My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Dart Goblin
Zap
Dart Goblin
Barbarian Barrel
Knight Tesla Dart Goblin Wizard Giant Skeleton
The Log
Dart Goblin Mini P.E.K.K.A Giant Skeleton
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Mini P.E.K.K.A Wizard Giant Skeleton
Fireball
Tesla Dart Goblin Wizard
Poison
Dart Goblin Wizard
Lightning
Knight Tesla Mini P.E.K.K.A Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Dart Goblin Tesla Mini P.E.K.K.A Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Dart Goblin

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Knight Dart Goblin Mini P.E.K.K.A Giant Skeleton The Log
Knight
Dart Goblin Zap Wizard The Log
Tesla
Dart Goblin
Knight Zap Giant Skeleton The Log
Mini P.E.K.K.A
Zap Wizard Giant Skeleton The Log
Wizard
Knight Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Zap Dart Goblin Mini P.E.K.K.A Wizard The Log
The Log
Zap Knight Dart Goblin Mini P.E.K.K.A Giant Skeleton

Defense Synergies 5 18

Zap
Mini P.E.K.K.A Knight Tesla Dart Goblin Giant Skeleton The Log
Knight
Tesla Dart Goblin Zap Mini P.E.K.K.A Wizard The Log
Tesla
Knight The Log Zap Dart Goblin Mini P.E.K.K.A Wizard
Dart Goblin
Knight Zap Tesla Mini P.E.K.K.A Giant Skeleton The Log
Mini P.E.K.K.A
Zap The Log Knight Tesla Dart Goblin Wizard
Wizard
Knight Tesla Mini P.E.K.K.A Giant Skeleton The Log
Giant Skeleton
Zap Dart Goblin Wizard The Log
The Log
Tesla Mini P.E.K.K.A Zap Knight Dart Goblin Wizard Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Dart Goblin Wizard The Log
Mini P.E.K.K.A Zap Knight Tesla Dart Goblin The Log
Tesla Mini P.E.K.K.A Knight Dart Goblin Giant Skeleton
Tesla Mini P.E.K.K.A Knight Dart Goblin
Mini P.E.K.K.A Giant Skeleton The Log
The Log Zap Tesla Dart Goblin
Tesla Dart Goblin Zap Wizard
Zap Tesla Dart Goblin Giant Skeleton The Log
Tesla Mini P.E.K.K.A
Knight Tesla Dart Goblin Mini P.E.K.K.A Giant Skeleton
Dart Goblin Zap Knight Tesla Wizard Giant Skeleton The Log
Tesla Zap Dart Goblin Wizard
Tesla Mini P.E.K.K.A Zap Knight Wizard Giant Skeleton The Log
Wizard Zap Tesla Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla
Zap Tesla Mini P.E.K.K.A The Log
Tesla Wizard Knight Mini P.E.K.K.A
Tesla Zap Knight Dart Goblin Wizard The Log
Zap Wizard The Log Knight Tesla Dart Goblin Giant Skeleton
Mini P.E.K.K.A Tesla Dart Goblin
Wizard Knight Tesla Dart Goblin Mini P.E.K.K.A Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Tesla Giant Skeleton
Zap Knight Tesla Mini P.E.K.K.A Wizard The Log
Giant Skeleton Zap Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Giant Skeleton Zap Knight Tesla The Log
Giant Skeleton Knight Tesla Mini P.E.K.K.A
Wizard Zap Tesla Dart Goblin
Mini P.E.K.K.A Knight Tesla Dart Goblin Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Knight Tesla
Zap Giant Skeleton Knight Mini P.E.K.K.A The Log
Tesla Dart Goblin
Knight Tesla Dart Goblin Mini P.E.K.K.A Giant Skeleton
Zap Giant Skeleton The Log
Mini P.E.K.K.A Giant Skeleton Knight Tesla Wizard
Wizard Tesla Dart Goblin
Tesla Zap Knight Dart Goblin Mini P.E.K.K.A Giant Skeleton The Log
Zap Tesla Dart Goblin Mini P.E.K.K.A Wizard Giant Skeleton The Log
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin Giant Skeleton The Log
Zap Dart Goblin The Log
Dart Goblin Giant Skeleton The Log
Knight Dart Goblin Giant Skeleton The Log
Wizard Zap The Log
Wizard Zap Dart Goblin
Dart Goblin Wizard The Log
The Log Zap Dart Goblin Wizard
The Log Zap Dart Goblin Wizard
Mini P.E.K.K.A
Zap Knight Dart Goblin Wizard The Log
Zap Dart Goblin Wizard
Knight Dart Goblin The Log
Dart Goblin
Zap Dart Goblin The Log
Zap Dart Goblin Wizard The Log
Dart Goblin Wizard The Log
Mini P.E.K.K.A
Zap Dart Goblin Mini P.E.K.K.A Wizard The Log
Zap Dart Goblin Wizard The Log
Giant Skeleton The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
The Log Zap Dart Goblin Wizard
Zap Wizard The Log
Zap Dart Goblin The Log
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Mini P.E.K.K.A
Zap Dart Goblin Wizard The Log
Zap
Giant Skeleton
Wizard The Log
Zap Dart Goblin
Zap Dart Goblin Wizard
The Log
Knight Dart Goblin Mini P.E.K.K.A Wizard
The Log Zap Dart Goblin Wizard
Zap Giant Skeleton
Dart Goblin
Zap Dart Goblin Giant Skeleton The Log
Zap Dart Goblin
Zap Dart Goblin Giant Skeleton The Log
Dart Goblin Wizard

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