My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Executioner Ice Wizard Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Knight Tesla Elite Barbarians Executioner Ice Wizard
The Log
Elite Barbarians Ram Rider
Earthquake
Tesla
Arrows
Royal Delivery
Knight Elite Barbarians Executioner Ice Wizard Ram Rider
Fireball
Tesla Elite Barbarians Executioner Ice Wizard Ram Rider
Poison
Executioner Ice Wizard
Lightning
Knight Tesla Elite Barbarians Executioner Ice Wizard Ram Rider
Rocket
Elite Barbarians Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Ice Wizard Tesla Golden Knight Executioner Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Ice Wizard Tesla

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Ram Rider Knight Executioner Ice Wizard
Knight
Executioner Zap Elite Barbarians Ice Wizard Ram Rider
Tesla
Elite Barbarians
Zap Knight Golden Knight
Executioner
Knight Zap
Ice Wizard
Zap Knight Ram Rider
Ram Rider
Zap Knight Ice Wizard Golden Knight
Golden Knight
Elite Barbarians Ram Rider

Defense Synergies 3 9

Zap
Knight Tesla Elite Barbarians Executioner Ice Wizard Ram Rider Golden Knight
Knight
Tesla Executioner Ice Wizard Zap
Tesla
Knight Zap
Elite Barbarians
Zap Golden Knight
Executioner
Knight Zap
Ice Wizard
Knight Zap Golden Knight
Ram Rider
Zap
Golden Knight
Zap Elite Barbarians Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Executioner Ram Rider Golden Knight
Elite Barbarians Zap Knight Tesla Executioner Ice Wizard Ram Rider
Tesla Ram Rider Knight Elite Barbarians Executioner Ice Wizard
Tesla Elite Barbarians Knight Ice Wizard Ram Rider
Elite Barbarians
Zap Tesla Executioner Ice Wizard
Tesla Ram Rider Zap Executioner Ice Wizard
Zap Tesla Ram Rider Golden Knight
Tesla Elite Barbarians Ice Wizard
Knight Elite Barbarians Tesla Ice Wizard
Executioner Ice Wizard Zap Knight Tesla Ram Rider
Tesla Executioner Zap Ice Wizard Ram Rider
Tesla Zap Knight Elite Barbarians Ice Wizard Ram Rider
Executioner Zap Tesla Golden Knight
Elite Barbarians Knight Tesla Ram Rider
Zap Tesla Elite Barbarians Ram Rider
Tesla Knight Elite Barbarians Executioner
Tesla Zap Knight Elite Barbarians Executioner Ice Wizard Ram Rider Golden Knight
Zap Executioner Knight Tesla Ice Wizard Ram Rider
Tesla Elite Barbarians Ram Rider
Knight Tesla Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Elite Barbarians
Zap Knight Tesla Elite Barbarians Executioner
Zap Knight Elite Barbarians Ram Rider Golden Knight
Zap Knight Tesla Elite Barbarians Ram Rider
Knight Tesla Elite Barbarians Executioner Ram Rider
Executioner Zap Tesla Ice Wizard Ram Rider
Knight Tesla Elite Barbarians Ice Wizard Ram Rider
Knight Tesla Elite Barbarians
Zap Knight Elite Barbarians
Tesla
Knight Tesla Elite Barbarians Golden Knight
Zap Elite Barbarians
Elite Barbarians Knight Tesla Executioner Ram Rider Golden Knight
Tesla Executioner
Tesla Elite Barbarians Zap Knight Executioner Golden Knight
Executioner Zap Tesla Elite Barbarians Ice Wizard Golden Knight
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Golden Knight
Zap Executioner Ice Wizard Ram Rider Golden Knight
Knight
Executioner Zap
Executioner Zap Ice Wizard Ram Rider
Executioner
Zap Executioner Ice Wizard Ram Rider
Zap Ram Rider Golden Knight
Elite Barbarians
Zap Knight Ram Rider Golden Knight
Zap Executioner
Knight Elite Barbarians Executioner Golden Knight
Zap Elite Barbarians
Zap Executioner Golden Knight
Executioner
Zap Executioner
Zap Golden Knight
Zap
Zap Executioner Ice Wizard
Zap Executioner Ice Wizard Ram Rider Golden Knight
Zap Ram Rider Golden Knight
Zap Golden Knight
Elite Barbarians Zap Executioner Ice Wizard
Zap
Elite Barbarians
Zap
Zap
Zap
Zap Executioner Ice Wizard Ram Rider
Knight Executioner
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Elite Barbarians Golden Knight
Zap Executioner
Zap Executioner Golden Knight

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