My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Princess Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Witch Princess
Zap
Goblin Gang Witch Princess Bandit
Barbarian Barrel
Knight Goblin Gang Witch Princess Bandit Electro Wizard
The Log
Goblin Gang Witch Princess Bandit
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch Princess
Royal Delivery
Knight Goblin Gang Witch Princess Bandit Electro Wizard
Fireball
Goblin Gang Witch Princess Bandit Electro Wizard
Poison
Goblin Gang Witch Princess Electro Wizard
Lightning
Knight Witch Bandit Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Princess Bandit Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Princess

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Knight Witch Princess Bandit Mega Knight
Knight
Goblin Gang Princess Zap Witch Electro Wizard
Goblin Gang
Knight Princess Bandit
Witch
Zap Knight Bandit Mega Knight
Princess
Knight Zap Goblin Gang Mega Knight
Bandit
Zap Goblin Gang Witch Electro Wizard Mega Knight
Electro Wizard
Zap Knight Bandit Mega Knight
Mega Knight
Zap Witch Princess Bandit Electro Wizard

Defense Synergies 5 17

Zap
Electro Wizard Mega Knight Knight Goblin Gang Witch Princess Bandit
Knight
Goblin Gang Princess Electro Wizard Zap Witch
Goblin Gang
Knight Zap Princess Bandit Electro Wizard
Witch
Zap Knight Bandit Electro Wizard Mega Knight
Princess
Knight Zap Goblin Gang Bandit Mega Knight
Bandit
Zap Goblin Gang Witch Princess Electro Wizard Mega Knight
Electro Wizard
Zap Knight Goblin Gang Witch Bandit Mega Knight
Mega Knight
Zap Witch Princess Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Electro Wizard
Zap Knight Goblin Gang Witch Bandit Electro Wizard Mega Knight
Goblin Gang Witch Mega Knight Knight Bandit Electro Wizard
Witch Knight Goblin Gang Bandit Electro Wizard Mega Knight
Princess Mega Knight
Goblin Gang Zap Bandit Electro Wizard Mega Knight
Electro Wizard Zap Goblin Gang Witch Princess
Zap Bandit Electro Wizard Mega Knight
Witch Goblin Gang Princess
Knight Goblin Gang Bandit Electro Wizard Mega Knight
Goblin Gang Witch Electro Wizard Zap Knight Princess Bandit Mega Knight
Zap Goblin Gang Witch Princess Electro Wizard
Mega Knight Zap Knight Goblin Gang Witch Bandit Electro Wizard
Mega Knight Zap Goblin Gang Witch Princess Electro Wizard
Knight Goblin Gang Bandit Electro Wizard Mega Knight
Zap Goblin Gang Bandit Electro Wizard Mega Knight
Mega Knight Knight Goblin Gang Witch Electro Wizard
Mega Knight Zap Knight Goblin Gang Witch Bandit Electro Wizard
Zap Witch Knight Princess Bandit Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Mega Knight Knight Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Zap Witch Bandit Electro Wizard
Bandit Electro Wizard Zap Knight Goblin Gang Mega Knight
Goblin Gang Bandit Mega Knight Zap Knight Witch Electro Wizard
Goblin Gang Mega Knight Zap Knight Bandit Electro Wizard
Knight Goblin Gang Witch Bandit Mega Knight
Zap Goblin Gang Witch Princess Electro Wizard
Goblin Gang Knight Witch Bandit Electro Wizard
Mega Knight Knight
Zap Electro Wizard Mega Knight Knight Witch Bandit
Witch Goblin Gang
Mega Knight Knight Witch
Mega Knight Zap Electro Wizard
Mega Knight Knight Goblin Gang Witch Bandit
Witch Princess Mega Knight
Goblin Gang Witch Electro Wizard Zap Knight
Mega Knight Zap Witch Princess Electro Wizard
Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Bandit
Zap Princess Bandit Electro Wizard
Bandit
Knight
Zap Mega Knight
Zap Witch Princess
Witch Princess
Zap Princess
Zap Bandit
Goblin Gang Electro Wizard
Zap Knight Princess Bandit Electro Wizard
Zap Princess
Knight Princess Bandit
Princess Bandit
Princess Zap
Zap Witch Princess Bandit
Princess Bandit Mega Knight
Zap Princess Bandit Electro Wizard Mega Knight
Zap Witch Princess Mega Knight
Mega Knight
Princess
Zap
Zap Witch Princess Mega Knight
Witch
Zap Witch Princess Bandit Electro Wizard
Zap Witch Princess Bandit Mega Knight
Zap Bandit
Zap Witch Princess Electro Wizard
Zap Electro Wizard Witch
Zap Bandit Mega Knight
Zap Princess Electro Wizard
Mega Knight
Princess
Zap Electro Wizard Goblin Gang Witch Princess Bandit
Zap Witch Princess Electro Wizard
Knight Goblin Gang Princess Electro Wizard Mega Knight
Zap Princess
Zap
Mega Knight
Zap Goblin Gang Witch Princess Electro Wizard
Zap Witch Princess Electro Wizard
Zap Witch Princess Bandit Electro Wizard Mega Knight
Mega Knight

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