My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Wall Breakers Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Giant Skeleton
Giant Snowball
Hog Rider Wall Breakers Princess
Zap
Wall Breakers Princess
Barbarian Barrel
Knight Valkyrie Wizard Wall Breakers Giant Skeleton Princess
The Log
Hog Rider Wall Breakers Giant Skeleton Princess
Earthquake
Hog Rider
Arrows
Wall Breakers Princess
Royal Delivery
Knight Valkyrie Hog Rider Wizard Wall Breakers Giant Skeleton Princess
Fireball
Hog Rider Wizard Wall Breakers Princess
Poison
Wizard Princess
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Knight Princess Valkyrie Hog Rider Wizard Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Knight Princess

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Valkyrie Wall Breakers Giant Skeleton Princess
Knight
Hog Rider Wall Breakers Princess Zap Wizard
Valkyrie
Hog Rider Zap Wizard Wall Breakers Giant Skeleton
Hog Rider
Zap Knight Valkyrie Wizard Giant Skeleton Princess
Wizard
Knight Valkyrie Hog Rider Giant Skeleton
Wall Breakers
Knight Zap Valkyrie Princess
Giant Skeleton
Zap Valkyrie Hog Rider Wizard Princess
Princess
Knight Zap Hog Rider Wall Breakers Giant Skeleton

Defense Synergies 1 9

Zap
Knight Valkyrie Giant Skeleton Princess
Knight
Princess Zap Wizard
Valkyrie
Zap Wizard Princess
Hog Rider
Wizard
Knight Valkyrie Giant Skeleton
Wall Breakers
Giant Skeleton
Zap Wizard Princess
Princess
Knight Zap Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie Wizard
Zap Knight Valkyrie
Knight Valkyrie Giant Skeleton
Knight Valkyrie
Valkyrie Giant Skeleton Princess
Zap Valkyrie
Zap Wizard Princess
Zap Valkyrie Giant Skeleton
Princess
Knight Valkyrie Giant Skeleton
Valkyrie Zap Knight Wizard Giant Skeleton Princess
Zap Wizard Princess
Zap Knight Valkyrie Wizard Giant Skeleton
Valkyrie Wizard Zap Princess
Knight
Zap
Wizard Knight Valkyrie
Zap Knight Valkyrie Wizard
Zap Valkyrie Wizard Knight Giant Skeleton Princess
Valkyrie Wizard Knight Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Giant Skeleton
Zap Knight Valkyrie Wizard
Giant Skeleton Zap Knight Valkyrie
Valkyrie Giant Skeleton Zap Knight
Giant Skeleton Knight Valkyrie
Wizard Zap Princess
Knight Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie
Zap Giant Skeleton Knight Valkyrie
Knight Valkyrie Giant Skeleton
Zap Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie Wizard
Wizard Valkyrie Princess
Zap Knight Valkyrie Giant Skeleton
Valkyrie Zap Wizard Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Valkyrie Giant Skeleton
Zap Princess
Giant Skeleton
Knight Valkyrie Giant Skeleton
Wizard Zap Valkyrie
Wizard Zap Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Zap Knight Valkyrie Wizard Princess
Zap Wizard Princess
Knight Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Zap Wizard Princess
Zap Valkyrie Wizard Princess
Giant Skeleton
Wizard Princess
Zap
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Wizard Princess
Zap Wizard
Zap Wizard
Zap Princess
Giant Skeleton
Wizard Princess
Zap Princess
Zap Wizard Princess
Knight Valkyrie Wizard Princess
Zap Wizard Princess
Zap Giant Skeleton
Zap Giant Skeleton Princess
Zap Princess
Zap Giant Skeleton Princess

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