My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Baby Dragon Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon
Giant Snowball
Hog Rider Skeleton Army Baby Dragon Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Knight Tesla Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Hog Rider Skeleton Army Baby Dragon Balloon
Fireball
Tesla Hog Rider Skeleton Army Baby Dragon Balloon
Poison
Skeleton Army Balloon
Lightning
Knight Tesla Baby Dragon Balloon
Rocket
Hog Rider Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Tesla Fireball Hog Rider Baby Dragon Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Skeleton Army Tesla

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Balloon Knight Baby Dragon
Knight
Hog Rider Baby Dragon Balloon Zap Fireball
Tesla
Fireball
Zap Hog Rider Knight Baby Dragon
Hog Rider
Zap Knight Fireball Baby Dragon Balloon
Skeleton Army
Baby Dragon
Knight Zap Fireball Hog Rider Balloon
Balloon
Zap Knight Hog Rider Baby Dragon

Defense Synergies 2 10

Zap
Fireball Knight Tesla Skeleton Army Baby Dragon
Knight
Tesla Zap Fireball Skeleton Army Baby Dragon
Tesla
Knight Zap Fireball Skeleton Army Baby Dragon
Fireball
Zap Knight Tesla
Hog Rider
Skeleton Army
Zap Knight Tesla
Baby Dragon
Zap Knight Tesla
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Fireball Baby Dragon
Skeleton Army Zap Knight Tesla
Tesla Skeleton Army Knight
Tesla Skeleton Army Knight
Fireball Skeleton Army
Fireball Skeleton Army Zap Tesla Baby Dragon
Tesla Zap Fireball Baby Dragon
Zap Tesla Fireball Baby Dragon
Tesla Skeleton Army
Knight Skeleton Army Tesla
Skeleton Army Zap Knight Tesla Fireball Baby Dragon
Tesla Zap Fireball Baby Dragon
Tesla Skeleton Army Zap Knight Fireball
Fireball Skeleton Army Zap Tesla Baby Dragon
Skeleton Army Knight Tesla
Skeleton Army Zap Tesla Fireball
Tesla Knight Fireball Skeleton Army
Tesla Fireball Zap Knight Skeleton Army Baby Dragon
Zap Baby Dragon Knight Tesla Fireball
Tesla
Skeleton Army Knight Tesla Fireball Baby Dragon
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tesla Fireball
Fireball Zap Knight Tesla Baby Dragon
Skeleton Army Zap Knight
Skeleton Army Zap Knight Tesla Fireball
Knight Tesla Skeleton Army
Fireball Zap Tesla Baby Dragon
Skeleton Army Knight Tesla Fireball
Knight Tesla Skeleton Army
Zap Knight Fireball Skeleton Army Baby Dragon
Tesla Skeleton Army
Knight Tesla
Skeleton Army Zap Fireball
Skeleton Army Knight Tesla Fireball
Tesla Fireball Skeleton Army Baby Dragon
Tesla Skeleton Army Zap Knight Fireball Baby Dragon
Zap Tesla Fireball Baby Dragon
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Knight Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Fireball
Zap Knight Fireball
Fireball Zap Baby Dragon
Knight Fireball Baby Dragon
Fireball Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap Baby Dragon
Fireball
Fireball Knight Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Fireball

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