P.E.K.K.A Zap Knight Minions
Skeleton Army Zap Minions Tombstone Baby Dragon P.E.K.K.A
Skeleton Army P.E.K.K.A Knight Tombstone
Skeleton Army Zap P.E.K.K.A
Knight Minions Tombstone Skeleton Army P.E.K.K.A
Tombstone Zap Knight Minions Skeleton Army Baby Dragon
Zap Baby Dragon Knight Minions Tombstone
P.E.K.K.A
Skeleton Army Knight Minions Baby Dragon P.E.K.K.A
P.E.K.K.A Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tombstone P.E.K.K.A
Zap Knight Baby Dragon
Tombstone Skeleton Army P.E.K.K.A Zap Knight Minions
Skeleton Army P.E.K.K.A Zap Knight
P.E.K.K.A Knight Tombstone Skeleton Army
Zap Minions Baby Dragon
Skeleton Army P.E.K.K.A Knight Minions Tombstone
P.E.K.K.A Knight Skeleton Army
Zap P.E.K.K.A Knight Minions Tombstone Skeleton Army Baby Dragon
P.E.K.K.A Tombstone Skeleton Army
P.E.K.K.A Knight Minions Tombstone
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Knight Tombstone
Skeleton Army Baby Dragon
Tombstone Skeleton Army Zap Knight Minions Baby Dragon P.E.K.K.A
Minions Zap Baby Dragon P.E.K.K.A
Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon
Zap Baby Dragon
Baby Dragon
Knight
Zap Baby Dragon
Zap Minions Baby Dragon
Baby Dragon
Zap Baby Dragon
Zap
Minions
Zap Knight
Zap Baby Dragon
Knight Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Minions
Zap Baby Dragon
Zap Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Zap Minions
Zap
Zap
P.E.K.K.A
Zap Minions Tombstone Skeleton Army
Zap Baby Dragon
Knight Baby Dragon
Zap Baby Dragon
Zap
P.E.K.K.A
Zap Minions Baby Dragon
Zap
Zap Baby Dragon
P.E.K.K.A

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