My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Three Musketeers P.E.K.K.A Sparky Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Sparky
Giant Snowball
Three Musketeers
Zap
Three Musketeers Sparky
Barbarian Barrel
Three Musketeers Sparky
The Log
Mini P.E.K.K.A Three Musketeers Sparky
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Three Musketeers P.E.K.K.A Sparky
Fireball
Three Musketeers Sparky
Poison
Three Musketeers Sparky
Lightning
Mini P.E.K.K.A Three Musketeers Sparky Monk
Rocket
Three Musketeers Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mini P.E.K.K.A Monk Lightning Sparky P.E.K.K.A Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Zap Mini P.E.K.K.A Monk Lightning

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Sparky Mini P.E.K.K.A Three Musketeers Mega Knight
Mini P.E.K.K.A
Sparky Zap Lightning Mega Knight
Three Musketeers
Zap Monk
Lightning
Mini P.E.K.K.A
P.E.K.K.A
Zap
Sparky
Zap Mini P.E.K.K.A
Mega Knight
Zap Mini P.E.K.K.A
Monk
Three Musketeers

Defense Synergies 2 3

Zap
Mini P.E.K.K.A Mega Knight Three Musketeers P.E.K.K.A Sparky
Mini P.E.K.K.A
Zap
Three Musketeers
Zap
Lightning
P.E.K.K.A
Zap
Sparky
Zap
Mega Knight
Zap
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Sparky
Mini P.E.K.K.A P.E.K.K.A Sparky Zap Three Musketeers Mega Knight Monk
Mini P.E.K.K.A Three Musketeers P.E.K.K.A Sparky Mega Knight Lightning
Mini P.E.K.K.A Three Musketeers P.E.K.K.A Sparky Mega Knight Monk
Lightning Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Monk
Zap Mega Knight
Three Musketeers Lightning Zap
Lightning Zap P.E.K.K.A Sparky Mega Knight Monk
Mini P.E.K.K.A Three Musketeers P.E.K.K.A Sparky
Mini P.E.K.K.A Sparky Mega Knight
Zap Mega Knight
Three Musketeers Zap
Mini P.E.K.K.A P.E.K.K.A Sparky Mega Knight Zap Three Musketeers Lightning
Three Musketeers Sparky Mega Knight Zap Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Sparky Three Musketeers Mega Knight
Monk Zap Mini P.E.K.K.A Three Musketeers Lightning P.E.K.K.A Sparky Mega Knight
Three Musketeers Sparky Mega Knight Mini P.E.K.K.A P.E.K.K.A
Mega Knight Zap Three Musketeers
Zap Mega Knight
Mini P.E.K.K.A P.E.K.K.A Sparky Three Musketeers
Mega Knight Mini P.E.K.K.A P.E.K.K.A Sparky
P.E.K.K.A Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap P.E.K.K.A Sparky
Zap Mini P.E.K.K.A Lightning Mega Knight Monk
P.E.K.K.A Mega Knight Zap Mini P.E.K.K.A Lightning Sparky
Mini P.E.K.K.A Lightning P.E.K.K.A Mega Knight Zap Sparky Monk
P.E.K.K.A Mini P.E.K.K.A Three Musketeers Sparky Mega Knight
Zap Three Musketeers Monk
Mini P.E.K.K.A P.E.K.K.A Sparky Lightning
Mini P.E.K.K.A P.E.K.K.A Mega Knight Sparky
Zap Lightning P.E.K.K.A Mega Knight Mini P.E.K.K.A Sparky Monk
P.E.K.K.A Three Musketeers Sparky
P.E.K.K.A Mega Knight Mini P.E.K.K.A Sparky
Lightning P.E.K.K.A Mega Knight Monk Zap
Mini P.E.K.K.A Lightning P.E.K.K.A Mega Knight Three Musketeers Sparky
Three Musketeers Sparky Mega Knight
Sparky Zap Mini P.E.K.K.A Three Musketeers Lightning P.E.K.K.A Monk
Mega Knight Zap Mini P.E.K.K.A P.E.K.K.A Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Sparky Monk
Monk Zap
Lightning Sparky
Lightning Sparky
Zap Sparky Mega Knight
Zap Monk
Sparky
Zap Lightning
Monk Zap Lightning
Lightning Mini P.E.K.K.A Three Musketeers Sparky
Lightning Monk Zap Sparky
Lightning Monk Zap
Lightning Three Musketeers Sparky
Lightning Monk
Lightning Zap Sparky
Lightning Zap Three Musketeers Sparky
Lightning Three Musketeers Sparky Mega Knight
Lightning Monk Three Musketeers Sparky
Mini P.E.K.K.A Lightning Sparky
Lightning Zap Mini P.E.K.K.A Three Musketeers Sparky Mega Knight Monk
Lightning Zap Mega Knight Monk
Lightning Sparky Mega Knight Monk
Lightning
Lightning Sparky Monk
Lightning Zap Monk
Zap Sparky Mega Knight
Zap Lightning Sparky Monk
Lightning Zap Sparky Mega Knight Monk
Lightning Zap Sparky
Lightning Zap Sparky
Zap Lightning
Lightning Mini P.E.K.K.A Sparky
Lightning Zap Sparky Mega Knight
Zap Lightning Sparky Monk
P.E.K.K.A Sparky Mega Knight
Lightning Sparky Monk
Zap Lightning
Lightning Zap Three Musketeers Monk
Lightning Mini P.E.K.K.A Three Musketeers Sparky Mega Knight
Zap Lightning
Lightning Monk Zap Sparky
Three Musketeers P.E.K.K.A Sparky Mega Knight
Zap Lightning Sparky
Zap Lightning
Lightning Zap Sparky Mega Knight Monk
P.E.K.K.A Sparky
Lightning Sparky Mega Knight Monk

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