My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince P.E.K.K.A Magic Archer Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers Dark Prince P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Dark Prince
Giant Snowball
Wall Breakers
Zap
Wall Breakers Dark Prince
Barbarian Barrel
Knight Wall Breakers Dark Prince Magic Archer
The Log
Wall Breakers Dark Prince
Earthquake
Arrows
Wall Breakers
Royal Delivery
Knight Wall Breakers Dark Prince P.E.K.K.A Magic Archer
Fireball
Wall Breakers Magic Archer
Poison
Magic Archer
Lightning
Knight Dark Prince Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Dark Prince Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Knight Dark Prince Poison Magic Archer Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Wall Breakers Knight Dark Prince

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Knight Wall Breakers Dark Prince Poison Magic Archer
Knight
Wall Breakers Zap Poison Magic Archer
Wall Breakers
Knight Zap
Dark Prince
Zap Poison Magic Archer
Poison
P.E.K.K.A Zap Knight Dark Prince
P.E.K.K.A
Zap Poison Magic Archer
Magic Archer
P.E.K.K.A Zap Knight Dark Prince Golden Knight
Golden Knight
Magic Archer

Defense Synergies 1 9

Zap
Knight Dark Prince Poison P.E.K.K.A Magic Archer Golden Knight
Knight
Magic Archer Zap Poison
Wall Breakers
Dark Prince
Zap Poison Magic Archer
Poison
Zap Knight Dark Prince
P.E.K.K.A
Zap
Magic Archer
Knight Zap Dark Prince
Golden Knight
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Magic Archer Golden Knight
P.E.K.K.A Zap Knight Dark Prince
P.E.K.K.A Knight Dark Prince
P.E.K.K.A Knight Dark Prince
Dark Prince Poison P.E.K.K.A
Zap Dark Prince Magic Archer
Zap Poison Magic Archer
Zap Poison P.E.K.K.A Magic Archer Golden Knight
P.E.K.K.A
Knight Dark Prince
Poison Zap Knight Dark Prince Magic Archer
Zap Poison Magic Archer
P.E.K.K.A Zap Knight Dark Prince
Zap Dark Prince Poison P.E.K.K.A Magic Archer Golden Knight
P.E.K.K.A Knight
Zap P.E.K.K.A
Knight Dark Prince Poison P.E.K.K.A
Zap Knight Dark Prince Magic Archer Golden Knight
Zap Poison Knight Dark Prince Magic Archer
P.E.K.K.A
Dark Prince Knight Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Dark Prince P.E.K.K.A
Poison Zap Knight Magic Archer
P.E.K.K.A Zap Knight Dark Prince Golden Knight
Dark Prince P.E.K.K.A Zap Knight
P.E.K.K.A Knight Dark Prince
Poison Zap Magic Archer
Dark Prince P.E.K.K.A Knight
P.E.K.K.A Knight Dark Prince
Zap P.E.K.K.A Knight Dark Prince Poison Magic Archer
P.E.K.K.A
P.E.K.K.A Knight Dark Prince Golden Knight
P.E.K.K.A Zap Dark Prince Poison
Dark Prince P.E.K.K.A Knight Golden Knight
Magic Archer
Zap Knight Dark Prince Poison P.E.K.K.A Magic Archer Golden Knight
Poison Zap Dark Prince P.E.K.K.A Magic Archer Golden Knight
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Knight Golden Knight
Poison Zap Magic Archer Golden Knight
Poison Magic Archer
Knight Dark Prince Poison
Poison Zap Dark Prince Magic Archer
Poison Zap Magic Archer
Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Golden Knight
Poison
Poison Zap Knight Dark Prince Magic Archer Golden Knight
Poison Zap Magic Archer
Poison Knight Magic Archer Golden Knight
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Magic Archer Golden Knight
Magic Archer Poison
Poison
Zap Dark Prince Poison Magic Archer
Zap Poison Magic Archer Golden Knight
Poison Magic Archer
Poison
Zap Poison
Zap Poison Dark Prince Magic Archer
Poison Zap Magic Archer Golden Knight
Zap Poison Magic Archer Golden Knight
Poison Zap Magic Archer Golden Knight
Poison Zap Magic Archer
Zap Poison
Poison Zap Magic Archer
Zap Poison Magic Archer
P.E.K.K.A
Poison Magic Archer
Zap Dark Prince Magic Archer
Poison Zap Magic Archer
Poison Knight Dark Prince Magic Archer
Zap Poison Magic Archer
Zap Poison
Dark Prince P.E.K.K.A
Zap Poison Magic Archer Golden Knight
Zap Poison Magic Archer
Poison Zap Dark Prince Magic Archer Golden Knight
P.E.K.K.A

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