My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards
Zap
Bats Firecracker Guards
Barbarian Barrel
Firecracker Guards Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Guards
Earthquake
Firecracker Guards
Arrows
Bats Firecracker Guards
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Guards Electro Wizard
Fireball
Firecracker Electro Wizard
Poison
Bats Firecracker Guards Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Guards Mini P.E.K.K.A Electro Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Firecracker Guards

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Firecracker Mini P.E.K.K.A
Zap
Firecracker Electro Wizard Bats Mini P.E.K.K.A Guards Mega Knight
Firecracker
Zap Bats Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Bats Zap Firecracker Lightning Electro Wizard Mega Knight
Guards
Zap
Lightning
Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Firecracker Mini P.E.K.K.A Electro Wizard

Defense Synergies 4 14

Bats
Zap Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap
Mini P.E.K.K.A Electro Wizard Mega Knight Bats Firecracker Guards
Firecracker
Bats Zap Mini P.E.K.K.A Guards Electro Wizard Mega Knight
Mini P.E.K.K.A
Zap Electro Wizard Bats Firecracker Guards
Guards
Zap Firecracker Mini P.E.K.K.A Electro Wizard
Lightning
Electro Wizard
Zap Mini P.E.K.K.A Bats Firecracker Guards Mega Knight
Mega Knight
Zap Bats Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Electro Wizard
Mini P.E.K.K.A Bats Zap Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Bats Lightning Electro Wizard
Mini P.E.K.K.A Bats Firecracker Guards Electro Wizard Mega Knight
Lightning Firecracker Mini P.E.K.K.A Mega Knight
Bats Zap Firecracker Guards Electro Wizard Mega Knight
Bats Lightning Electro Wizard Zap Firecracker
Lightning Zap Electro Wizard Mega Knight
Mini P.E.K.K.A
Guards Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Bats Guards Electro Wizard Zap Firecracker Mega Knight
Bats Zap Firecracker Electro Wizard
Mini P.E.K.K.A Mega Knight Bats Zap Guards Lightning Electro Wizard
Mega Knight Bats Zap Firecracker Mini P.E.K.K.A Guards Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Mini P.E.K.K.A Lightning Electro Wizard Mega Knight
Mega Knight Bats Firecracker Mini P.E.K.K.A Electro Wizard
Mega Knight Bats Zap Firecracker Guards Electro Wizard
Zap Bats Firecracker Guards Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Mega Knight Bats Firecracker Mini P.E.K.K.A Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Zap Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A Lightning Mega Knight
Guards Mega Knight Bats Zap Mini P.E.K.K.A Lightning Electro Wizard
Mini P.E.K.K.A Guards Lightning Mega Knight Bats Zap Electro Wizard
Mini P.E.K.K.A Guards Mega Knight
Firecracker Bats Zap Electro Wizard
Mini P.E.K.K.A Guards Bats Lightning Electro Wizard
Mini P.E.K.K.A Mega Knight
Zap Lightning Electro Wizard Mega Knight Bats Firecracker Mini P.E.K.K.A
Guards
Mega Knight Bats Mini P.E.K.K.A Guards
Lightning Mega Knight Zap Guards Electro Wizard
Mini P.E.K.K.A Lightning Mega Knight Guards
Firecracker Mega Knight
Guards Electro Wizard Bats Zap Firecracker Mini P.E.K.K.A Lightning
Bats Mega Knight Zap Firecracker Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Guards
Firecracker Zap Electro Wizard
Lightning
Lightning Firecracker Guards
Zap Firecracker Mega Knight
Firecracker Bats Zap
Firecracker
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Bats Mini P.E.K.K.A Guards Electro Wizard
Firecracker Lightning Zap Electro Wizard
Lightning Zap Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker Mega Knight
Lightning
Bats Mini P.E.K.K.A Lightning
Lightning Zap Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Lightning Zap Firecracker Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Firecracker Mega Knight
Firecracker Zap Lightning Electro Wizard
Lightning Zap Mega Knight
Lightning Zap Firecracker
Lightning Bats Zap Firecracker Electro Wizard
Zap Lightning Electro Wizard Bats Firecracker Guards
Lightning Mini P.E.K.K.A
Lightning Zap Mega Knight
Zap Lightning Firecracker Electro Wizard
Mega Knight
Firecracker Lightning
Zap Lightning Electro Wizard Bats Guards
Lightning Zap Firecracker Electro Wizard
Lightning Firecracker Mini P.E.K.K.A Electro Wizard Mega Knight
Zap Firecracker Lightning
Lightning Zap
Firecracker Mega Knight
Zap Bats Firecracker Guards Lightning Electro Wizard
Firecracker Bats Zap Lightning Electro Wizard
Lightning Zap Firecracker Electro Wizard Mega Knight

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