My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Musketeer Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards
Giant Snowball
Musketeer Guards
Zap
Royal Giant Guards
Barbarian Barrel
Knight Musketeer Guards Hunter
The Log
Royal Giant Musketeer Guards Hunter
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Musketeer Guards Hunter
Fireball
Musketeer Hunter
Poison
Musketeer Guards Hunter
Lightning
Knight Musketeer Hunter
Rocket
Musketeer Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Knight Guards Fireball Musketeer Hunter Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Knight Guards

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Knight Royal Giant Musketeer Barbarian Barrel Guards Hunter
Knight
Musketeer Zap Fireball Barbarian Barrel Hunter
Royal Giant
Fireball Barbarian Barrel Hunter Zap Musketeer Guards
Fireball
Zap Royal Giant Knight
Musketeer
Knight Zap Royal Giant Barbarian Barrel
Barbarian Barrel
Royal Giant Zap Knight Musketeer Hunter
Guards
Zap Royal Giant
Hunter
Royal Giant Zap Knight Barbarian Barrel

Defense Synergies 6 11

Zap
Fireball Knight Musketeer Barbarian Barrel Guards Hunter
Knight
Musketeer Hunter Zap Fireball Barbarian Barrel
Royal Giant
Fireball
Zap Barbarian Barrel Knight Musketeer
Musketeer
Knight Guards Zap Fireball Barbarian Barrel
Barbarian Barrel
Fireball Zap Knight Musketeer Guards Hunter
Guards
Musketeer Hunter Zap Barbarian Barrel
Hunter
Knight Guards Zap Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball Musketeer Barbarian Barrel
Hunter Zap Knight Musketeer
Hunter Knight Musketeer
Hunter Knight Musketeer Guards
Fireball Barbarian Barrel
Fireball Barbarian Barrel Zap Musketeer Guards Hunter
Musketeer Hunter Zap Fireball
Zap Fireball Musketeer Barbarian Barrel
Hunter Musketeer
Knight Guards Musketeer Barbarian Barrel Hunter
Guards Zap Knight Fireball Musketeer Barbarian Barrel Hunter
Musketeer Hunter Zap Fireball
Hunter Zap Knight Fireball Musketeer Guards
Fireball Zap Barbarian Barrel Guards Hunter
Knight Hunter
Zap Fireball Hunter
Knight Fireball Musketeer Hunter
Fireball Zap Knight Musketeer Barbarian Barrel Guards Hunter
Zap Barbarian Barrel Hunter Knight Fireball Musketeer Guards
Musketeer Hunter
Knight Fireball Musketeer Barbarian Barrel Guards Hunter
Guards Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Zap Fireball Barbarian Barrel
Fireball Zap Knight Musketeer Barbarian Barrel Hunter
Guards Zap Knight Musketeer Hunter
Guards Hunter Zap Knight Fireball Musketeer Barbarian Barrel
Knight Musketeer Guards Hunter
Fireball Zap Musketeer Hunter
Guards Knight Fireball Musketeer Hunter
Knight Hunter
Zap Knight Fireball Barbarian Barrel
Musketeer Guards
Knight Musketeer Guards Hunter
Zap Fireball Guards
Knight Fireball Guards Hunter
Fireball Musketeer
Guards Zap Knight Fireball Musketeer Barbarian Barrel Hunter
Zap Fireball Musketeer Barbarian Barrel Hunter
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer Barbarian Barrel Guards
Fireball Zap Musketeer Barbarian Barrel
Fireball Barbarian Barrel
Knight Fireball Musketeer Barbarian Barrel Guards
Fireball Zap Barbarian Barrel
Fireball Zap Musketeer Hunter
Musketeer
Fireball Zap Barbarian Barrel Hunter
Fireball Zap
Fireball Musketeer Guards
Zap Knight Fireball Musketeer Barbarian Barrel
Fireball Zap Musketeer
Knight Fireball Musketeer Barbarian Barrel Hunter
Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel Hunter
Fireball Musketeer Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Musketeer Barbarian Barrel Hunter
Zap Fireball Barbarian Barrel
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer Barbarian Barrel
Zap Fireball Barbarian Barrel Hunter
Fireball Zap Musketeer Barbarian Barrel Hunter
Fireball Zap Musketeer
Fireball Zap Musketeer Barbarian Barrel
Zap Fireball Musketeer Hunter
Zap Fireball Musketeer Guards
Fireball
Zap Fireball Musketeer Hunter
Zap Fireball
Fireball
Zap Fireball Musketeer Barbarian Barrel Guards
Fireball Zap Musketeer Hunter
Fireball Barbarian Barrel
Fireball Knight Musketeer Hunter
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Fireball Musketeer Guards
Zap Fireball Musketeer
Zap Fireball Musketeer Barbarian Barrel
Fireball

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