My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Princess Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Musketeer Princess Inferno Dragon
Zap
Princess Inferno Dragon
Barbarian Barrel
Knight Musketeer Princess Electro Wizard
The Log
Musketeer Princess
Earthquake
Arrows
Princess
Royal Delivery
Knight Musketeer Princess Electro Wizard Inferno Dragon
Fireball
Musketeer Princess Electro Wizard Inferno Dragon
Poison
Musketeer Princess Electro Wizard
Lightning
Knight Musketeer Electro Wizard Inferno Dragon
Rocket
Musketeer Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Princess Musketeer Electro Wizard Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Princess

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Knight Musketeer The Log Princess Mega Knight
Knight
Musketeer Princess Zap The Log Electro Wizard
Musketeer
Knight Zap The Log Mega Knight
The Log
Zap Knight Musketeer Princess Mega Knight
Princess
Knight Zap The Log Mega Knight
Electro Wizard
Zap Knight Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Musketeer The Log Princess Electro Wizard

Defense Synergies 6 16

Zap
Electro Wizard Mega Knight Knight Musketeer The Log Princess Inferno Dragon
Knight
Musketeer Princess Electro Wizard Zap The Log
Musketeer
Knight The Log Zap Electro Wizard Mega Knight
The Log
Musketeer Zap Knight Princess Electro Wizard Inferno Dragon Mega Knight
Princess
Knight Zap The Log Mega Knight
Electro Wizard
Zap Knight Musketeer The Log Inferno Dragon Mega Knight
Inferno Dragon
Zap The Log Electro Wizard Mega Knight
Mega Knight
Zap Musketeer The Log Princess Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Musketeer The Log Electro Wizard
Inferno Dragon Zap Knight Musketeer The Log Electro Wizard Mega Knight
Mega Knight Knight Musketeer Electro Wizard Inferno Dragon
Inferno Dragon Knight Musketeer Electro Wizard Mega Knight
The Log Princess Mega Knight
The Log Zap Musketeer Electro Wizard Mega Knight
Musketeer Electro Wizard Inferno Dragon Zap Princess
Zap Musketeer The Log Electro Wizard Mega Knight
Inferno Dragon Musketeer Princess
Knight Musketeer Electro Wizard Mega Knight
Electro Wizard Zap Knight Musketeer The Log Princess Mega Knight
Musketeer Inferno Dragon Zap Princess Electro Wizard
Mega Knight Zap Knight Musketeer The Log Electro Wizard
Mega Knight Zap The Log Princess Electro Wizard
Inferno Dragon Knight Electro Wizard Mega Knight
Zap The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Knight Musketeer Electro Wizard
Mega Knight Zap Knight Musketeer The Log Electro Wizard
Zap The Log Knight Musketeer Princess Electro Wizard Inferno Dragon Mega Knight
Musketeer Electro Wizard Inferno Dragon
Mega Knight Knight Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Electro Wizard
Electro Wizard Zap Knight Musketeer The Log Inferno Dragon Mega Knight
Mega Knight Zap Knight Musketeer The Log Electro Wizard
Mega Knight Zap Knight Musketeer The Log Electro Wizard
Knight Musketeer Inferno Dragon Mega Knight
Zap Musketeer Princess Electro Wizard
Knight Musketeer Electro Wizard
Mega Knight Knight Inferno Dragon
Zap Electro Wizard Mega Knight Knight The Log Inferno Dragon
Musketeer Inferno Dragon
Inferno Dragon Mega Knight Knight Musketeer
Mega Knight Zap The Log Electro Wizard
Mega Knight Knight
Musketeer Princess Mega Knight
Electro Wizard Zap Knight Musketeer The Log Inferno Dragon
Mega Knight Zap Musketeer The Log Princess Electro Wizard Inferno Dragon
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Musketeer The Log
Zap Musketeer The Log Princess Electro Wizard
The Log
Knight Musketeer The Log
Zap The Log Mega Knight
Zap Musketeer Princess
Musketeer The Log Princess
The Log Zap Princess
The Log Zap
Musketeer Electro Wizard
Zap Knight Musketeer The Log Princess Electro Wizard
Zap Musketeer Princess
Knight Musketeer The Log Princess
Musketeer Princess
Princess Zap Musketeer The Log
Zap Musketeer The Log Princess
Musketeer The Log Princess Mega Knight
Zap Musketeer The Log Princess Electro Wizard Mega Knight
Zap The Log Princess Mega Knight
Musketeer The Log Mega Knight
Princess
Musketeer The Log
Zap Musketeer The Log
Zap The Log Princess Mega Knight
Inferno Dragon
The Log Zap Musketeer Princess Electro Wizard
Zap Musketeer The Log Princess Mega Knight
Zap Musketeer The Log
Zap Musketeer Princess Electro Wizard
Zap Electro Wizard Musketeer
Zap Musketeer The Log Mega Knight
Zap Princess Electro Wizard
Mega Knight
The Log Princess
Zap Electro Wizard Musketeer Princess
Zap Musketeer Princess Electro Wizard
The Log
Knight Musketeer Princess Electro Wizard Mega Knight
The Log Zap Musketeer Princess
Zap
Musketeer Mega Knight
Zap Musketeer The Log Princess Electro Wizard
Zap Musketeer Princess Electro Wizard
Zap Musketeer The Log Princess Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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